Source

yuki001/game-dev-skills

18 skills · 143 combined installs

Skills from this source

#
Skill
Source
8W Activity
Installs
1
game-architect READ this skill when designing or planning any game system architecture — including combat, skills, AI, UI, multiplay…
yuki001/game-dev-skills
55
2
animation-shader READ this skill when implementing or configuring animation-style shaders (Toon/Cel Shaders) — including outlines, rim…
yuki001/game-dev-skills
26
3
game-balance-analysis Specialized in game numerical design, this skill designs first-pass game balance values, diagnoses and tunes existing…
yuki001/game-dev-skills
8
4
3d-model-generator-by-threejs Generate procedural 3D models from natural-language requests by writing a constrained buildModel(ctx) module that use…
yuki001/game-dev-skills
6
5
game-image-generation-rules Plan, generate, inspect, vision-evaluate, refine, and package images and visual assets for game development through a…
yuki001/game-dev-skills
6
6
gpt-image Execute image generation, editing, and chroma-key transparent-background workflows with GPT Image 2 / gpt-image-2 thr…
yuki001/game-dev-skills
6
7
oop-ddd-ai-coding-constraints Enforce OOP and DDD engineering constraints for C# and TypeScript game development. Use when implementing, refactorin…
yuki001/game-dev-skills
6
8
slice-video-frames Extract ordered still-image frames from local video files with FFmpeg, using a fixed FPS, an exact frame count, expli…
yuki001/game-dev-skills
6
9
imagemagick-cli Comprehensive ImageMagick 7 command-line image processing for inspecting, converting, resizing, cropping, compositing…
yuki001/game-dev-skills
5
10
openrouter-image-generate Generate images through OpenRouter's dedicated Image API. Use this skill whenever the user wants to create, render, g…
yuki001/game-dev-skills
4
11
openrouter-video-generate Generate and download videos through OpenRouter's dedicated asynchronous Video API. Use this skill whenever the user …
yuki001/game-dev-skills
4
12
game-design-review Review, critique, compare, improve, or stress-test an existing game concept, GDD, mechanic, puzzle, economy, level, t…
yuki001/game-dev-skills
3
13
lucida-remove-background Remove image backgrounds locally with Lucida's bgr CLI and save transparent RGBA PNGs while preserving soft alpha in …
yuki001/game-dev-skills
3
14
gat-brainstorm Brainstorm a game idea through one-question-at-a-time designer interviews. Produces game.md, systems-index.md, and ar…
yuki001/game-dev-skills
1
15
gat-design Design one system within a specific milestone's scope: write the milestone-scoped system GDD, content data, and syste…
yuki001/game-dev-skills
1
16
gat-milestone Plan milestone slices from overview + narrative alone (no system GDDs required), create per-milestone directory skele…
yuki001/game-dev-skills
1
17
gat-story Develop game story and narrative through one-question-at-a-time writer interviews. Produces narrative docs under gat/…
yuki001/game-dev-skills
1
18
gat-workflow-start Inspect the repo state and show a status panel across all milestones, recommending the earliest actionable next step …
yuki001/game-dev-skills
1