smithery/dylantarre

gsap-greensock

Use when implementing Disney's 12 animation principles with GSAP (GreenSock Animation Platform)

Installation

$ npx skills add smithery/dylantarre --skill gsap-greensock

Similar popular skills

Related neighbors and high-traction skills in the same topics — useful to compare before installing.

Also in this package

Other skills from smithery/dylantarre · top by installs.

npx skills add smithery/dylantarre

Browse all from smithery/dylantarre

More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 3,071 B
  • docs SUMMARY.md 117 B

History

  1. First recorded snapshot · 0 installs

SKILL.md

GSAP Animation Principles

Implement all 12 Disney animation principles using GSAP's powerful timeline and tween system.

1. Squash and Stretch

gsap.to(".ball", {
  scaleX: 1.2,
  scaleY: 0.8,
  yoyo: true,
  repeat: 1,
  duration: 0.15,
  ease: "power2.inOut"
});

2. Anticipation

const tl = gsap.timeline();
tl.to(".character", { y: 20, scaleY: 0.9, duration: 0.2 }) // wind up
  .to(".character", { y: -200, duration: 0.4, ease: "power2.out" }); // action

3. Staging

gsap.to(".background", { filter: "blur(3px)", opacity: 0.6 });
gsap.to(".hero", { scale: 1.1, zIndex: 10 });

4. Straight Ahead / Pose to Pose

// Pose to pose with explicit keyframes
gsap.to(".sprite", {
  keyframes: [
    { x: 0, y: 0 },
    { x: 100, y: -50 },
    { x: 200, y: 0 },
    { x: 300, y: -30 }
  ],
  duration: 1
});

5. Follow Through and Overlapping Action

const tl = gsap.timeline();
tl.to(".body", { x: 200, duration: 0.5 })
  .to(".hair", { x: 200, duration: 0.5 }, "-=0.4")  // overlaps
  .to(".cape", { x: 200, duration: 0.6 }, "-=0.45"); // more drag

6. Slow In and Slow Out

gsap.to(".element", {
  x: 300,
  duration: 0.6,
  ease: "power2.inOut" // slow in and out
});
// Other eases: "power3.in", "power3.out", "elastic.out"

7. Arc

gsap.to(".ball", {
  motionPath: {
    path: [{ x: 0, y: 0 }, { x: 100, y: -100 }, { x: 200, y: 0 }],
    curviness: 1.5
  },
  duration: 1
});

8. Secondary Action

const tl = gsap.timeline();
tl.to(".button", { scale: 1.1, duration: 0.2 })
  .to(".icon", { rotation: 15, duration: 0.15 }, "<") // same time
  .to(".particles", { opacity: 1, stagger: 0.05 }, "<0.1");

9. Timing

// Fast snap
gsap.to(".fast", { x: 100, duration: 0.15 });
// Gentle float
gsap.to(".slow", { y: -20, duration: 2, ease: "sine.inOut", yoyo: true, repeat: -1 });

10. Exaggeration

gsap.to(".element", {
  scale: 1.5,        // exaggerated scale
  rotation: 720,     // multiple spins
  duration: 0.8,
  ease: "back.out(2)" // overshoot
});

11. Solid Drawing

gsap.to(".box", {
  rotationX: 45,
  rotationY: 30,
  transformPerspective: 1000,
  duration: 0.5
});

12. Appeal

gsap.to(".card", {
  scale: 1.02,
  boxShadow: "0 20px 40px rgba(0,0,0,0.2)",
  duration: 0.3,
  ease: "power1.out"
});

GSAP Timeline Pattern

const masterTL = gsap.timeline({ defaults: { ease: "power2.out" }});
masterTL
  .add(anticipation())
  .add(mainAction())
  .add(followThrough());

Key GSAP Features

  • gsap.timeline() - Sequence animations
  • ease - 30+ built-in easing functions
  • stagger - Offset multiple elements
  • motionPath - Arc and path animations
  • yoyo / repeat - Loop control
  • "<" / "-=0.2" - Position parameter for overlap