Source

roble3/cc-blender-skill

30 skills · 10.4K combined installs

Skills from this source

#
Skill
Source
8W Activity
Installs
1
blender-modeling Create and edit 3D meshes in Blender — primitives, hard-surface modeling, mesh operators, modifier stacks (Bevel, Sub…
roble3/cc-blender-skill
699
2
blender-materials Create and assign PBR materials in Blender via Principled BSDF — metals, glass, plastic, fabric, skin, organics. Cove…
roble3/cc-blender-skill
489
3
reference-to-3d Reconstruct Blender models from supplied reference sheets, branding templates, texture atlases, orthographic front/si…
roble3/cc-blender-skill
457
4
blender-pro-workflow End-to-end production workflow guidance for Blender — the order to assemble scenes (block-out → camera → light → form…
roble3/cc-blender-skill
448
5
blender-rendering Render Blender scenes with the right engine and settings — Cycles for photoreal, EEVEE for speed/stylized, sample cou…
roble3/cc-blender-skill
443
6
blender-animation Animate objects, cameras, lights, and properties in Blender — keyframes, F-curves, easing (Bezier, Linear, Sine, Boun…
roble3/cc-blender-skill
439
7
blender-export Export Blender scenes to glTF/GLB (web/AR), FBX (game engines), OBJ (universal), USD (VFX pipelines), STL (3D printin…
roble3/cc-blender-skill
435
8
blender-lighting Light Blender scenes professionally — three-point setups, HDRI environments, studio/cinematic/dramatic configurations…
roble3/cc-blender-skill
417
9
blender-cameras Set up Blender cameras with cinematic intent — focal length, depth of field (f-stop / focus object), composition (rul…
roble3/cc-blender-skill
390
10
blender-uv-texturing UV unwrap, atlas-map, project textures, use alpha decals, bake maps/lightmaps, and prepare texture-driven Blender ass…
roble3/cc-blender-skill
374
11
text-to-blender Drive Blender from natural language. Converts plain-English requests ("model a sword and render it with cinematic lig…
roble3/cc-blender-skill
348
12
blender-skill-harmonizer Harmonize multiple Blender skills into a coherent pipeline with clear activation precedence, handoff artifacts, depen…
roble3/cc-blender-skill
315
13
animation-quality-gate Validate Blender animation attempts before accepting them by rendering contact sheets, checking silhouette stability,…
roble3/cc-blender-skill
313
14
reference-analysis-validator Measure and validate supplied reference images, wireframes, texture atlases, and Blender renders before declaring a r…
roble3/cc-blender-skill
311
15
wireframe-to-3d Convert 2D orthographic wireframe PNG drawings to 3D Blender models exported as glTF/GLB. Use this skill whenever the…
roble3/cc-blender-skill
298
16
quality-refinement-autoloop Run a self-refinement loop when a Blender result is subpar, user expectations are not met, validation fails, or repea…
roble3/cc-blender-skill
296
17
contour-to-mesh Build Blender mesh surfaces directly from extracted 2D contours/masks instead of approximate primitives. Use for 1:1 …
roble3/cc-blender-skill
294
18
orthographic-registration Register front, side, back, and top orthographic reference views into a shared Blender coordinate contract. Use when …
roble3/cc-blender-skill
294
19
multiview-fit-loop Closed-loop compare-adjust-repeat workflow for fitting Blender models to supplied front/side/back/top templates and o…
roble3/cc-blender-skill
290
20
reference-look-calibration Calibrate Blender materials, lighting, camera crop, emission/glow, color management, and aura/HUD styling against sup…
roble3/cc-blender-skill
288
21
atlas-uv-fitting Detect texture-atlas regions and map each source part to its own UV rectangle or projected UV surface. Use when a tex…
roble3/cc-blender-skill
282
22
fit-repair-optimizer Turn multiview fit reports into a sequential or parallel repair queue for aligning Blender products to source-of-trut…
roble3/cc-blender-skill
279
23
mascot-logo-reconstruction Orchestrate a fail-gated, source-locked Blender reconstruction of mascots, logos, brand avatars, and stylized flat ch…
roble3/cc-blender-skill
279
24
closed-surface-uv-coverage Ensure textures and decals cover all visible surfaces of a closed or extruded Blender asset, especially front/back ca…
roble3/cc-blender-skill
275
25
landmark-fit-repair Validate and repair source-locked Blender models using named landmarks such as leaf tips, shell corners, eyes, smile,…
roble3/cc-blender-skill
275
26
texture-driven-mesh-fitting Reshape source-locked mesh boundaries so the geometry fits texture-atlas or decal contours 1:1 before final UV/materi…
roble3/cc-blender-skill
274
27
multiview-constraint-solver Determine whether front/side/back/top reference templates can be satisfied by one rigid 3D Blender model, choose a ca…
roble3/cc-blender-skill
273
28
source-part-segmentation Segment overlapping visual parts from source images, wireframes, texture atlases, and decals before mesh reconstructi…
roble3/cc-blender-skill
269
29
texture-state-animation Design and validate texture-state transitions for Blender animations without ugly whole-image crossfades, texture pop…
roble3/cc-blender-skill
268
30
orbital-hud-motion Create tasteful circular/orbital HUD and aura animations around a Blender subject using source-derived arcs, dots, da…
roble3/cc-blender-skill
263