smithery/coowoolf

playing-to-win

Use when defining long-term product strategy, when needing to pivot from horizontal to vertical focus, or when teams struggle with prioritization due to serving too many use cases

Installation

$ npx skills add smithery/coowoolf --skill playing-to-win

Similar popular skills

Related neighbors and high-traction skills in the same topics — useful to compare before installing.

Also in this package

Other skills from smithery/coowoolf · top by installs.

npx skills add smithery/coowoolf

Browse all from smithery/coowoolf

More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 2,914 B
  • docs SUMMARY.md 201 B

History

  1. First recorded snapshot · 0 installs

SKILL.md

Playing to Win Framework

Overview

A strategic framework to create focus by making an integrated set of choices about where the product will compete and how it will succeed, rather than trying to be everything to everyone.

Core principle: Strategy is an integrated set of choices, not a list of goals.

The Four Steps

┌─────────────────────────────────────────────────────────────────┐
│  1. DEFINE WINNING ASPIRATION                                   │
│     What does "winning" look like for us?                       │
├─────────────────────────────────────────────────────────────────┤
│  2. CHOOSE WHERE TO PLAY                                        │
│     Markets / Segments / Personas                               │
│     Be SPECIFIC (not "everyone")                                │
├─────────────────────────────────────────────────────────────────┤
│  3. DETERMINE HOW TO WIN                                        │
│     Value proposition / Differentiation                         │
│     What makes us win in that market?                           │
├─────────────────────────────────────────────────────────────────┤
│  4. EXECUTE                                                     │
│     Build capabilities and systems                              │
│     Align team around choices                                   │
└─────────────────────────────────────────────────────────────────┘

Key Principles

Principle Description
Explicit choices Where to Play AND How to Win
Integration Choices must reinforce each other
Focus Saying "no" is as important as saying "yes"
Specific targets Name the segments, not "broad market"

Common Mistakes

  • Skipping "Where to Play" and building for everyone
  • Building features for every user type
  • Strategy = goal list rather than integrated choices

Source: Annie Pearl (Calendly CPO) via Lenny's Podcast