educlopez/ui-craft

quieter

Tone down visual noise — lowers variance and motion, simplifies layout and color weight, keeps hierarchy clear. Use when the UI feels loud, busy, or…

Trending #9522 First seen Apr 18, 2026

Installation

$ npx skills add https://github.com/educlopez/ui-craft
Feature your product here Skill page unit · reach builders installing agent skills View pricing →

Similar popular skills

Related neighbors and high-traction skills in the same topics — useful to compare before installing.

Also in this package

Other skills from educlopez/ui-craft · top by installs.

npx skills add https://github.com/educlopez/ui-craft

Browse all from educlopez/ui-craft

More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

Stars 318
License LICENSE
Default branch main
Open issues 0
Status Active

History

  1. First seen on skills.sh
  2. First recorded snapshot · 171 installs

SKILL.md

<!-- HARNESS MIRROR — do not edit here. Canonical source: commands/quieter.md. After editing source, copy into cli/assets/<harness>/ and repo-root harness mirrors. -->

Context: this sub-skill is one lens of the broader ui-craft skill. If the ui-craft skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.

Make the UI at $ARGUMENTS quieter. Load the ui-craft skill and read references/craft-intent.md.

Reduce amplitude without gutting hierarchy. Calm ≠ boring.

Apply in order (edit code directly):

  1. Declare an updated Craft Read — one line: what softened.
  2. Lower DESIGN_VARIANCE by −1–2 (floor 2). Simplify asymmetric breaks; return to clearer grid rhythm where layout was experimental.
  3. Lower MOTION_INTENSITY by −1–2 (floor 2). Remove scroll reveals and stagger; keep hover/focus only.
  4. Visual weight — compress display sizes one step (e.g. 56→48px); reduce shadow depth to hairline or ambient-only; fewer bordered containers.
  5. Color — pull accent placements toward the 3 minimum; neutralize decorative tints; no new hues.
  6. Cut decorative motion — idle animations, parallax, floating elements with no job.

Preserve: primary hierarchy, one CTA level, accessibility, states, signature detail only if it carries meaning (else simplify it).

Overlap: for structural cuts (sections, copy), also apply /distill logic. For color strategy, see /colorize.

Output: edit code. Print Review Format table. End with the updated Craft Read line.

Next step: /critique — confirm restraint did not flatten the hierarchy (rung 1).