thinkfleetai/thinkfleet-engine

trace-to-svg

Trace bitmap images (PNG/JPG/WebP) into clean SVG paths using potrace/mkbitmap. Use to convert logos/silhouettes into vectors for downstream CAD workflows (e.g., create-dxf etch_svg_path) and for turning reference images into manufacturable outlines.

First seen Mar 1, 2026

Installation

$ npx skills add thinkfleetai/thinkfleet-engine --skill trace-to-svg

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
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Repository health

License LICENSE
Default branch main
Open issues 0
Status Active

Skill metadata

Parsed from SKILL.md frontmatter.

More metadata
thinkfleet
{"requires":{"bins":["potrace","mkbitmap"]},"install":{"0":"id: apt","kind":"brew","package":"potrace","bins":["potrace","mkbitmap"],"label":"Install potrace + mkbitmap (brew)","1":"id: brew","formula":"potrace"}}

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 1,368 B
  • docs SUMMARY.md 270 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 3 installs

SKILL.md

trace-to-svg

Convert a bitmap into a vector SVG using mkbitmap + potrace.

Quick start

# 1) Produce a silhouette-friendly SVG
bash scripts/trace_to_svg.sh input.png --out out.svg

# 2) Higher contrast + less noise
bash scripts/trace_to_svg.sh input.png --out out.svg --threshold 0.6 --turdsize 20

# 3) Feed into create-dxf (example)
# - set create-dxf drawing.etch_svg_paths[].d to the SVG path `d` you want, or
# - store the traced SVG and reference it in your pipeline.

Notes

  • This is best for logos, silhouettes, high-contrast shapes.
  • For photos or complex shading, results depend heavily on thresholding.
  • Output is usually one or more <path> elements.