bowtiedswan/webots-skills · Archived
webots-physics
Use this skill when configuring physics simulation in Webots - ODE engine parameters, joints (HingeJoint, SliderJoint, BallJoint), collision detection, contact…
Installation
npx skills add https://github.com/bowtiedswan/webots-skills
Stronger alternatives
This repository is archived — consider an actively maintained alternative.
Use this skill when writing Webots robot controllers in any language (Python, C, C++, Java, MAT…
1 installsUse this skill when using the Webots Supervisor API for programmatic scene manipulation, node a…
1 installsUse this skill to find and use pre-built robot models in Webots - industrial arms (UR, KUKA, AB…
1 installsUse this skill when deploying Webots simulations to the web, creating web animations, streaming…
1 installsSimilar popular skills
Related neighbors and high-traction skills in the same topics — useful to compare before installing.
Official NVIDIA-authored guidance for navigating PhysicsNeMo — pick the model, datapipe, or exa…
1.8K installsTune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpol…
2.5K installsUse Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and Chara…
2.2K installsSet up 3D physics in Unity 6.3 LTS: Rigidbody movement and forces, colliders, triggers vs colli…
2K installsUse Phaser 4 Arcade Physics: enable the world, give sprites bodies, set velocity/acceleration/g…
2K installsPhysics-based animation library combining React Spring (spring dynamics, gesture integration, 6…
1.9K installsAlso in this package
Other skills from bowtiedswan/webots-skills · top by installs.
npx skills add https://github.com/bowtiedswan/webots-skills
More details
Agent compatibility
Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.
Repository health
master
History
- First seen on skills.sh
- First recorded snapshot · 1 installs