sugarforever/boring-video-studio · Archived

to-scenes

Use when a narrated video's beats and draft narration need visual direction, scene concepts, metaphors, worlds, action, camera logic, or visual continuity before storyboarding.

First seen Aug 14, 2026

Installation

$ npx skills add sugarforever/boring-video-studio --skill to-scenes

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

Stars 83
License LICENSE
Default branch main
Open issues 0
Status Archived

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 1,724 B
  • docs SUMMARY.md 193 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 11 installs

SKILL.md

To scenes

Turn BEATS.md and NARRATION.md into SCENES.md. A scene is a small event in a world, not a container for information.

Process

  1. Read both inputs, the applicable design truth, and [references/hyperframes-capability-envelope.md](references/hyperframes-capability-envelope.md). The envelope constrains feasibility without prescribing implementation. Treat narration as revisable evidence, not a locked timeline.
  2. Find a physical or spatial expression for each abstract beat: give the concept a body, put it in a world, and cause a visible state change.
  3. Group beats that belong to one continuous event; split a beat when its explanation requires distinct visual events.
  4. Design the film as a whole: establish a continuity object or motion, vary worlds and shot scales, place visual peaks, and name the rhythm.
  5. Write SCENES.md using [references/scene-format.md](references/scene-format.md). Read that file before drafting or auditing scenes.
  6. Flag narration sentences whose order, length, or duplication fights the visual event. Revise NARRATION.md only after preserving the originating beat's claim and job.
  7. Classify every scene's feasibility using the capability envelope, naming dependencies and fallbacks where required.
  8. Run the scene audit in the format reference.

SCENES.md is complete when every beat has a feasible visual event, the film has deliberate variation and continuity, and a storyboard artist can choose shots without inventing the direction.