Source

owl-listener/designpowers

34 skills · 493 combined installs

Skills from this source

#
Skill
Source
8W Activity
Installs
1
motion-choreography Use when designing animation sequences, page transitions, micro-interactions, loading states, or any motion that comm…
owl-listener/designpowers
20
2
inspiration-scouting Use when the team needs aesthetic references, interaction examples, or visual inspiration beyond competitive research…
owl-listener/designpowers
18
3
design-memory Use at project start and completion to OBSERVE and record how the user designs — the decisions they make, the styles …
owl-listener/designpowers
17
4
design-retrospective Use after shipping or completing a design project — structured reflection on what worked, what didn't, and what taste…
owl-listener/designpowers
17
5
design-taste Use when calibrating aesthetic direction — capturing design references, quality benchmarks, and the subjective qualit…
owl-listener/designpowers
17
6
adaptive-interfaces Use when designing for user preferences — motion sensitivity, contrast needs, colour schemes, text sizing, informatio…
owl-listener/designpowers
16
7
cognitive-accessibility Use when evaluating mental load, wayfinding, focus management, memory demands, or decision complexity in any interfac…
owl-listener/designpowers
16
8
design-discovery You MUST use this before any creative or design work — building features, creating components, designing interfaces, …
owl-listener/designpowers
16
9
design-system-alignment Use when working with or building design systems — tokens, components, naming conventions, theming, or pattern librar…
owl-listener/designpowers
16
10
inclusive-personas Use when defining who a design serves — creating personas, user stories, or scenarios — ensures the full ability spec…
owl-listener/designpowers
16
11
responsive-patterns Use when designing complex responsive layouts — breakpoint strategy, layout shifts, content reflow, responsive typogr…
owl-listener/designpowers
16
12
synthetic-user-testing Use after the fix round to validate the design by walking through key tasks as each persona — simulating how Jordan (…
owl-listener/designpowers
16
13
token-architecture Use when building or restructuring design token systems — global tokens, semantic tokens, component tokens, naming co…
owl-listener/designpowers
16
14
accessible-content Use when writing or structuring any user-facing content — interface copy, labels, error messages, help text, headings…
owl-listener/designpowers
15
15
design-debate Use when a design direction is uncertain, when the team could go multiple ways, or when the user wants to see competi…
owl-listener/designpowers
15
16
designpowers-critique Use when reviewing design work against a plan, design principles, or quality standards — provides structured critique…
owl-listener/designpowers
15
17
interaction-design Use when designing states, transitions, animations, error handling, loading patterns, feedback, or any behaviour that…
owl-listener/designpowers
15
18
research-planning Use when user needs are unclear, assumptions need validation, or the design brief identifies gaps in understanding — …
owl-listener/designpowers
15
19
taste-feedback Use during the build phase to show the user intermediate visual output and ask for taste direction before the full bu…
owl-listener/designpowers
15
20
ui-composition Use when building layouts, choosing colours, setting typography, establishing visual hierarchy, designing responsive …
owl-listener/designpowers
15
21
usability-testing Use when planning or conducting usability tests — writing test scripts, defining tasks, selecting participants, analy…
owl-listener/designpowers
15
22
using-designpowers MUST run before any other Designpowers skill — shows welcome, checks taste profile, and routes to the correct first s…
owl-listener/designpowers
15
23
verification-before-shipping Use before declaring any design work complete, fixed, or ready — requires running verification and confirming output …
owl-listener/designpowers
15
24
voice-and-tone Use when establishing or applying brand voice — defining voice attributes, tone adaptation across contexts, vocabular…
owl-listener/designpowers
15
25
writing-design-plans Use when you have a design brief or strategy and need to break implementation into reviewable chunks — creates step-b…
owl-listener/designpowers
15
26
design-debt-tracker Use when critique or review produces deferred findings, when checking accumulated design compromises, or when decidin…
owl-listener/designpowers
14
27
design-state Use when any Designpowers agent starts work or completes work — maintains the shared design state file that all agent…
owl-listener/designpowers
14
28
design-strategy Use when setting design direction — establishing principles, competitive positioning, experience mapping, or aligning…
owl-listener/designpowers
14
29
design-handoff Use when design work is complete and needs to be communicated to engineering — creates specifications, documents rati…
owl-listener/designpowers
13
30
design-library Use when the user wants to start from a known brand's design language — "use the same design language as Stripe", "ma…
owl-listener/designpowers
10
31
design-review Use when the user wants to evaluate something that ALREADY EXISTS rather than build something new — "review this", "a…
owl-listener/designpowers
9
32
heuristic-evaluation Use after a build to evaluate usability against Nielsen's 10 heuristics and run cognitive walkthroughs of every key t…
owl-listener/designpowers
8
33
design-express Use as a lightweight on-ramp for first-time or hesitant users who want a quick win before committing to the full pipe…
owl-listener/designpowers
7
34
figma-bridge Use to turn Designpowers' markdown specs into something a designer can actually SEE and manipulate, and to pull exist…
owl-listener/designpowers
7