Source

dylantarre/animation-principles

144 skills · 69.7K combined installs

Skills from this source

#
Skill
Source
8W Activity
Installs
5697
mobile-touch Use when designing iOS/Android gestures, haptic feedback, touch interactions, or native mobile animations.
dylantarre/animation-principles
2.3K
6497
video-motion-graphics Use when creating After Effects compositions, Premiere Pro motion, video titles, explainer videos, or broadcast motio…
dylantarre/animation-principles
1.9K
7478
framer-motion Use when implementing Disney's 12 animation principles with Framer Motion in React applications
dylantarre/animation-principles
1.5K
7962
motion-designer Use when designing visual motion systems, creating animation specifications, or when a designer needs guidance on cra…
dylantarre/animation-principles
1.4K
8416
micro-interactions Use when designing small UI feedback moments like button states, toggles, form validation, loading indicators, or not…
dylantarre/animation-principles
1.3K
9204
web-motion-design Use when building CSS animations, JavaScript transitions, React/Vue motion, or any browser-based animation work.
dylantarre/animation-principles
1.1K
7
scroll-animations Use when triggering animations on scroll - reveal effects, parallax, sticky headers, progress indicators, or any scro…
dylantarre/animation-principles
976
8
game-designer Use when designing game feel, player feedback systems, or when creating animations that enhance gameplay and player s…
dylantarre/animation-principles
864
9
after-effects Use when implementing Disney's 12 animation principles in Adobe After Effects
dylantarre/animation-principles
733
10
filmmaker Use when creating cinematic sequences, narrative animations, or when applying animation principles to video storytell…
dylantarre/animation-principles
706
11
3d-spatial Use when working in Blender, Unity 3D, Unreal Engine, Cinema 4D, VR/AR applications, or any three-dimensional animati…
dylantarre/animation-principles
630
12
gsap-greensock Use when implementing Disney's 12 animation principles with GSAP (GreenSock Animation Platform)
dylantarre/animation-principles
614
13
css-native Use when implementing Disney's 12 animation principles with pure CSS animations and transitions
dylantarre/animation-principles
599
14
saas-productivity Use when designing animations for business tools, project management, collaboration software, or productivity apps
dylantarre/animation-principles
599
15
fitness-wellness Use when designing animations for fitness apps, wellness platforms, workout trackers, or meditation experiences
dylantarre/animation-principles
561
16
page-transitions Use when implementing route changes, view transitions, modal opens/closes, or navigation animation in web and mobile …
dylantarre/animation-principles
557
17
e-commerce-retail Use when designing animations for shopping apps, product catalogs, checkout flows, or retail experiences
dylantarre/animation-principles
548
18
anime-js Use when implementing Disney's 12 animation principles with Anime.js library
dylantarre/animation-principles
530
19
presentations Use when creating Keynote, PowerPoint, Google Slides animations, or any presentation motion design work.
dylantarre/animation-principles
528
20
educator-teacher Use when creating educational content, explaining concepts through animation, or when teaching animation principles t…
dylantarre/animation-principles
522
21
game-development Use when implementing game animations, player feedback, character movement, or interactive entertainment in Unity, Un…
dylantarre/animation-principles
522
22
emotional-narrative Use when animation needs to convey feeling, tell a story, or connect emotionally—character moments, dramatic beats, o…
dylantarre/animation-principles
511
23
accessible-motion Use when implementing reduced motion alternatives, vestibular-safe animations, WCAG compliance, or designing for user…
dylantarre/animation-principles
510
24
healthcare-medical Use when designing animations for medical apps, patient portals, telehealth, or health tracking interfaces
dylantarre/animation-principles
503
25
lottie-bodymovin Use when implementing Disney's 12 animation principles with Lottie animations exported from After Effects
dylantarre/animation-principles
498
26
hover-interactions Use when creating mouse hover effects - button highlights, card lifts, link underlines, image zooms, or any pointer-t…
dylantarre/animation-principles
486
27
elegance-sophistication Use when creating animations that convey luxury, refinement, or premium brand experiences.
dylantarre/animation-principles
473
28
creative-director Use when overseeing animation vision, setting creative direction for motion, or guiding teams on animation quality an…
dylantarre/animation-principles
468
29
rhythm-pacing Use when animation needs musical flow—dance sequences, action choreography, comedic timing, scene pacing, or any moti…
dylantarre/animation-principles
468
30
carousels-sliders Use when animating carousels, sliders, image galleries, or horizontally scrolling content for smooth navigation
dylantarre/animation-principles
464
31
travel-hospitality Use when designing animations for travel booking, hospitality apps, tourism platforms, or vacation planning experienc…
dylantarre/animation-principles
464
32
data-visualization Use when animating charts, graphs, dashboards, data transitions, or any information visualization work.
dylantarre/animation-principles
463
33
transition-sequences Use when orchestrating multi-step animations - page transitions, onboarding flows, wizard steps, complex reveals, or …
dylantarre/animation-principles
461
34
dramatic-2000ms-plus Use when building extended animation sequences over 2000ms - cinematic intros, story sequences, premium experiences w…
dylantarre/animation-principles
459
35
education-learning Use when designing animations for educational platforms, e-learning, tutoring apps, or skill-building experiences
dylantarre/animation-principles
459
36
physics-intuition Use when motion needs to feel physically grounded—objects falling, characters jumping, things colliding, or any eleme…
dylantarre/animation-principles
458
37
loading-states Use when indicating progress or waiting - spinners, progress bars, skeleton screens, shimmer effects, or any animatio…
dylantarre/animation-principles
451
38
notifications-toasts Use when animating notifications, toasts, alerts, snackbars, or system messages to grab attention appropriately
dylantarre/animation-principles
451
39
character-appeal Use when creating or animating characters that need to connect with audiences—hero protagonists, memorable villains, …
dylantarre/animation-principles
449
40
figma-prototyping Use when implementing Disney's 12 animation principles in Figma prototypes and Smart Animate
dylantarre/animation-principles
446
41
navigation-menus Use when animating navigation bars, menus, sidebars, or wayfinding elements to create smooth, intuitive transitions
dylantarre/animation-principles
446
42
motion-one Use when implementing Disney's 12 animation principles with Motion One (modern, lightweight animation library)
dylantarre/animation-principles
444
43
buttons-ctas Use when animating buttons, CTAs, or clickable action elements to create satisfying, responsive interactions
dylantarre/animation-principles
443
44
frontend-developer Use when implementing animations in code, building UI transitions, or when a developer needs practical animation guid…
dylantarre/animation-principles
440
45
rive-animations Use when implementing Disney's 12 animation principles with Rive interactive animations
dylantarre/animation-principles
440
46
playfulness-fun Use when creating animations that entertain, engage with humor, or create lighthearted interactive experiences.
dylantarre/animation-principles
438
47
fintech-banking Use when designing animations for banking apps, payment systems, investment platforms, or financial dashboards
dylantarre/animation-principles
434
48
brand-marketing Use when creating commercial animations, advertising motion, brand identity animation, logo reveals, or marketing vid…
dylantarre/animation-principles
433
49
gaming-entertainment Use when designing animations for gaming apps, streaming platforms, entertainment portals, or interactive media
dylantarre/animation-principles
432
50
accessibility-advocate Use when designing inclusive animations, addressing vestibular disorders and motion sensitivity, or ensuring animatio…
dylantarre/animation-principles
430
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