roble3/cc-blender-skill
texture-driven-mesh-fitting
Reshape source-locked mesh boundaries so the geometry fits texture-atlas or decal contours 1:1 before final UV/material work. Use when textures look off…
Installation
npx skills add https://github.com/roble3/cc-blender-skill
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npx skills add https://github.com/roble3/cc-blender-skill
More details
Agent compatibility
Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.
Repository health
main
History
- First seen on skills.sh
- First recorded snapshot · 274 installs