SKILL.md
Visual Debug
Automated post-implementation visual comparison — original vs implementation. Zero vision tokens via AE/SSIM CLI tools.
Primary trigger: Diagnose post-implementation mismatch between a reference and an implementation, then provide concrete repair guidance. Non-goals: Do not use this to build or regenerate the React component, orchestrate a full live URL clone, or perform baseline/reference capture; route build/clone work to ui-reverse-engineering and capture/reference work to ui-capture.
Boundary and handoff
- Direct invocation: Use when reference/implementation evidence already exists and the user asks for mismatch, diff, diagnosis, comparison, or repair guidance.
- Routed invocation:
ui-reverse-engineeringmay route here after a failed visual diff, failed post-implementation gate, or completed-state mismatch request. - Missing evidence: If baseline/reference capture is missing, return to
ui-capturefirst; if implementation or regeneration is needed, return toui-reverse-engineeringor the active caller pipeline. - Return contract: Send the caller concrete findings: failing artifact, mismatched selector/region, likely root cause, recommended fix, and verification command.
visual-debugdiagnoses and guides; the caller owns implementation, build, regeneration, and full clone orchestration. - Evidence-pack first: If
brief/WORKER_BRIEF.mdorevidence-pack.jsonexists under the ref dir, read the brief before raw diff/DOM/style artifacts. Use the pack as a compact selector/bbox/style/trigger index and open only the named drill-down paths needed for the failing hotspot.
When to use
- After implementing a section, before declaring "done"
- When user says "it's different", "doesn't match"
- After
ui-reverse-engineeringreports a failed visual diff or post-implementation gate - Instead of
Read-ing screenshots for comparison
HARD RULE: Never Read ref/impl images for comparison. For FAIL positions, use auto-diagnose.sh first (zero vision tokens). Only Read diff images as fallback if auto-diagnose finds nothing. Exception: Phase E reads ref+impl pairs, and Phase E must run in a delegated subagent context so its 44K vision tokens stay out of the main context (see Phase E section).
Browser cleanup rule (MANDATORY at end of every run): agent-browser --session <name> close for each session you opened. Never close --all because other agent-browser sessions may own active browsers. The detailed section near the end of this file may be clipped after auto-compaction; this one-liner is the survival copy.
Token rule
Pipe large eval output to a file, then Read only what you need:
agent-browser --session <s> eval "<script>" > tmp/ref/<name>.json
Never let large JSON print to stdout — it wastes tokens.
Dependencies — preflight (run once per session)
npx skills add installs the SKILL files but skips system tooling. Run this check at session start; if anything is missing, halt and surface the bootstrap one-liner to the user (do not auto-execute a remote installer on their behalf).
miss=""
for c in agent-browser ffmpeg dssim; do command -v "$c" >/dev/null 2>&1 || miss+=" $c"; done
{ command -v magick >/dev/null 2>&1 || command -v convert >/dev/null 2>&1; } || miss+=" imagemagick"
if [ -n "$miss" ]; then
printf 'Missing system deps:%s\n\nFastest fix:\n tmp=$(mktemp) && curl -LsSf -o "$tmp" https://raw.githubusercontent.com/voidmatcha/ui-clone-skills/main/install.sh && bash "$tmp" && rm -f "$tmp"\n\nOr install manually:\n brew install ffmpeg imagemagick dssim # macOS (Linux: apt install ffmpeg imagemagick && cargo install dssim)\n npm i -g agent-browser\n' "$miss"
exit 1
fi
Scripts
SCRIPTS_DIR="${VISUAL_DEBUG_SCRIPTS_DIR:-}"
if [ -z "$SCRIPTS_DIR" ]; then
for root in "${PLUGIN_ROOT:-}" "${CODEX_PLUGIN_ROOT:-}" "${CLAUDE_PLUGIN_ROOT:-}" "${UI_CLONE_ROOT:-}" "$PWD" "$PWD/.." "$PWD/../.." "${INSTALL_DIR:-$HOME/.local/share/ui-clone-skills}"; do
[ -n "$root" ] && [ -f "$root/skills/visual-debug/scripts/ae-compare.sh" ] && SCRIPTS_DIR=$(cd "$root/skills/visual-debug/scripts" && pwd) && break
done
fi
[ -n "$SCRIPTS_DIR" ] || { echo "Set VISUAL_DEBUG_SCRIPTS_DIR or PLUGIN_ROOT" >&2; exit 1; }
| Script | Purpose | |
|---|---|---|
computed-diff.sh <session> <orig> <impl> <sel...> |
Run first — getComputedStyle comparison. Catches fontWeight/display/height root causes before pixel diff | |
batch-scroll.sh <orig> <impl> <session> [dir] |
Captures section-aligned scroll probes first (including sticky / pinned / scroll-transition phases); falls back to 0–100% percent probes with SCROLLCAPTUREMODE=percent |
|
ae-compare.sh <ref.png> <impl.png> [diff.png] |
AE comparison → `AE=<n> STATUS=PASS | FAIL` |
batch-compare.sh <dir> [threshold] |
Compare all pairs. Supports dynamic thresholds | |
dssim-compare.sh <dir> [threshold] |
Structural similarity (catches what AE misses) | |
layout-diff.sh <session> <orig> <impl> |
Section bounding box comparison | |
section-compare.sh <orig> <impl> <session> <dir> |
Section-level comparison — crops each section, AE + structure diff. Catches SVG-as-text, layout mismatches. <dir> is required — pass "$(pwd)/tmp/ref/<component>" |
|
auto-diagnose.sh <session> <orig> <impl> <diff.png> |
Auto-find mismatched elements from AE diff image → elementFromPoint → computed-diff with severity | |
layout-health-check.sh <session> <orig> <impl> <dir> |
Section height/total height structural check before pixel diff | |
stray-absolute-check.sh <session> <impl-url> [w] [h] |
Catches the "footer disappeared" bug class — flags position: absolute elements with no positioned ancestor (offset resolves against <body>). Single URL, no ref needed. See diagnosis.md → Root Cause H. |
|
tailwind-transform-conflict-check.sh <session> <impl-url> [w] [h] [scope] |
Catches the "transform stacked twice" bug class — flags elements where computed style has both a non-identity transform: (Tailwind v3 shorthand) AND a non-none translate:/rotate:/scale: (Tailwind v4 individual properties), which compose on top of each other and double the rendered offset. Set REF_DIR=... to write tailwind-conflict.json — verification-plan.sh includes this as a universal post-implement row. See diagnosis.md → Root Cause I. |
|
breakpoint-collision-check.sh <session> <impl-url> [bps] |
Catches the "broken at exactly 768" bug class — captures impl at every Tailwind boundary ±1 (default 640/768/1024/1280/1536) and flags widths where matchMedia(max-width) and matchMedia(min-width) both match, body overflows in isolation, or root font-size jitters. Single URL, no ref needed. Set REF_DIR=... env to write responsive/boundary-collisions.json for the boundary gate. See diagnosis.md → Root Cause J. |
|
font-parity-check.sh <session> <ref-url> <impl-url> <ref-dir> |
Gates the asset-substitution decision — extracts primary font-family from both ref and impl, writes <ref-dir>/font-parity.json. The font-parity gate enforces: parity:match → PASS; parity:mismatch → must be declared in asset-substitution.json. Catches the "100% sections FAIL forever" bug when commercial fonts are silently substituted. See ui-reverse-engineering/asset-substitution.md. |
|
paid-features-detect.sh <ref-dir> |
Early-detects paid font dependencies BEFORE generation — static-greps <ref-dir>/bundles/, css/, fonts.json, head.json, external-sdks.json for paid font CDN hosts (Adobe Typekit, Monotype, Hoefler, Linotype, FONTPLUS / TypeSquare in Japan). Writes <ref-dir>/paid-features.json with decision: null for each finding. The paid-features gate (between bundle and spec) refuses to pass until every entry has decision set to one of use / substitute / skip. Catches the "100% sections FAIL forever" bug class when a paid web font silently falls back to the default sans-serif at impl time. The detector only flags dependency families listed in its current paid-host/plugin table; update that table when licensing changes. |
|
reveal-trigger-check.sh <session> <impl-url> [w] [h] |
Catches the "stuck reveal" bug class — enumerates initially-hidden elements (opacity 0 / non-identity transform), scrolls each into view, fails any whose style never advances. Reports parent-chain with overflow: hidden ancestors so the IO+overflow:hidden bug class is named on first run instead of after many iterations of pixel-diffing. See ui-reverse-engineering/transition-implementation.md → IntersectionObserver placement for masked reveals. |
|
hidden-children-check.sh <session> <impl-url> <ref-dir> |
Catches the "ref screenshot painted as background while DOM hidden" cheat — for each major section, scrolls into view, dispatches scroll, finishes all in-flight animations, then enumerates non-trivial direct children (with text OR visual descendants like img/svg/canvas/video). Fails when a section with area > 20000 has >= 2 such children AND every one of them is permanently hidden (display:none / visibility:hidden / opacity<=0.01 / rect<2x2). Distinct from reveal-trigger-check.sh — that targets "wired but never fires"; this targets "stays hidden forever because the background is doing the rendering". |
|
blank-viewport-check.sh <session> <impl-url> <ref-dir> |
Catches the "DOM exists but page is blank" bug class — opens the impl and fails when html, body, or the app root remains opacity:0, visibility:hidden, or display:none while DOM/text exists, or when all text is effectively invisible after ancestor opacity checks. This specifically catches copied loader / forensic CSS such as body{opacity:0} when the original ready/unlock JS was not reproduced. |
|
runtime-dom-parity-check.sh <session> <ref-url> <impl-url> <ref-dir> |
Positive-parity gate — runs analysis JS on both ref and impl pages, fails if impl deviates from ref along: (a) node count outside ±30%, (b) visible text nodes < max(10, sectionCount*2), (c) any single image / picture / video / background-image element covers > 90% of viewport, (d) ref has Lottie evidence but impl has zero Lottie containers mounted. Catches screenshot-overlay and single-canvas-paint cheats that all negative gates miss. | |
impl-url-guard.sh <ref-dir> <impl-url> [impl-root] |
Stale-port guard — for local impl URLs, verifies the listening process cwd equals canonical .impl-root/pipeline implRoot before any agent-browser compare. Blocks orphan dev servers serving an old clone on the requested port. |
|
capacity-check.sh <ref-dir> |
Verification capacity probe — writes capacity-report.json with conservative browser wave-size guidance (recommendedWaveSize, serialBackendRequired, leanResources) for Team/ultrawork/browser-heavy verification. |
|
capture-artifact-inventory-check.sh <ref-dir> |
ui-capture artifact contract gate — every regions.json entry with triggerType must enumerate existing clip/ref/ or transitions/ref/ artifacts, so generation cannot infer transition evidence from names alone. |
|
asset-placement-check.sh <ref-dir> [impl-root] |
Static section asset placement gate — maps visible-images.json.top through section-map.json + component-map.json and fails when an asset is only referenced globally instead of by the component that renders its original section. |
|
ref-screenshot-asset-check.sh <ref-dir> [impl-root] |
Static screenshot-substitution anti-cheat — scans impl tree for path substrings of the ref's capture dirs (tmp/ref/, /sections/{ref,impl,diff}/, /static/{ref,impl}/, /scroll-video/) AND for byte-identical (sha256) copies of any file under those dirs. Blocks the agent from placing captured ref screenshots as impl backgrounds / assets. |
|
entry-coherence-check.sh <ref-dir> [impl-root] |
Static stack-consolidation gate — infers stack from impl/package.json. Vite+React requires src/main.{jsx,tsx}; Next App requires app/page.{jsx,tsx}. Fails on coexisting entries (src/main + app/page), mixed Vite+Next deps, raw ref markup pasted into index.html (>=5 layout content tags OR >=3 + 800 chars body text). |
|
scaffold-residue-check.sh <ref-dir> [impl-root] |
Orphan-component gate — exported PascalCase components under impl/src/ (excluding entry files main/App/index) must appear as JSX <Name> or createElement(Name) somewhere. >=3 orphans OR >=40% orphan ratio = scaffold residue cheat. |
|
html-paste-check.sh <ref-dir> [impl-root] |
Static entry-HTML theft gate — three orthogonal signals on impl entry HTML (index.html, src/index.html, app/page.tsx, etc): (1) tag-multiset Jaccard >= 70% similarity to dom-scaffold.json (paste of ref body), (2) <script src="..."> filename matches any bundle-map.json entry (hot-loading ref JS), (3) inline <style> block byte-similar (>= 70% difflib quick_ratio) to any <ref>/bundles/*.css. |
|
css-mirror-check.sh <ref-dir> [impl-root] |
Static CSS theft gate — scans impl CSS for @import url(...) targeting a host/filename in bundle-map.json, byte-identical copies of <ref>/bundles/*.css, or impl CSS with >= 70% quick_ratio to a ref bundle. Per-section snippet reuse allowed under impl/src/styles/from-ref/. |
|
required-media-coverage-check.sh <ref-dir> [impl-root] |
Required video/Lottie coverage gate — consumes required-media.json (produced by scripts/extract/required-media.sh at Step 6b-bis). Missing required-media.json is a FAIL because the media inventory was never proven. Every video URL and every Lottie path must (a) be downloaded to impl/public/ AND (b) be referenced in impl source. If ref has Lottie URLs, impl/package.json must declare a Lottie runtime package (lottie-web / lottie-react / @lottiefiles/ / @dotlottie/ / bodymovin). Closes the div-soup-site blind spot where visible-images.json only catalogues <img>. |
|
scaffold-warn-check.sh <ref-dir> [impl-root] |
Subtree-not-found placeholder gate — scaffold-to-jsx.sh emits <section data-scaffold-warn="subtree-not-found-for-<name>" /> when it cannot resolve a section's subtree. Any of those placeholders shipping to impl = block-severity FAIL. |
|
invalidation-check.sh <ref-dir> |
Operator invalidation stamp — touch <ref-dir>/.invalidated with a JSON {reason, markedAt, markedBy} body marks a past loop result as known-bad. Post-implement refuses to pass until the stamp is removed AND the underlying issue is fixed. Use this when a prior loop's ref must be retired but kept on disk for diagnosis. |
|
svg-dom-parity-check.sh <session> <ref-url> <impl-url> <ref-dir> |
Runtime SVG inventory parity gate — walks ref + impl pages, enumerates per-section SVG inventory (inline SVG count, with-path count, <img src$=".svg">, <use href>, CSS bg url(...svg), pseudo-element bg url(...svg)). Fails when impl drops >=50% of ref's SVG inventory OR ships empty <svg> stubs where ref had geometry OR any per-section SVG presence is dropped. Closes the heavy-icon-site blind spot where logo / search / dropdown / footer SNS icons are CSS-background SVGs that visible-images.json never catalogued. |
|
live-parity-sweep.sh <ref-url> <impl-url> <session> <ref-dir> [depths] |
Dual-session runtime parity gate — opens ref and impl in paired agent-browser sessions, scrolls both through matched depths, and records deterministic DOM/state findings. Blocks on missing/extra image files, visible synthetic+native pseudo duplication, broken images, missing fonts, and geometry/count drift hidden by dynamic section masks. Runs impl-url-guard.sh first and defaults UICLONELIVECURRENTMODE=pin to pause common media/carousel/animation APIs before comparing; set snapshot for raw live behavior. |
|
motion-coverage-check.sh <ref-dir> [impl-root] |
Motion implementation presence gate — scores ref-side motion evidence (bundle-map.json libs: gsap/framer/lenis/anime/lottie/popmotion/react-spring/motion; transition-spec.json transitions count; external-sdks motion SDKs) vs impl-side motion code (motion library imports, useScroll/useTransform/useSpring/useInView hooks, IntersectionObserver / ScrollTimeline / requestAnimationFrame calls, gsap.to/gsap.timeline calls, CSS @keyframes / animation / transition / scroll-timeline declarations). motion substring excludes emotion (CSS-in-JS) via package-boundary matching. Fails when ref score >= 3 and impl score == 0, or ref score >= 5 and impl score < 2. Catches the "ref has gsap, impl has plain CSS only" gap. |
|
scroll-engine-parity-check.sh <ref-dir> [impl-root] |
Scroll-engine CLASS parity gate — distinct from motion-coverage which counts SOME motion code. This gate enforces that the SPECIFIC motion ENGINE class matches, including normalized evidence from scroll-engine.json. Ref classes detected: gsap-scrolltrigger, lenis-smooth-scroll, scroll-pin, scroll-scrub, framer-motion, native-scroll-timeline. Impl must satisfy each ref class with an equivalent (e.g. ref scroll-pin requires impl gsap-scrolltrigger OR native-scroll-timeline — css-sticky alone cannot scrub). Closes the "look-and-feel similar but transitions guessed" gap where impl uses bare IntersectionObserver/native scroll handlers + CSS transitions but ref uses gsap.scrollTrigger({pin, scrub}) — fundamentally different motion class. |
|
forced-state-class-check.sh <ref-dir> [impl-root] |
Dynamic final-state anti-cheat — when ref evidence has scroll/intersection state classes, fails hardcoded is-active / is-visible / is-show, reveal-all loops, or transition:none / opacity:1 / transform:none final-state patches, with or without !important. |
|
lottie-scroll-scrub-check.sh <ref-dir> [impl-root] [ref-url impl-url session] |
Scroll-scrubbed Lottie gate — when ref connects Lottie/bodymovin to scroll progress, requires frame seeking (goToAndStop, playSegments, currentFrame, totalFrames, or equivalent), preserves named ref Lottie containers, and when URLs are supplied compares visible/active Lottie counts at 0/25/50/75/100% scroll. Autoplay/loop-only or one-container-for-many implementations fail. |
|
swiper-runtime-check.sh <ref-dir> [impl-root] |
Swiper runtime parity gate — when ref uses Swiper-like rails, copied swiper-wrapper / swiper-slide classes without Swiper runtime or extracted sizing/translate logic fail. |
|
monolithic-impl-check.sh <ref-dir> [impl-root] |
Componentization gate — flags when entry file (App.{jsx,tsx} / page.{jsx,tsx}) is >= 8KB AND component count < max(3, section-map.totalCount // 3). Catches the agent packing the entire UI into one file (defeats per-section iteration). Excludes entry files (main/App/index) from component count. Allows barrel re-exports under impl/src/styles/from-ref/. | |
transition-spec-coverage.sh <component-dir> <impl-src-dir> |
Static gate: every spec entry has an impl artifact. Parses transition-spec.json, greps the impl source for each entry's id / selector / type-derived hooks (RevealRise, useScrollTrigger, useScroll, etc.), FAILs if any entry has zero hits. Catches the "hover transitions matched while intersection entries were never wired" failure class. |
|
transition-compare.sh <orig> <impl> <session> [dir] |
Transition comparison — idle/hover screenshots + computedStyle + timing diff per element. Pairing uses semantic identity (tag/text/href/aria/size) before selector equality so shared tracking/utility classes like .nclick-target or .swiper-slide cannot match the wrong element. |
|
tree-diff.sh <session> <orig> <impl> [dir] |
Exhaustive per-element CSS diff — walks every visible impl element (≥ MIN_SIZE px), pairs with ref via elementFromPoint, runs computed-style diff per pair. Catches mismatches AE misses (wrong font that renders identically, same-box different-style). |
|
layout-tree-diff.sh <session> <orig> <impl> [dir] |
Geometry diff via signature-based pairing — pairs impl ↔ ref by stable signature (text + tag + class hash + size class), reports geometry deltas (top/left/w/h) regardless of where elements moved. Catches what tree-diff misses (right element, wrong position). | |
hover-tree-diff.sh <session> <orig> <impl> [dir] |
Per-element hover/transition diff — for each hover-capable element pair, captures idle → CDP :hover → settled style. Diffs timing (property/duration/easing/delay) + idle→hover delta. Catches missing hover rules, wrong easing, different deltas, and impl-only hover motion (invented rotations/fades/disappearing elements). |
|
keyframes-diff.sh <session> <orig> <impl> [dir] |
@keyframes declaration diff — extracts all keyframe rules from both pages, reports keyframes only on one side and same-name rules with different steps. Catches missing entrance animations, wrong timing curves baked into keyframes. |
|
scroll-anim-temporal-diff.sh <session> <ref> <impl> <selector> [dir] |
Phase/frequency diff for scroll-driven repeating animations — samples each matched element's position at N scroll progress steps on both sides, classifies as single-frequency (traveling wave) vs per-row-frequency vs mixed. Catches the "wave family wrong" bug class that AE/SSIM can't see (animation pixels match in any frozen frame, perceived motion is completely different). Advisory only — no gate. Run manually when the impl "feels off" on scroll for repeating elements; the selector arg is required so it can't be auto-invoked. |
Reference selectors: common-selectors.md — ready-to-use selector sets (typography, CSS reset canaries, Tailwind preflight issues, news/portal patterns, general e-commerce)
Cost ladder — cheapest detection first
The diff tools below have a 100x cost spread (sub-second to multi-minute, plus token cost when their output gets read). The most common avoidable waste is jumping to L3/L4 when an L1/L2 check would have answered the same question. Always start at L1 and stop as soon as a tier gives you the answer.
| Tier | Cost | What | Use when |
|---|---|---|---|
| L1 | ≤1s, ~free | Read existing summary files: tmp/ref/<c>/sections/result.txt, pipeline-state.json, _summary.json, pixel-perfect-diff.json |
A prior run already produced these — they answer "what FAILed" in 2KB instead of you re-reading 50KB per section |
| L2 | ≤5s, 1 page load | Structural checks: stray-absolute-check.sh, transition-spec-coverage.sh, reveal-trigger-check.sh, layout-health-check.sh, computed-diff.sh |
Verifying transitions, checking for whole-class bugs (footer disappeared, reveal stuck, spec entry never wired) |
| L3 | 30–120s | Targeted runs: auto-diagnose.sh on a single FAIL diff.png, computed-diff.sh on a narrow selector list |
Bug class is suspected universal — sample one before sweeping all |
| L4 | multi-minute | Full sweeps: full-page section-compare.sh, transition-compare.sh, tree-diff.sh, hover-tree-diff.sh |
L1–L3 came back clean and you need exhaustive coverage |
| L5 | minutes + tokens | Subagent visual review (Phase E LLM gate) | All metric tools agree but you need semantic verification |
Read-summary-first rule (L1 specifics): scripts that write per-section/per-element detail also write a summary. Read the summary, then drill into detail files only for entries marked FAIL.
| Script | Summary (read first) | Detail (drill on FAIL only) |
|---|---|---|
section-compare.sh |
<dir>/sections/result.txt (~2KB) |
<dir>/sections/<name>.json (~50KB each) |
live-parity-sweep.sh |
<dir>/live-parity.json (finding list + advisory depths) |
<dir>/live-parity/*.{raw,png,tsv} when a finding names a depth/state |
transition-compare.sh |
<dir>/transitions/report.json (per-element verdicts) |
<dir>/transitions/{ref,impl}-elements.json, hover-states.json |
tree-diff.sh / layout-tree-diff.sh / hover-tree-diff.sh / keyframes-diff.sh |
severity-sorted markdown (<dir>/<script-name>.md) |
paired <dir>/<script-name>.json raw diff list |
| Pipeline gates | python -m ui_clone.pipeline ... status --json (CLI wrapper: node bin/ui-clone / published npx ui-clone-cli) |
individual gate artifacts |
Reading a 50KB per-section JSON when result.txt would have answered the question is the single most common token waste in this workflow. If you don't see a summary file, that's a sign no run has been done yet — go to L2/L3, don't manually grep raw artifacts.
When borrowing ideas from a static design-evaluation harness, translate its "section mismatch ranking" into this summary-first flow. Avoid fixed y-coordinate bands or design-size assumptions in live-URL debugging; use section-compare.sh's semantic section matching and severity-sorted summaries, then drill into only the failing sections.
Pick the right diff tool
Five computed-style/geometry diff tools exist; each answers a different question. Run the targeted tool first, then escalate if the answer is "nothing wrong" but AE still fails.
| Question | Tool | Scope | Cost |
|---|---|---|---|
| Are CSS resets / structural canaries OK? (entry-point sanity) | computed-diff.sh |
Selector list you provide | Cheap — first call always |
| Did every transition-spec entry get wired into impl code at all? | transition-spec-coverage.sh |
All entries in transition-spec.json vs grep of impl source |
Cheap — first call when verifying transitions |
| Hidden-init elements (opacity 0, transform offset) — do they ever trigger? | reveal-trigger-check.sh |
Every initially-hidden element on the impl page | Cheap — second call when verifying transitions |
| AE failed; which element on the diff image is wrong? | auto-diagnose.sh |
Hotspots in the AE diff image | Cheap — second call |
| AE keeps failing but auto-diagnose found nothing — wrong style on visually-similar render | tree-diff.sh |
Every visible element (≥ MIN_SIZE), paired by elementFromPoint |
Med |
| Element is in the right place style-wise but at the wrong position | layout-tree-diff.sh |
Every element, paired by signature (text+tag+class hash+size class) — robust to reflow | Med |
| Hover / transition feels off (wrong easing, missing rule, different delta) | hover-tree-diff.sh |
Every hover-capable pair, idle → CDP :hover → settled |
High — many state captures |
| Entrance / scroll animation timing is subtly off | keyframes-diff.sh |
All @keyframes declarations from both pages |
Low — declarations only |
| Scroll-driven repeating animation "feels off" — irregular gaps where ref shows smooth interlock, or vice versa | scroll-anim-temporal-diff.sh |
Per-element trajectory across N scroll progress samples (you provide the selector for the repeating set) | Med — N viewport scrolls × 2 sites |
Heuristics:
tree-diffandlayout-tree-diffare siblings, not redundant — first asks "is the style right on this element?", second asks "is this element in the right place?". Runtree-difffirst; if it's clean and AE still fails, runlayout-tree-diff.transition-compare.shis the predefined-set hover gate (Step 8c ofui-reverse-engineering);hover-tree-diff.shis the impl-side exhaustive hover gate in comprehensive plans and remains a manual escalation elsewhere. Use it whentransition-comparereports PASS but the impl still feels wrong, or when you suspect extra hover motion on elements the ref leaves static. If a site stamps one class on many controls, rely on the semantic pairing report (matchKeyintransitions/*-elements.json) instead of forcing a generic selector match.transition-spec-coverage.shandreveal-trigger-check.share the first two transition gates, not escalations — run them beforetransition-compare.sh. Coverage catches "entry never wired", reveal-trigger catches "wired but stuck".transition-compare.shonly verifies idle→hover diffs, so it can pass while intersection/scroll-driven entries are completely broken.- Scroll state-machine proof: when bundle/spec evidence contains
window.scrollTo,scrollYProgress,setTimeout,velocity/getVelocity, a guard ref around scroll-stop logic, or ScrollTrigger pin/scrub, do not accept a single endpoint frame. Requireinitial → active/expanded → settled/returnedproof and runscroll-state-machine-check.shbefore declaring the transition matched. - Don't run all five by default — they are slower and noisier than the standard
auto-diagnoseworkflow.
Workflow
Step 0-pre: pass the chrome-hidden impl URL to every script
Before running ANY compare script (stray-absolute-check, section-compare, transition-compare, batch-compare, auto-diagnose), confirm the impl shell is not painting fixed-position chrome that the ref doesn't have — dev banners, attribution / "made with X" badges, Vite/Next dev-overlay buttons, devtools widgets, locale switchers, env labels. Any element with position: fixed and a non-trivial bounding box will dominate AE in its corner every frame, turning a passing clone into FAIL while the diff image points at the chrome — not at any code you wrote.
Quick scan:
agent-browser --session <s> open <impl-url>
agent-browser --session <s> wait 1500 # let chrome (dev banners, badges) mount
agent-browser --session <s> eval "
(() => {
const fixed = [...document.querySelectorAll('*')].filter(el => {
const st = getComputedStyle(el);
if (st.position !== 'fixed') return false;
const r = el.getBoundingClientRect();
return r.width >= 40 && r.height >= 20;
}).map(el => ({ tag: el.tagName.toLowerCase(), id: el.id, cls: (el.className && el.className.toString) ? el.className.toString().slice(0,80) : '', w: el.getBoundingClientRect().width|0, h: el.getBoundingClientRect().height|0 }));
return JSON.stringify(fixed);
})()
" > tmp/fixed-scan.json
Pipe to a file (per the token rule) — chrome scans are small but writing through Read keeps the pattern uniform.
If the scan returns elements that don't exist on the ref, the impl needs a hide-mechanism (query flag like ?embed=true, env var like NEXTPUBLICHIDECHROME=1, dev-only NODEENV guard, CSS display:none injected via a fixture stylesheet). Standardize on one and pass the hidden URL to every script. Document the flag in the impl repo's CLAUDE.md so it survives compaction.
Failure signature when you forget: AE delta image shows a clean rectangular hotspot in one corner (top-right, bottom-right, etc.); auto-diagnose.sh reports the badge element as the only mismatch; section-compare passes for every section except the one that includes the chrome's vertical band. Fix is a query-flag swap, not a code change — verify before opening any source file.
Step 0: structural checks FIRST (before AE)
Always run structural checks before pixel comparison. AE catches that something is wrong; structural checks catch why — and fix the root cause immediately without hunting through diff images.
SCRIPTS="$SCRIPTS_DIR"
# 0a. Stray absolute positioning — catches the "footer disappeared" bug class.
# Run on EVERY viewport you care about; the bug often only manifests on shorter pages.
bash "$SCRIPTS/stray-absolute-check.sh" <session>-stray <impl> 375 812
bash "$SCRIPTS/stray-absolute-check.sh" <session>-stray <impl> 1280 800
# 0a-bis. Stuck reveals — catches the IO+overflow:hidden bug class. Mandatory if
# the spec has any `intersection`/`inview` trigger entries.
bash "$SCRIPTS/reveal-trigger-check.sh" <session>-reveal <impl> 1280 800
# 0a-quater. Breakpoint collision — catches the "broken at exactly 768" bug class.
# Mandatory whenever impl mixes Tailwind responsive utilities AND a
# project-scoped @media (max-width: <bp>px) rule (root font-size,
# container padding, mobile-only stack). One run sweeps every Tailwind
# boundary ±1; cheap (single page load, ~15 viewport sets).
bash "$SCRIPTS/breakpoint-collision-check.sh" <session>-bp <impl>
# 0a-ter. Spec coverage — every transition-spec entry must have an impl artifact.
# Mandatory before per-trigger verification (transition-compare etc.) so
# entirely-missing entries are caught BEFORE you waste a hover sweep.
bash "$SCRIPTS/transition-spec-coverage.sh" tmp/ref/<component> <impl-src-dir>
# 0b. Broad sweep: CSS reset canaries + page structure
bash "$SCRIPTS/computed-diff.sh" <session> <orig> <impl> \
"h1" "h2" "h3" "h4" \
"img" "button" "a" \
"body" "header" "main" "footer"
# 0c. Domain-specific selectors from common-selectors.md
# IGNORE_FONT_SIZE=1 to skip OS text-scaling false positives
IGNORE_FONT_SIZE=1 bash "$SCRIPTS/computed-diff.sh" <session> <orig> <impl> \
"[class*=title]" "[class*=logo]" "[class*=search]" "[class*=nav]"
See common-selectors.md for ready-to-use selector sets by domain.
Full-page comparison (broad sweep)
0. Structural stray-absolute-check.sh + computed-diff.sh (CSS reset canaries + page structure)
1. Capture batch-scroll.sh <orig> <impl> <session>
2. AE diff batch-compare.sh <dir>
3. DSSIM dssim-compare.sh <dir>
4. Diagnose auto-diagnose.sh <session> <orig> <impl> <diff.png>
→ auto-finds mismatched elements, runs computed-diff with severity
→ zero vision tokens. Only Read diff image if auto-diagnose finds nothing.
5. Fix Targeted code change (critical severity first)
6. Re-compare Repeat 0–3
7. LLM review Read ref+impl pairs for ALL positions (Phase E)
8. Gate All axes PASS → DONE
Section-level comparison (precise — preferred for post-gen verification)
0. Structural stray-absolute-check.sh + computed-diff.sh (CSS reset + section selectors)
1. Section compare section-compare.sh <orig> <impl> <session> "$(pwd)/tmp/ref/<component>"
→ Per-section AE + severity (critical/major/minor) + structure diff
⚠️ The 4th argument (ref dir path) is MANDATORY — the Stop gate reads result.txt from that
exact path. Omitting it writes result.txt to the wrong location and the gate never clears.
2. Transition compare transition-compare.sh <orig> <impl> <session>
→ Per-element idle/hover style + timing diff
3. Diagnose For FAIL sections: auto-diagnose.sh <session> <orig> <impl> <diff.png>
→ auto-finds mismatched elements within that section (zero vision tokens)
4. Fix Targeted code change (critical severity first, then major, skip minor until Phase E)
5. Re-compare Repeat 0–2
6. Gate All sections PASS + all transitions PASS → DONE
Use section-level for ui-reverse-engineering Step 8b/8c. Use full-page for standalone /visual-debug invocations.
ONLYIFCHANGED=1 (skip if impl unchanged): when re-running section-compare during iteration, set ONLYIFCHANGED=1 + IMPLSRCDIR=<path-to-impl-source> to short-circuit if no .tsx/.jsx/.ts/.js/.css/.scss file has changed since the last run. The prior sections/result.txt stays in place (Stop gate passes against it).
ONLY_IF_CHANGED=1 IMPL_SRC_DIR=~/projects/foo/src \
bash $SCRIPTS/section-compare.sh <orig> <impl> <session> "$(pwd)/tmp/ref/<c>"
Hash is SHA-256 of (sorted paths + content) — mtime-resilient. Delete <ref-dir>/sections/.last-impl-hash to force a full run. Use this for the second/third/Nth re-run after a fix; skip it on the first run after extraction (no prior result.txt to reuse).
Escalation diagnostics (when the standard workflow misses the bug)
The standard workflow (AE + DSSIM + auto-diagnose.sh + computed-diff.sh) catches most mismatches. When AE keeps reporting failures but auto-diagnose returns clean — escalate to the tree-diff family. These walk every element on the page rather than a fixed selector list, so they catch what targeted diagnostics miss.
| Symptom | Escalate to | Why |
|---|---|---|
AE fails repeatedly but auto-diagnose finds nothing |
tree-diff.sh |
Exhaustive computed-style diff — pairs every visible impl element with ref via elementFromPoint. Catches wrong fonts that render identically, same-box different-style overrides. |
Element appears at wrong position but tree-diff says style matches |
layout-tree-diff.sh |
Geometry diff via signature-based pairing — pairs by stable signature (text + tag + class hash + size class), reports top/left/w/h deltas regardless of where the element moved on screen. |
Hover/transition feels off but transition-compare.sh reports PASS |
hover-tree-diff.sh |
Per-element CDP :hover capture for every hover-capable pair (not just the predefined set). Diffs idle→hover delta + timing. |
| Entrance/scroll animation runs but timing or curve is subtly different | keyframes-diff.sh |
Diffs @keyframes declarations directly. Catches missing rules, wrong steps, wrong easing baked into the keyframe definition rather than the animation shorthand. |
bash "$SCRIPTS/tree-diff.sh" <session> <orig> <impl> # full-element style diff
bash "$SCRIPTS/layout-tree-diff.sh" <session> <orig> <impl> # geometry deltas
bash "$SCRIPTS/hover-tree-diff.sh" <session> <orig> <impl> # hover style + timing
bash "$SCRIPTS/keyframes-diff.sh" <session> <orig> <impl> # @keyframes declarations
These are diagnostic, not gate-blocking. Use them when section-compare / transition-compare keep failing without a clear cause — they produce a markdown report (severity-sorted) that names the culprit elements and properties. Do not run all four by default — they are slower and more expensive than the standard workflow.
Three-axis verification (ALL required)
| Axis | Tool | Catches | Blind spot |
|---|---|---|---|
| Pixel | AE | Exact rendering diff | Lottie frame differences (false positive) |
| Perceptual | DSSIM | Color/tone mismatch | Missing content on same-color bg |
| Semantic | LLM (Phase E) | Missing sections, wrong content | Slow, costs tokens |
A position is PASS only when all three agree (or LLM explicitly approves a known difference).
Phase E: LLM Review (MANDATORY)
NOTE: Quick comparison (Phases A-D) uses zero vision tokens via AE/SSIM diff. Phase E (LLM verification) is mandatory for full verification workflow and DOES use vision tokens for the final review.
After AE + DSSIM, read every position's ref+impl pair. Judge PASS / PARTIAL / FAIL. Not optional — automated metrics can silently pass wrong results. ~44K tokens.
Always delegate Phase E to a subagent context. In Claude Code-style hosts, prefer the plugin's subagenttype: "ui-clone-skills:visual-debug-reviewer" — it pins model: opus so vision verdict quality is consistent regardless of the parent agent's model. In Codex/OMX hosts, use the Codex native subagent visual-debug-reviewer backed by .codex/agents/visual-debug-reviewer.toml. As a fallback, subagenttype: "general-purpose" or an inline fallback works but may inherit the parent's model (lower-tier defaults can degrade Phase E judgment). Other hosts should use their equivalent delegated-worker mechanism with an opus-equivalent model. The 44K vision tokens stay in the subagent context, and only the verdict table (~500 tokens) returns. See comparison-fix.md Phase E section for the example invocation.
Thresholds
| Metric | Pass | Fail |
|---|---|---|
| AE per image | ≤ 500 | > 500 |
| SSIM per frame | ≥ 0.995 | < 0.995 |
| Computed style diff | 0 mismatches | > 0 |
AE=500 allows anti-aliasing variance. Bump to 2000 for dynamic content.
Dynamic content (canvas/video) — EXCLUDE_DYNAMIC=1
RAF-driven canvases (Three.js shaders, particle fields) and <video> elements run on independent clocks in ref vs impl, so their per-frame pixel diff is unmatchable — they dominate AE without indicating a real defect.
section-compare.sh accepts an opt-in mask:
EXCLUDE_DYNAMIC=1 bash section-compare.sh <orig> <impl> <session> "$(pwd)/tmp/ref/<component>"
When set, the script injects visibility: hidden !important for the masked selectors into both ref and impl screenshots — identical hide rule on both sides, so layout is preserved while the noisy region drops out of AE.
| Var | Default | Effect |
|---|---|---|
EXCLUDE_DYNAMIC |
0 |
1 enables masking |
DYNAMIC_SELECTORS |
canvas, video |
Override the default mask list |
transition-spec.json entries with "dynamic": true |
— | Auto-augment the mask list with each entry's target selector |
Spec-driven (recommended): add "dynamic": true to every transition-spec.json entry whose visual is RAF-driven (auto-timer canvas, looping shader, <video> autoplay). Then EXCLUDE_DYNAMIC=1 masks them all without enumerating selectors at the call site.
Selector caveat: Selectors must not contain quote characters of either kind. " would close the injected JS string and ' would close the surrounding Python r-string. Use bare attribute matchers (e.g. [data-canvas=hero]) or class/id selectors (e.g. .canvas-hero, #hero-canvas). The script aborts if it sees " or '.
Full verification
verification.md— Phase A/B (capture) + D (pixel-perfect gate) + auxiliary checkscomparison-fix.md— Phase C (AE+DSSIM comparison, computed-style diagnosis, Phase E LLM review, Phase H self-healing loop)
Browser cleanup (MANDATORY)
Every skill run MUST end with browser cleanup — success, failure, or interruption.
# Always close your own session(s) by name
agent-browser --session <session-name> close
- Close every
--session <name>you opened during the comparison - Run cleanup before returning control to the user, even on error/early exit
- Unclosed sessions spawn Chrome Helper processes (GPU + Renderer) that persist indefinitely
- Never use
close --allbecause other agent-browser sessions may have active browsers. Only close sessions you own.
Bulk cleanup helper (multi-session sweeps): if a long verification run accumulated many ad-hoc sessions under a common prefix, use scripts/verify/cleanup-sessions.sh <prefix> (dry-run with --dry) to close them all in one pass. Refuses prefixes shorter than 3 chars; never matches across other agent-browser sessions.
Integration
visual-debug owns comparison and diagnosis only. After it identifies a fix target or a PASS/FAIL result, resume the caller's pipeline (ui-reverse-engineering, ui-capture, or standalone task) for implementation, regeneration, and the next gate.
| Skill | Where |
|---|---|
ui-reverse-engineering Step 8+9 |
Full verification procedure |
ui-reverse-engineering Step T4 |
Phase D for transition resting states |
ui-capture Phase 4A |
Phase D before compare.html |
| Standalone | batch-scroll + batch-compare on any two URLs |