Summary
- Anime.js adapter for HyperFrames that makes animations seek-driven and deterministic.
- Register Anime.js animations and timelines on window.__hfAnime with autoplay: false so HyperFrames controls playback via seek(timeMs) Supports both IIFE and ES module builds; adapter only requires objects exposing seek() , pause() , and play() methods Works with single animations, timelines with sequential and offset keyframes, and multiple independent micro-animations in the same registry Requires finite durations and loop counts; avoid callbacks based on wall-clock time, network state, or unseeded randomness