smithery.ai

camera-shake

Shake the camera when the player takes damage or on impacts for visual feedback.

First seen Apr 1, 2026

Installation

$ npx skills add https://smithery.ai

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npx skills add https://smithery.ai

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

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Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 1,181 B
  • docs SUMMARY.md 100 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 1 installs

SKILL.md

Camera Shake

Shake the camera when the player takes damage or on impacts for visual feedback.

Technique

Instantly offset the camera's rotation on X (pitch) and Z (roll) axes, then smoothly return to the base rotation using exponential decay in useFrame.

Key Concepts

  • Store rotation offsets in a module-level object for external triggering
  • Use exponential smoothing: (target - current) (1 - Math.exp(-speed dt))
  • Apply offsets to camera.rotation.x and camera.rotation.z
  • Call shake(intensity) from anywhere to trigger the effect

Usage

const shake = (intensity = 0.05) => {
  rotationOffset.x = (Math.random() - 0.5) * intensity
  rotationOffset.z = (Math.random() - 0.5) * intensity
}

// In useFrame:
rotationOffset.x += addSmoothExp(rotationOffset.x, 0, 10, delta)
camera.rotation.x = rotationOffset.x

Related Skills

  • smooth-interpolation - Exponential smoothing formula details

This skill is part of verekia's r3f-gamedev.