Source

smithery/simhacker

64 skills · 0 combined installs

Skills from this source

#
Skill
Source
8W Activity
Installs
1
adventure Room-based exploration with narrative evidence collection
smithery/simhacker
0
2
adversarial-committee Committee of personas with opposing propensities forcing genuine debate
smithery/simhacker
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3
bartender Generic bartending capabilities — pour drinks, manage tabs, know regulars
smithery/simhacker
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4
budtender Cannabis-specialized bartender — strains, terpenes, edibles, rolling
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5
buff Temporary effects system — curses are just shitty buffs
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6
card Portable tokens of capability, identity, and access
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7
cat Feline interactions, buffs, and relationship building
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8
coherence-engine The LLM as consistency maintainer and orchestrator
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9
constructionism Educational philosophy — learn by building inspectable things
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10
container Intermediate scope for inheritance — like OpenLaszlo's <node>
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11
context Runtime context passed to compiled closures — the world as seen from inside
smithery/simhacker
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12
data-flow Rooms as pipeline nodes, exits as edges, objects as messages
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13
dog Canine interactions, loyalty mechanics, and pack dynamics
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14
economy Currency and trade — gold flows where stories lead
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15
empathic-expressions Intent-based code interpretation across all languages — SQL, Python, JS, YAML, Bash, and beyond
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16
empathic-templates Smart templates that understand semantic intent, not just string substitution
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17
evaluator Independent assessment without debate context — adversarial loop prevents gaming
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18
exit Navigation links between rooms — the edges of the memory palace
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19
format-design How to design formats that succeed — simplicity, community, timing
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20
goal Quest objectives that drive narrative — the WANTS of adventure
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21
hero-story Safe referencing of real people's traditions without impersonation
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22
honest-forget Graceful memory compression with integrity — summarize before forgetting, never fabricate
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23
image-mining I mine pixels for atoms. Reality is just compressed resources.
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24
incarnation Full character autonomy across all layers of existence
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25
inventory You carry pointers. When you set them down, they become real.
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26
leela-ai Manufacturing Intelligence — Leela AI develops MOOLLM for practical use and industrial exploration
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27
logistic-container Factorio-style logistics — items flow automatically between containers
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28
manufacturing-intelligence The slogan unpacked — seven readings of 'Manufacturing Intelligence
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29
memory-palace Spatial organization of knowledge in navigable directories
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30
mooco Custom orchestrator design notes and skill interface expectations
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31
mooco-mirror Parallel introspection for MOOCO sessions and cross-orchestrator comparison
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32
mount Skill mounting — modify character and room behavior through overlay
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33
multi-presence Same card active in multiple rooms simultaneously
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34
needs Dynamic motivations (Sims-style) — needs fluctuate and drive behavior
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35
object Interactable things in the world — the atoms of adventure
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36
persona Identity layers for characters — WHO they are vs WHAT they do
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37
postal Complete messaging system — letters, texts, goals, rewards, attachments
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38
postel Be conservative in what you send, liberal in what you accept.
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39
postgres-optimization Unconventional PostgreSQL optimization techniques
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40
probability Motto: The LLM is the dice. It narrates the outcome.
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41
procedural-rhetoric Rules persuade. Structure IS argument. Design consciously.
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42
prototype Objects clone from prototypes, not instances from classes
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43
research-notebook Structured research with sources, findings, and decisions.
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44
return-stack Where you've been is where you can go back to.
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45
room Rooms are intertwingled navigable activation context maps. Entering = calling. Exiting = returning.
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46
rubric Measurable criteria translating qualitative debate to quantitative scores
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47
schema-factory Build, lint, ingest, compose Drescher-style schemas
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48
scoring Motto: Style counts. Context matters. Story trumps numbers.
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49
scratchpad Working memory for thinking out loud.
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50
session-log Human-readable markdown session logs for characters and adventures.
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