Source

scenario-labs/skills

36 skills · 379 combined installs

Skills from this source

#
Skill
Source
8W Activity
Installs
1
scenario-blender-expert Use when doing any 3D work in Blender through Python or an MCP bridge, headless or in a live session: modeling, sculp…
scenario-labs/skills
27
2
scenario-blender-texturing-shading Use when texturing, shading or look-developing in Blender: building a PBR material from a texture set, displacement, …
scenario-labs/skills
17
3
scenario-blender-lighting-rendering Use when lighting, rendering or compositing in Blender: light a character, product or hero shot, interior at dusk or …
scenario-labs/skills
16
4
scenario-blender-rigging Use when rigging a character, creature or prop in Blender through Python: "rig this character", Rigify metarig fittin…
scenario-labs/skills
16
5
scenario-blender-retopology Use when turning a dense sculpt, scan or AI-generated mesh into clean topology in Blender, for animation, subdivision…
scenario-labs/skills
15
6
scenario-blender-sculpting Use when sculpting in Blender through Python: sculpt a head, face or bust, a stylized or cartoon character, a creatur…
scenario-labs/skills
15
7
scenario-blender-uv-baking Use when UV unwrapping, placing seams, straightening or packing UVs, setting texel density, laying out UDIMs or mirro…
scenario-labs/skills
15
8
scenario-blender-animation Use when animating characters or objects in Blender through Python, a bouncing ball, walk or run cycle, jump, acting …
scenario-labs/skills
14
9
scenario-blender-geometry-nodes Use when building or debugging Geometry Nodes, headless or live: procedural modeling, scattering objects on a surface…
scenario-labs/skills
14
10
scenario-blender-hard-surface Use when modeling hard-surface objects in Blender (sci-fi panels, props, weapons, vehicles, robots, machined or produ…
scenario-labs/skills
14
11
scenario-game-assets Use when creating game art through Scenario MCP: sprites, sprite sheets, icons, props, loot, tilesets and autotile te…
scenario-labs/skills
13
12
scenario-blender-previs-storyboard Use when turning a script or story into previs, layout, storyboards or an animatic in Blender: beats to shot list, ca…
scenario-labs/skills
12
13
scenario-sprite-animation Use when animating 2D game art with Scenario: walk, idle or attack cycles in 4 or 8 directions, isometric sprite shee…
scenario-labs/skills
12
14
scenario Use when connecting an AI agent to Scenario (scenario.com) through MCP, or when a task involves generating images, vi…
scenario-labs/skills
10
15
scenario-blender-grease-pencil Use when drawing or animating with Grease Pencil in Blender 5.x from Python: 2D or 2.5D illustration, frame-by-frame …
scenario-labs/skills
10
16
scenario-unity-expert Use when an agent drives Unity 6.3 (6000.3) on a Mac for any task: batch mode and -executeMethod jobs, a running edit…
scenario-labs/skills
10
17
scenario-blender-hair Use when grooming hair or fur in Blender with hair curves, such as a character hairstyle, animal fur, procedural fur …
scenario-labs/skills
9
18
scenario-unity-rendering-lighting Use when setting up URP (or choosing URP vs HDRP), configuring URP assets and quality tiers for PC and phones, lighti…
scenario-labs/skills
9
19
scenario-unity-shaders Use when a Unity 6.3 URP task involves shaders: hand-written HLSL, Shader Graph water, toon, dissolve or outline, Cus…
scenario-labs/skills
9
20
scenario-unity-vfx Use when making or fixing real-time VFX in Unity 6.3: explosions, fireballs, projectiles with muzzle, trail and impac…
scenario-labs/skills
9
21
scenario-godot-expert Use when an agent drives Godot 4.7 on macOS or Windows for any task: headless --script jobs, --import, --check-only, …
scenario-labs/skills
8
22
scenario-image Use when generating or editing images with Scenario through MCP: text-to-image, image-to-image, instruction editing, …
scenario-labs/skills
8
23
scenario-refine-loop Use when a Scenario output must be checked and improved rather than accepted first roll: iterating a generation until…
scenario-labs/skills
8
24
scenario-textures Use when a task involves game textures or materials through the Scenario MCP: seamless or tileable textures, themed t…
scenario-labs/skills
8
25
scenario-unity-performance Use when a Unity 6.3 game is slow or stutters: low fps, frame spikes, hitches when entering areas or on first effects…
scenario-labs/skills
8
26
scenario-unity-ui Use when building or fixing game UI in Unity 6.3: main menu, settings screen (resolution, quality, volume, key rebind…
scenario-labs/skills
8
27
scenario-unity-world-building Use when building a Unity 6.3 level or open world: terrain from code or heightmaps, procedural islands, erosion, spla…
scenario-labs/skills
8
28
scenario-consistency Use when one look must hold across Scenario generations: one character across scenes, a turnaround, or a video animat…
scenario-labs/skills
7
29
scenario-godot-vfx Use when making or fixing particle effects and game feel in Godot 4.7: GPUParticles3D or GPUParticles2D explosion, fi…
scenario-labs/skills
7
30
scenario-image-editing Use when editing an existing image on Scenario through MCP with a tool model, not a new generation: upscale or enhanc…
scenario-labs/skills
7
31
scenario-inspiration Use when a creative task has no direction yet: finding inspiration, exploring looks or styles, proposing concept dire…
scenario-labs/skills
7
32
scenario-skyboxes Use when a task involves generating or iterating on skyboxes, 360 panoramas, equirectangular images, environment maps…
scenario-labs/skills
7
33
scenario-unity-animation Use when a Unity 6.3 task involves character animation or cameras: Mixamo or mocap humanoid import and retargeting, A…
scenario-labs/skills
7
34
scenario-unity-architecture Use when structuring Unity 6.3 C# code: ScriptableObject data vs runtime state, events and services, inventory, healt…
scenario-labs/skills
7
35
scenario-unity-gameplay Use when building or debugging Unity gameplay systems: enemy AI that patrols, chases and attacks, NavMesh baking and …
scenario-labs/skills
7
36
scenario-godot-shaders
scenario-labs/skills
1