smithery/dylantarre

attention-management

Use when wrong elements get attention, important content is missed, or visual hierarchy is broken by animation

Installation

$ npx skills add smithery/dylantarre --skill attention-management

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

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Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 2,709 B
  • docs SUMMARY.md 138 B

History

  1. First recorded snapshot · 0 installs

SKILL.md

Attention Management

Direct user focus correctly using Disney's principles.

Problem Indicators

  • Users miss important content
  • Decorative elements steal focus
  • CTAs don't stand out
  • Users look at wrong things first
  • Information hierarchy is unclear

Diagnosis by Principle

Staging

Issue: Multiple elements compete for attention Fix: One thing moves at a time. Animate the most important element; keep others still.

Timing

Issue: Everything animates at same speed Fix: Primary content: faster animation. Secondary: slower or delayed. Speed implies importance.

Exaggeration

Issue: Uniform motion across hierarchy Fix: Important elements get more dramatic animation. Background elements get subtle motion.

Anticipation

Issue: No buildup directs eyes Fix: Use anticipation to guide attention. A small movement can draw eyes before the main action.

Appeal

Issue: Wrong elements are visually interesting Fix: Make important elements the most visually appealing. Animation should enhance hierarchy, not fight it.

Quick Fixes

  1. One animation at a time - Sequence, don't parallelize
  2. Stagger by importance - Most important animates first
  3. Reduce decorative motion - Background should be calm
  4. Increase CTA animation contrast - Stands out from surroundings
  5. Use motion to guide reading order - Top-to-bottom, left-to-right

Troubleshooting Checklist

  • What do users look at first? (Eye tracking or testing)
  • Does animation sequence match importance hierarchy?
  • Are decorative animations subtle enough?
  • Does primary CTA have strongest motion?
  • Count simultaneous animations (should be 1-2)
  • Test: Hide animation—does hierarchy still work?
  • Is motion guiding or distracting?
  • Does stillness create emphasis where needed?

Code Pattern

/* Stagger by importance */
.hero-title {
  animation: fadeInUp 400ms ease-out;
}

.hero-subtitle {
  animation: fadeInUp 400ms ease-out 100ms backwards;
}

.hero-cta {
  animation: fadeInUp 400ms ease-out 200ms backwards,
             pulse 2s ease-in-out 1s infinite;
}

/* De-emphasize background */
.background-element {
  animation: subtleDrift 20s linear infinite;
  opacity: 0.3;
}

Hierarchy Through Motion

Priority Animation Style
Primary Fast, prominent, potentially looping
Secondary Medium speed, one-time
Tertiary Slow, subtle, or static
Background Very slow or no animation