Source

isaac-sim/isaacsim

25 skills · 565 combined installs

Skills from this source

#
Skill
Source
8W Activity
Installs
1
physics-simulation Single source of truth for physics in Isaac Sim 6.0+ / Kit 110. Covers PhysicsScene config (gravity, Hz, CCD, stabili…
isaac-sim/isaacsim
34
2
isaac-sim-validator Validate Isaac Sim simulation scripts and outputs before delivery. Rejects black frames, deprecated `omni.isaac.*` im…
isaac-sim/isaacsim
30
3
isaac-sim-headless-deployment Running Isaac Sim 6.0 headlessly with `--no-window` for batch simulation, automated data generation, and server-side …
isaac-sim/isaacsim
29
4
isaac-sim-troubleshooting Isaac Sim 6 (Kit 110) hang/freeze/perf reference for large USD scenes. Startup hangs, stage loading, MDL/shader compi…
isaac-sim/isaacsim
29
5
isaac-sim-remote Connect to a running Isaac Sim via the `isaacsim.code_editor.python_server` TCP socket (port 8226) to execute Python …
isaac-sim/isaacsim
27
6
isaac-sim-orchestrator Top-level dispatcher: turns a natural-language Isaac Sim request into a runnable simulation. Owns the env-var contrac…
isaac-sim/isaacsim
26
7
usd-articulation Validate and build multi-arm robot articulations in USD for Isaac Sim 6 / Lab. Covers programmatic assembly (chassis …
isaac-sim/isaacsim
26
8
usd-pipeline USD asset discovery, measurement, placement, and validation in Omniverse. Asset cataloging (bbox, shaders, prim count…
isaac-sim/isaacsim
26
9
urdf-mjcf-to-usd-conversion Convert URDF and MJCF robot descriptions to USD for Isaac Sim 6 and Isaac Lab via the modern `isaacsim.asset.importer…
isaac-sim/isaacsim
24
10
usd-composition-architecture NVIDIA's USD asset composition pattern for Isaac Sim — how robot assets are split into a binary geometry crate plus a…
isaac-sim/isaacsim
24
11
data-collection-sim Build headless static-scene data collection pipelines using Isaac Sim 6 / Kit 110 Replicator. Produces annotated RGB,…
isaac-sim/isaacsim
23
12
isaac-sim-ros2-bridge Setting up and using the ROS 2 Bridge in Isaac Sim 6.0 (Kit 110) for publishing and subscribing to ROS 2 topics from …
isaac-sim/isaacsim
23
13
isaac-sim-sensor Sensor simulation in Isaac Sim 6 / Kit 110 with Replicator. Modern stack: `isaacsim.sensors.experimental.rtx` (RTX ca…
isaac-sim/isaacsim
23
14
isaac-camera Camera creation, configuration, calibration, render products, lens distortion, and runtime sensor wrapping in Isaac S…
isaac-sim/isaacsim
22
15
manipulation-ik Robot manipulation in Isaac Sim 6 / Kit 110: differential inverse kinematics via `Articulation` + `get_jacobian_matri…
isaac-sim/isaacsim
22
16
spatial-reasoning 3D spatial reasoning for USD scene composition. Coordinate math, metersPerUnit conversion, bounding-box analysis, pla…
isaac-sim/isaacsim
22
17
isaac-sim-rendering Headless rendering with Isaac Sim 6.0+ / Kit 110 — frame capture, lighting setup, ACES tone mapping calibration, look…
isaac-sim/isaacsim
21
18
meta-skills Patterns for structuring, composing, and improving agent skills, plus the Meta-Skilling Framework (MSF) for developin…
isaac-sim/isaacsim
19
19
profile-isaac-sim Profile and optimize Isaac Sim performance using benchmark scripts and Tracy profiling. Use when the user asks to pro…
isaac-sim/isaacsim
18
20
isaac-sim-robot-navigation Runtime robot navigation in NVIDIA Isaac Sim — driving a robot through a scene live in a custom script. Covers RL pol…
isaac-sim/isaacsim
17
21
mobility-gen Generate synthetic sensor datasets for mobile robots using Isaac Sim's MobilityGen extension. Two-phase pipeline: hea…
isaac-sim/isaacsim
16
22
navigation-primitives Shared substrate for mobile robot navigation in Isaac Sim. Covers the primitives both runtime navigation (isaac-sim-r…
isaac-sim/isaacsim
16
23
occupancy-map Generate ROS-compatible occupancy maps from USD scenes for robot navigation and perception training. Covers obstacle …
isaac-sim/isaacsim
16
24
skill-distillation Step 5 of the request loop (`ORIENT -> PLAN -> EXECUTE -> VALIDATE -> DISTILL -> DELIVER`). Before delivering any res…
isaac-sim/isaacsim
16
25
validation-diff-gifs Generate pixel-difference GIF animations comparing benchmark validation captures against golden images. Use when the …
isaac-sim/isaacsim
16