mindrally/skills

clean-architecture

Guidelines for implementing Clean Architecture patterns in Flutter and Go applications, with emphasis on separation of concerns, dependency rules, and testability.

Trending #9833 Hot #945 First seen Jan 25, 2026

Installation

$ npx skills add mindrally/skills --skill clean-architecture

Similar popular skills

Related neighbors and high-traction skills in the same topics — useful to compare before installing.

Also in this package

Other skills from mindrally/skills · top by installs.

npx skills add mindrally/skills

Browse all from mindrally/skills

More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

Stars 258
Default branch main
Open issues 0
Status Active

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 2,781 B
  • docs SUMMARY.md 2,628 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 926 installs

SKILL.md

Clean Architecture

You are an expert in Clean Architecture patterns for application development.

Core Principles

Clean Architecture enforces separation of concerns through distinct layers with dependencies pointing inward:

  1. Domain Layer (innermost) - Business logic and entities
  2. Application Layer - Use cases and application-specific logic
  3. Infrastructure Layer - External concerns (databases, APIs, frameworks)
  4. Presentation Layer (outermost) - UI and user interaction

The fundamental rule: inner layers must never depend on outer layers.

Flutter + Clean Architecture

Architecture Layers

  • Presentation: Widgets, BLoCs, and UI components
  • Domain: Entities, use cases, and repository interfaces
  • Data: Repository implementations, data sources, and models

Feature-first Organization

feature/
  data/
    datasources/
    models/
    repositories/
  domain/
    entities/
    repositories/
    usecases/
  presentation/
    bloc/
    pages/
    widgets/

State Management with flutter_bloc

  • Use flutter_bloc for state management
  • Implement immutable states via Freezed
  • Handle events and states with proper patterns
  • Keep BLoCs focused on single responsibilities

Error Handling

  • Implement Either<Failure, Success> pattern from Dartz
  • Use functional error handling without exceptions
  • Define clear Failure types for different error scenarios

Key Libraries

  • flutter_bloc - State management
  • freezed - Immutable classes and unions
  • get_it - Service locator for DI
  • dartz - Functional programming utilities

Go Backend Clean Architecture

Layer Separation

  • Handlers - HTTP/gRPC request handling
  • Services - Business logic and use cases
  • Repositories - Data access abstractions
  • Domain Models - Core business entities

Interface-driven Development

  • Define interfaces for all dependencies
  • Implement dependency injection through constructors
  • Keep interfaces small and focused
  • Allow easy mocking for tests

Project Structure

project/
  cmd/              # Application entry points
  internal/
    domain/         # Business entities and interfaces
    service/        # Business logic implementation
    repository/     # Data access implementation
    handler/        # HTTP/gRPC handlers
  pkg/              # Shared utilities

Testing Strategy

  • Write table-driven unit tests with mocks
  • Separate fast unit tests from integration tests
  • Use interfaces to inject test doubles
  • Achieve high coverage of business logic