Source

donchitos/claude-code-game-studios

74 skills · 23K combined installs

Skills from this source

#
Skill
Source
8W Activity
Installs
1
balance-check Analyzes game balance data files, formulas, and configuration to identify outliers, broken progressions, degenerate s…
donchitos/claude-code-game-studios
539
2
playtest-report Generates a structured playtest report template or analyzes existing playtest notes into a structured format. Use thi…
donchitos/claude-code-game-studios
415
3
brainstorm Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideatio…
donchitos/claude-code-game-studios
405
4
team-narrative Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create c…
donchitos/claude-code-game-studios
391
5
art-bible Guided, section-by-section Art Bible authoring. Creates the visual identity specification that gates all asset produc…
donchitos/claude-code-game-studios
386
6
design-review Reviews a game design document for completeness, internal consistency, implementability, and adherence to project des…
donchitos/claude-code-game-studios
367
7
estimate Estimates task effort by analyzing complexity, dependencies, historical velocity, and risk factors. Produces a struct…
donchitos/claude-code-game-studios
345
8
bug-report Creates a structured bug report from a description, or analyzes code to identify potential bugs. Ensures every bug re…
donchitos/claude-code-game-studios
338
9
design-system Guided, section-by-section GDD authoring for a single game system. Gathers context from existing docs, walks through …
donchitos/claude-code-game-studios
337
10
map-systems Decompose a game concept into individual systems, map dependencies, prioritize design order, and create the systems i…
donchitos/claude-code-game-studios
335
11
asset-audit Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirem…
donchitos/claude-code-game-studios
334
12
setup-engine Configure the project's game engine and version. Pins the engine in CLAUDE.md, detects knowledge gaps, and populates …
donchitos/claude-code-game-studios
330
13
team-ui Orchestrate the UI team through the full UX pipeline: from UX spec authoring through visual design, implementation, r…
donchitos/claude-code-game-studios
328
14
prototype Concept prototype — validate the core idea is worth designing before writing GDDs. Run right after /brainstorm and /s…
donchitos/claude-code-game-studios
327
15
start First-time onboarding — asks where you are, then guides you to the right workflow. No assumptions.
donchitos/claude-code-game-studios
327
16
scope-check Analyze a feature or sprint for scope creep by comparing current scope against the original plan. Flags additions, qu…
donchitos/claude-code-game-studios
326
17
architecture-decision Creates an Architecture Decision Record (ADR) documenting a significant technical decision, its context, alternatives…
donchitos/claude-code-game-studios
324
18
code-review Performs an architectural and quality code review on a specified file or set of files. Checks for coding standard com…
donchitos/claude-code-game-studios
324
19
perf-profile Structured performance profiling workflow. Identifies bottlenecks, measures against budgets, and generates optimizati…
donchitos/claude-code-game-studios
324
20
reverse-document Generate design or architecture documents from existing implementation. Works backwards from code/prototypes to creat…
donchitos/claude-code-game-studios
324
21
localize Full localization pipeline: scan for hardcoded strings, extract and manage string tables, validate translations, gene…
donchitos/claude-code-game-studios
321
22
launch-checklist Complete launch readiness validation covering every department: code, content, store, marketing, community, infrastru…
donchitos/claude-code-game-studios
318
23
project-stage-detect Automatically analyze project state, detect stage, identify gaps, and recommend next steps based on existing artifact…
donchitos/claude-code-game-studios
316
24
sprint-plan Generates a new sprint plan or updates an existing one based on the current milestone, completed work, and available …
donchitos/claude-code-game-studios
316
25
team-level Orchestrate level design team: level-designer + narrative-director + world-builder + art-director + systems-designer …
donchitos/claude-code-game-studios
316
26
ux-review Validates a UX spec, HUD design, or interaction pattern library for completeness, accessibility compliance, GDD align…
donchitos/claude-code-game-studios
316
27
milestone-review Generates a comprehensive milestone progress review including feature completeness, quality metrics, risk assessment,…
donchitos/claude-code-game-studios
315
28
release-checklist Generates a comprehensive pre-release validation checklist covering build verification, certification requirements, s…
donchitos/claude-code-game-studios
315
29
team-combat Orchestrate the combat team: coordinates game-designer, gameplay-programmer, ai-programmer, technical-artist, sound-d…
donchitos/claude-code-game-studios
315
30
gate-check Validate readiness to advance between development phases. Produces a PASS/CONCERNS/FAIL verdict with specific blocker…
donchitos/claude-code-game-studios
314
31
changelog Auto-generates a changelog from git commits, sprint data, and design documents. Produces both internal and player-fac…
donchitos/claude-code-game-studios
312
32
qa-plan Generate a QA test plan for a sprint or feature.
donchitos/claude-code-game-studios
310
33
tech-debt Track, categorize, and prioritize technical debt across the codebase. Scans for debt indicators, maintains a debt reg…
donchitos/claude-code-game-studios
310
34
hotfix Emergency fix workflow that bypasses normal sprint processes with a full audit trail. Creates hotfix branch, tracks a…
donchitos/claude-code-game-studios
309
35
onboard Generates a contextual onboarding document for a new contributor or agent joining the project. Summarizes project sta…
donchitos/claude-code-game-studios
309
36
retrospective Generates a sprint or milestone retrospective by analyzing completed work, velocity, blockers, and patterns. Produces…
donchitos/claude-code-game-studios
309
37
team-polish Orchestrate the polish team: coordinates performance-analyst, technical-artist, sound-designer, and qa-tester to opti…
donchitos/claude-code-game-studios
309
38
ux-design Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and rele…
donchitos/claude-code-game-studios
309
39
team-audio Orchestrate audio team: audio-director + sound-designer + technical-artist + gameplay-programmer for full audio pipel…
donchitos/claude-code-game-studios
308
40
team-release Orchestrate the release team: coordinates release-manager, qa-lead, devops-engineer, and producer to execute a releas…
donchitos/claude-code-game-studios
308
41
patch-notes Generate player-facing patch notes from git history, sprint data, and internal changelogs. Translates developer langu…
donchitos/claude-code-game-studios
307
42
architecture-review Validates completeness and consistency of the project architecture against all GDDs.
donchitos/claude-code-game-studios
303
43
consistency-check Scan all GDDs against the entity registry to detect cross-document inconsistencies: same entity with different stats,…
donchitos/claude-code-game-studios
303
44
quick-design Lightweight design spec for small changes — tuning adjustments, minor mechanics, balance tweaks. Skips full GDD autho…
donchitos/claude-code-game-studios
301
45
review-all-gdds Holistic cross-GDD consistency and game design review.
donchitos/claude-code-game-studios
299
46
asset-spec Generate per-asset visual specifications and AI generation prompts from GDDs, level docs, or character profiles. Prod…
donchitos/claude-code-game-studios
298
47
adopt Brownfield onboarding — audits existing project artifacts for template format compliance (not just existence), classi…
donchitos/claude-code-game-studios
297
48
bug-triage Read all open bugs in production/qa/bugs/, re-evaluate priority vs. severity, assign to sprints, surface systemic tre…
donchitos/claude-code-game-studios
297
49
create-architecture Guided, section-by-section authoring of the master architecture document for the game.
donchitos/claude-code-game-studios
296
50
create-epics Translate approved GDDs + architecture into epics — one epic per architectural module. Defines scope, governing ADRs,…
donchitos/claude-code-game-studios
295
Page 1 · 74 total Next