Analyzed Apr 21, 2026
caffeinelabs/skills
extension-camera
Web-camera support.
Installation
npx skills add caffeinelabs/skills --skill extension-camera
Similar popular skills
Related neighbors and high-traction skills in the same topics — useful to compare before installing.
Skill for converting an installed Firebase Extension (or extension source) into a standalone Cl…
30K installsChrome Extension auth with @clerk/chrome-extension -- popup/sidepanel setup, syncHost for OAuth…
11.7K installsAdd custom actions and blocks from your app at contextually relevant spots throughout the Shopi…
8.7K installsBuild custom functionality that merchants can install at defined points in the checkout flow, i…
8.6K installsBuild custom functionality that merchants can install at defined points on the Order index, Ord…
8.6K installsBuild Designer Extensions for custom Webflow Designer functionality. Lists available templates,…
859 installsSecurity audits
Partner security reviews for this skill.
Analyzed Apr 21, 2026
Analyzed Apr 21, 2026
0 alerts
Also in this package
Other skills from caffeinelabs/skills · top by installs.
npx skills add caffeinelabs/skills
More details
Agent compatibility
Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.
Repository health
main
Skill metadata
Parsed from SKILL.md frontmatter.
Package contents
Files included with this skill beyond the listing page.
-
skill md
SKILL.md4,227 B -
docs
SUMMARY.md40 B
History
- First seen on skills.sh
- First recorded snapshot · 18,717 installs
SKILL.md
Camera
Camera extension for Caffeine AI.
Overview
This skill adds web-camera access via a prefabricated React hook. Supports photo capture, camera switching, and error handling.
Frontend
For camera support:
There is a prefabricated React hook @caffeinelabs/camera/hooks/useCamera.ts that cannot be modified.
```typescript filepath=@caffeinelabs/camera/hooks/useCamera.ts import { RefObject } from 'react';
export interface CameraConfig { // Camera facing mode - 'user' for front camera, 'environment' for back camera facingMode?: 'user' | 'environment'; // Ideal video width and height in pixels width?: number; height?: number; // Image quality for capture (0-1, where 1 is highest quality) quality?: number; format?: 'image/jpeg' | 'image/png' | 'image/webp'; }
export interface CameraError { type: 'permission' | 'not-supported' | 'not-found' | 'unknown' | 'timeout'; message: string; }
export interface UseCameraReturn { // Whether camera is currently active and streaming isActive: boolean; // Whether camera is supported in current browser (null while checking) isSupported: boolean | null; // Current error state, if any error: CameraError | null; // Whether camera is initializing, starting, switching, or stopping isLoading: boolean; currentFacingMode: 'user' | 'environment';
// Returns true on success startCamera: () => Promise<boolean>; stopCamera: () => Promise<void>; capturePhoto: () => Promise<File | null>; // Returns true on success switchCamera: () => (newFacingMode?: 'user' | 'environment') : Promise<boolean>; // Returns true on success retry: () => Promise<boolean>;
// Ref to attach to video element for camera preview videoRef: RefObject<HTMLVideoElement>; // Ref to canvas element used for photo capture (can be hidden) canvasRef: RefObject<HTMLCanvasElement>; }
export declare function useCamera(config?: CameraConfig): UseCameraReturn;
Usage example:
import { useCamera } from '@caffeineai/camera';
function CameraComponent() { const { isActive, isSupported, error, isLoading, startCamera, stopCamera, capturePhoto, switchCamera, videoRef, canvasRef } = useCamera({ autoStart: true, facingMode: 'environment' });
if (isSupported === false) { return <div>Camera not supported</div>; }
return ( <div> <video ref={videoRef} style={{ width: '100%', height: 'auto' }} playsInline muted /> <canvas ref={canvasRef} style={{ display: 'none' }} />
{error && <div>Error: {error.message}</div>}
<div> <button onClick={startCamera} disabled={isLoading || isActive}> Start Camera </button> <button onClick={stopCamera} disabled={isLoading || !isActive}> Stop Camera </button> <button onClick={switchCamera} disabled={isLoading || !isActive}> Switch Camera </button> <button onClick={capturePhoto} disabled={!isActive}> Take Photo </button> </div> </div> ); }
Always place a capture button on camera preview!
Always show a camera preview when the user opens the camera
On desktop, make sure that camera cannot be switched. Only 'environment' is working.
Properly display camera error messages in the app.
Do not make camera buttons clickable until the camera is fully initialized and ready.
Ensure the camera preview has explicit, non-zero dimensions (fixed height, min-height, or an aspect-ratio wrapper) so it never collapses due to layout.
Make the preview responsive across screen sizes (e.g., width: 100% with a stable aspect ratio).