scenario-labs/skills
scenario-blender-retopology
Use when turning a dense sculpt, scan or AI-generated mesh into clean topology in Blender, for animation, subdivision or a game low poly with a triangle budget. Also when choosing between QuadriFlow or voxel remesh and manual retopo, placing loops around eyes, mouth and joints, deciding pole placement, setting up a Shrinkwrap cage, fixing volume loss after subdivision, preparing a low poly for baking, or auditing topology for spirals, 6-poles and triangles. Keywords: retopo, retopology, quad remesh, clean up an AI mesh, edge flow, low poly, bake prep.
Installation
npx skills add https://github.com/scenario-labs/skills
Similar popular skills
Related neighbors and high-traction skills in the same topics — useful to compare before installing.
Also in this package
Other skills from scenario-labs/skills · top by installs.
npx skills add scenario-labs/skills
More details
Agent compatibility
Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.