frankxai/awesome-gamification-agent-skills · Archived

arcanea-mastery-engine-designer

Design Arcanea Mastery Engine systems for creator ranks, world tiers, Epoch Forge tracks, Luminor Academy paths, agent swarm progression, Gate Trials, product ladders, mastery ledgers, and world-repo writeback.

First seen Jun 29, 2026

Installation

$ npx skills add frankxai/awesome-gamification-agent-skills --skill arcanea-mastery-engine-designer

Summary

  • Design Arcanea Mastery Engine systems for creator ranks, world tiers, Epoch Forge tracks, Luminor Academy paths, agent swarm progression, Gate Trials, product ladders, mastery ledgers, and world-repo writeback.
  • Use when building or revising Arcanea progression systems, lore-to-game mastery loops, world-to-product systems, or Arcanea agent capability growth.

Stronger alternatives

This repository is archived — consider an actively maintained alternative.

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Also in this package

Other skills from frankxai/awesome-gamification-agent-skills.

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

License LICENSE
Default branch main
Open issues 0
Status Archived

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 1,503 B
  • docs SUMMARY.md 398 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 1 installs

SKILL.md

Arcanea Mastery Engine Designer

Use this skill to turn Arcanea creation work into evidence-based progression.

Workflow

  1. Identify the target: creator, world, agent, skill, product, or swarm.
  2. Choose the lane: Academy, Forge, Armory, Trials, Codex, Swarm, or Citadel.
  3. Define the capability that progression should prove.
  4. Define artifacts and evidence.
  5. Define the rank or tier ladder.
  6. Define Trials and repair paths.
  7. Define world-repo writeback paths.
  8. Define privacy and publication boundaries.

Arcanea Gates

  • Canon: honors laws, characters, visual DNA, and continuity.
  • Agency: unlocks a new meaningful action.
  • Evidence: points to artifact, commit, eval, release, or ledger.
  • Memory: writes meaningful state when appropriate.
  • Stewardship: protects private memory, user work, and IP.
  • Product: moves toward a usable book, game, pack, course, or tool.

Output Shape

  • Target and lane.
  • Rank or tier model.
  • XP axes.
  • Trial definitions.
  • Reward/unlock model.
  • Ledger event examples.
  • World-repo file paths.
  • Risks and repair quests.