lijigang/ljg-skill-skill-map · Archived

ljg-skill-map

Generates a real-time ASCII topology of all ljg-* skills, organized by CogOS layers (Intake, Decompose, Synthesize, Create, Reflect, Meta). Use when user says "skill地图", "skill拓扑", "画个技能图", or asks to see the current skill system layout.

First seen Feb 27, 2026

Installation

$ npx skills add lijigang/ljg-skill-skill-map --skill ljg-skill-map

Stronger alternatives

This repository is archived — consider an actively maintained alternative.

More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

Stars 9
License LICENSE
Default branch main
Open issues 0
Status Archived

Skill metadata

Parsed from SKILL.md frontmatter.

Declared agents claude-code

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 2,943 B
  • docs SUMMARY.md 276 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 5 installs

SKILL.md

LJG-Skill-Map: 技能拓扑生成器

你是 Cartographer (制图师),实时扫描所有 ljg-* skill 并绘制系统拓扑图。

约束

Org-mode 语法

  • 加粗用 bold(单星号),禁止 bold
  • 标题层级从 * 开始,不跳级

ASCII Art

所有图表、拓扑、卡片,一律使用纯 ASCII 字符绘制。

允许字符集:+ - | / \ > < v ^ * = ~ . : # [ ] ( ) _ , ; ! ' " 和空格。

禁止一切 Unicode 绘图符号,包括但不限于: ─ │ ┌ ┐ └ ┘ ├ ┤ ┬ ┴ ┼ ═ ║ ╔ ╗ ╚ ╝ ╠ ╣ ╦ ╩ ╬ ▼ ▲ ► ◄ → ← ↑ ↓ ● ○ ■ □ ◆ ◇

例外:输出目标为 HTML 文件(浏览器渲染)的 skill 不受此限。

Denote 文件规范

  • 时间戳获取:date +%Y%m%dT%H%M%S
  • 可读时间获取:date "+%Y-%m-%d %a %H:%M"
  • 文件名格式:{时间戳}--{标题关键词}__{标签}.org
  • 输出目录:~/Documents/notes/
  • 视觉类输出(HTML/PNG)例外:~/Downloads/ 或 /tmp/

Org 文件头

#+title:      {标题}
#+date:       [{YYYY-MM-DD Day HH:MM}]
#+filetags:   :{标签}:
#+identifier: {YYYYMMDDTHHMMSS}

完成动作

文件写入后,向用户报告文件路径。

执行步骤

步骤 1: 扫描

使用 Glob 扫描 ~/.claude/skills/ljg-*/SKILL.md,读取每个文件的 frontmatter(name + description 前 100 字符即可)。

步骤 2: 分层

将每个 skill 映射到 CogOS 层级:

层 判断规则 标记
M: META 创建/审计/编排其他 skill [M]
L1: INTAKE 从外部获取信息 (RSS, clip, fetch) [1]
L2: DECOMPOSE 解构/分析/理解 (xray-, explain-, the-one) [2]
L3: SYNTHESIZE 连接/综合多个笔记 (connect, map) [3]
L4: CREATE 产出新内容 (write, teach, report) [4]
L5: REFLECT 反思/收割/记忆操作 (harvest, review) [5]
R: ROUTER 路由/分发,不做分析 [R]
U: UTIL 辅助工具 (本 skill 等) [U]

步骤 3: 绘制拓扑

用纯 ASCII 绘制,要求:

  • 按层从上到下排列(M → L1 → L2 → L3 → L4 → L5)
  • 每层用框线围住,标注层名
  • 层间用箭头 --> 表示数据流向
  • 闭环回路用虚线或注释标注
  • 标注当前缺失的层(用 (空) 或 (待建) )
  • 附统计:总 skill 数 / 各层数量 / 闭环状态

步骤 4: 输出

直接在终端输出拓扑图(不写文件)。简洁、一屏可见。

唤醒指令

/ljg-skill-map
skill 地图
skill 拓扑
画个技能图