caffeinelabs/skills

extension-camera

Web-camera support.

All-time #994 Trending #724 Hot #3554 First seen Apr 4, 2026
8-week activity · all time api

Installation

$ npx skills add caffeinelabs/skills --skill extension-camera

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Analyzed Apr 21, 2026

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Analyzed Apr 21, 2026

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
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Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

License LICENSE
Default branch main
Open issues 6
Status Active

Skill metadata

Parsed from SKILL.md frontmatter.

Version0.1.4

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 4,227 B
  • docs SUMMARY.md 40 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 18,717 installs

SKILL.md

Camera

Camera extension for Caffeine AI.

Overview

This skill adds web-camera access via a prefabricated React hook. Supports photo capture, camera switching, and error handling.

Frontend

For camera support:

There is a prefabricated React hook @caffeinelabs/camera/hooks/useCamera.ts that cannot be modified.

```typescript filepath=@caffeinelabs/camera/hooks/useCamera.ts import { RefObject } from 'react';

export interface CameraConfig { // Camera facing mode - 'user' for front camera, 'environment' for back camera facingMode?: 'user' | 'environment'; // Ideal video width and height in pixels width?: number; height?: number; // Image quality for capture (0-1, where 1 is highest quality) quality?: number; format?: 'image/jpeg' | 'image/png' | 'image/webp'; }

export interface CameraError { type: 'permission' | 'not-supported' | 'not-found' | 'unknown' | 'timeout'; message: string; }

export interface UseCameraReturn { // Whether camera is currently active and streaming isActive: boolean; // Whether camera is supported in current browser (null while checking) isSupported: boolean | null; // Current error state, if any error: CameraError | null; // Whether camera is initializing, starting, switching, or stopping isLoading: boolean; currentFacingMode: 'user' | 'environment';

// Returns true on success startCamera: () => Promise<boolean>; stopCamera: () => Promise<void>; capturePhoto: () => Promise<File | null>; // Returns true on success switchCamera: () => (newFacingMode?: 'user' | 'environment') : Promise<boolean>; // Returns true on success retry: () => Promise<boolean>;

// Ref to attach to video element for camera preview videoRef: RefObject<HTMLVideoElement>; // Ref to canvas element used for photo capture (can be hidden) canvasRef: RefObject<HTMLCanvasElement>; }

export declare function useCamera(config?: CameraConfig): UseCameraReturn;


Usage example:

import { useCamera } from '@caffeineai/camera';

function CameraComponent() { const { isActive, isSupported, error, isLoading, startCamera, stopCamera, capturePhoto, switchCamera, videoRef, canvasRef } = useCamera({ autoStart: true, facingMode: 'environment' });

if (isSupported === false) { return <div>Camera not supported</div>; }

return ( <div> <video ref={videoRef} style={{ width: '100%', height: 'auto' }} playsInline muted /> <canvas ref={canvasRef} style={{ display: 'none' }} />

{error && <div>Error: {error.message}</div>}

<div> <button onClick={startCamera} disabled={isLoading || isActive}> Start Camera </button> <button onClick={stopCamera} disabled={isLoading || !isActive}> Stop Camera </button> <button onClick={switchCamera} disabled={isLoading || !isActive}> Switch Camera </button> <button onClick={capturePhoto} disabled={!isActive}> Take Photo </button> </div> </div> ); }


Always place a capture button on camera preview!
Always show a camera preview when the user opens the camera
On desktop, make sure that camera cannot be switched. Only 'environment' is working.
Properly display camera error messages in the app.
Do not make camera buttons clickable until the camera is fully initialized and ready.
Ensure the camera preview has explicit, non-zero dimensions (fixed height, min-height, or an aspect-ratio wrapper) so it never collapses due to layout.
Make the preview responsive across screen sizes (e.g., width: 100% with a stable aspect ratio).