owl-listener/designpowers

figma-bridge

Use to turn Designpowers' markdown specs into something a designer can actually SEE and manipulate, and to pull existing Figma work back in. Bridges in both directions — push design-lead's visual decisions or built code into real Figma frames (code-to-design), and pull a Figma file in for review or as a design-system source (design-to-code). Falls back to a clickable HTML prototype when Figma isn't available. Invoke at the screenshot checkpoint, at handoff, when reviewing a Figma link, or whene…

First seen Jun 9, 2026

Installation

$ npx skills add owl-listener/designpowers --skill figma-bridge

Summary

  • Use to turn Designpowers' markdown specs into something a designer can actually SEE and manipulate, and to pull existing Figma work back in.
  • Bridges in both directions — push design-lead's visual decisions or built code into real Figma frames (code-to-design), and pull a Figma file in for review or as a design-system source (design-to-code).
  • Falls back to a clickable HTML prototype when Figma isn't available.
  • Invoke at the screenshot checkpoint, at handoff, when reviewing a Figma link, or whenever the user says "show me", "put this in Figma", or "make it real

Similar popular skills

Related neighbors and high-traction skills in the same topics — useful to compare before installing.

Also in this package

Other skills from owl-listener/designpowers · top by installs.

npx skills add owl-listener/designpowers

Browse all from owl-listener/designpowers

More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

Stars 243
License LICENSE
Default branch main
Open issues 3
Status Active

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 8,259 B
  • docs SUMMARY.md 587 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 7 installs

SKILL.md

Figma Bridge

Designpowers produces excellent specifications — briefs, principles, layout decisions, token systems, copy. But designers think visually, and a spec is not a thing you can look at and feel. This skill closes the loop: it turns the team's decisions into a visual artefact the designer can see and manipulate, and it pulls existing visual work back into the workflow.

It bridges both directions:

  • Code/spec → design ("make it real"): push design-lead's visual decisions, the design system, or the built code into real Figma frames
  • Design → code/spec ("read this in"): pull an existing Figma file in as the artefact for design-review, or as the source for token-architecture / design-system-alignment

When Figma isn't available, it degrades gracefully to a clickable HTML prototype — no designer is left without something to look at.

When to Use

  • At the screenshot checkpoint (after design-builder) — give the designer a manipulable artefact, not just a screenshot of code
  • At handoff — sync the final design into Figma so engineering and design share one source
  • In design-review — when the artefact to review is a Figma file or link, pull it in here
  • As a design-system source — when the user has a Figma library, extract its tokens/components to seed token-architecture and design-system-alignment
  • On request — "show me", "put this in Figma", "can I see it", "make it real"

Prerequisite: Detect Figma Availability

Check whether the Figma MCP tools are available in this environment (tools named getdesigncontext, getscreenshot, usefigma, createnewfile, generatefigmadesign, etc.).

  • If available: use the Figma direction below.
  • If not available: skip to the HTML Prototype Fallback. Do not block the workflow waiting for Figma.

⚠️ **Mandatory before any Figma write:** load Figma's own usage guidance first — invoke the /figma-use skill if present, otherwise read the skill://figma/figma-use/SKILL.md MCP resource. Writing to Figma via use_figma without it causes common, hard-to-debug failures. The same applies to /figma-generate-design (capturing a web view), /figma-generate-library (building a design system in Figma), and /figma-code-connect (mapping components). This skill orchestrates when to bridge; those Figma skills govern how to write.

Direction A: Spec/Code → Figma (make it real)

Turn what the team designed into frames the designer can manipulate.

A1. Assemble the visual source of truth

Gather from design-state.md and the build:

  • design-lead's layout, colour, typography, and component decisions
  • The token system (from token-architecture / design-system-alignment) — these become Figma variables/styles
  • The content-writer's exact strings — use them verbatim, never lorem ipsum or rewrites
  • The built code, if design-builder has run

A2. Choose the right tool

Situation Tool Notes
Building a screen from scratch / from spec / from intent use_figma The default for all Figma writes. Build from design-system components where they exist
Capturing an existing running web view into Figma for the first time generatefigmadesign + use_figma in parallel generatefigmadesign grabs a pixel-perfect screenshot; use_figma rebuilds it from real components; refine against the screenshot
A brand-new file is needed createnewfile Then use_figma to populate it
Pushing the token system into Figma use_figma Create variables/styles first, then build components that reference them — so the designer can re-theme

Always build from the design system's tokens and components when they exist, so the result is editable and on-system — not a flat picture.

A3. Reconnect (optional but recommended)

If the project has real code components, map them to the Figma components via Code Connect (/figma-code-connect, addcodeconnect_map) so design and code stay linked for the next round.

A4. Show and hand back

Screenshot the result (get_screenshot), show it to the designer, and record the Figma file key/URL in design-state.md. The designer can now manipulate it directly — and any changes they make can be pulled back via Direction B.

Direction B: Figma → Spec/Code (read it in)

Pull existing Figma work into the workflow.

B1. Get a node-specific URL

The design-to-code tools need a node id. If the user gives a bare file URL, ask for a URL with ?node-id=… (or a specific frame selection). Extract fileKey and nodeId from the URL.

B2. Pull context

  • getdesigncontext — reference code + screenshot + metadata for the node (the primary design-to-code call)
  • get_screenshot — visual only, when you just need to see it (e.g., feeding design-review)
  • get_metadata — structure/layer tree for large files
  • getvariabledefs / get_libraries — extract tokens and library structure when seeding a design system

B3. Route the result

  • For review: hand the screenshot + context to design-review as the artefact
  • For a design-system source: feed variables and components into token-architecture and design-system-alignment
  • For a build: adapt the reference code to the project's stack via design-builder — adapt, don't paste; the returned code is reference, not production

HTML Prototype Fallback (no Figma)

When Figma tooling isn't available, produce a single self-contained, clickable HTML prototype so the designer still gets something real to look at and click through:

  1. Build one HTML file using the team's tokens (as CSS custom properties), the content-writer's exact copy, and design-lead's layout decisions
  2. Make the key task from the brief actually clickable — real states, not a flat mock
  3. Keep it accessible by construction — semantic HTML, visible focus, contrast that meets AA, prefers-reduced-motion honoured (this is Designpowers; the prototype is not exempt)
  4. Open/screenshot it and show the designer; save it alongside design-state.md

This is a viewing-and-feedback artefact, not the shipping build — but it's real enough to react to, which is the whole point.

Rules

  1. Never fabricate content. Use the content-writer's strings. If none exist, mark placeholders clearly for content review.
  2. Build on-system. Use tokens and components so the artefact is editable, not a flattened picture.
  3. Accessibility carries over. Whatever you produce — Figma frames or HTML — meets the same inclusive standard as the rest of the pipeline. A visual artefact is not an excuse to drop AA.
  4. Record the link. Always write the Figma file key/URL or prototype path into design-state.md so the team and the next session can find it.
  5. Adapt, don't paste. Code returned from getdesigncontext is reference; fit it to the project's stack and standards.

Integration

  • Invoked at: the Screenshot Checkpoint and Handoff in using-designpowers; from design-review (Figma artefacts); on user request
  • Reads from: design-state.md, design-lead decisions, token-architecture, content-writer output, design-builder code
  • Uses: the Figma MCP tools (gated by /figma-use and the other Figma skills) when available; HTML fallback otherwise
  • Feeds: design-review (artefact), design-system-alignment / token-architecture (extracted tokens), design-builder (reference code)
  • Records to: design-state.md (artefact link/path)