plurigrid/asi

reality-tech

Reality tech umbrella for AR/VR/XR. Choose the right stack (WebXR/OpenXR/Unity/Unreal) and ship with strong defaults for comfort, performance, and privacy.

First seen Feb 25, 2026

Installation

$ npx skills add plurigrid/asi --skill reality-tech

Similar popular skills

Related neighbors and high-traction skills in the same topics — useful to compare before installing.

Also in this package

Other skills from plurigrid/asi · top by installs.

npx skills add plurigrid/asi

Browse all from plurigrid/asi

More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

Stars 62
License LICENSE
Default branch main
Open issues 3
Status Active

Skill metadata

Parsed from SKILL.md frontmatter.

Version1.0.0
LicenseApache-2.0
More metadata
trit
0
version
1.0.0
bundle
reality-tech

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 1,453 B
  • docs SUMMARY.md 175 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 4 installs

SKILL.md

Reality Tech (AR / VR / XR)

Use this skill as a router when the user asks about spatial computing, headsets, passthrough, WebXR/OpenXR, or immersive UI.

Preferred entrypoint skill: ar-vr-xr (full workflow + checklists).

Quick Routing

  • If the user says AR (passthrough overlays, hit-test, anchors, occlusion): use ar
  • If the user says VR (immersion, locomotion, controllers, roomscale): use vr
  • If the user says XR/MR (mixed reality, spatial computing): use xr or ar-vr-xr

First Questions (Only Ask What Blocks Progress)

Ask up to 3:

  1. Target platform: Web (WebXR) or native (OpenXR via Unity/Unreal)?
  2. Target device(s): Quest, Vision Pro, PCVR (SteamVR), mobile AR?
  3. Primary interaction: hands, controllers, gaze?

Interleave With

  • visual-design for spatial UI
  • threat-model-generation + security-review for sensor and privacy risks
  • bandwidth-benchmark for streaming constraints
  • jepsen-testing for correctness testing of shared-state XR backends
  • varjo-xr-4 when the target hardware is Varjo XR-4 Series
  • steamvr-tracking for Lighthouse/base station setup- xr-color-management for sRGB/P3/Rec.2020 pipeline issues