sylphxai/skills

produce-game-2d-sprites

Produce engine-ready 2D character, VFX, HUD, and icon sprites, including animation sheets and loop QC.

First seen Aug 22, 2026

Installation

$ npx skills add sylphxai/skills --skill produce-game-2d-sprites

Summary

  • Produce engine-ready 2D character, VFX, HUD, and icon sprites, including animation sheets and loop QC.
  • Use when the user asks for a sprite sheet, idle/walk/attack cycle, chroma-key frames, video-to-sprite, or a game atlas.
  • Do not use for map tilesets, 3D models, or marketing screenshots.

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

Stars 1
License LICENSE
Default branch main
Open issues 0
Status Active

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 1,210 B
  • docs SUMMARY.md 319 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 1 installs

SKILL.md

Produce Game 2D Sprites

Use the package scripts for layout, chroma/alpha, sheet extraction, and video-to-sheet. Read each script's --help first. A sheet that does not loop, pivot, or name on the engine contract is concept art.

  • [sprite processing](scripts/generate2dsprite.py)
  • [layout guide](scripts/makelayoutguide.py)
  • [video conversion](scripts/video2dsprite.py)

Open [engine-ready defaults](references/engine-ready-defaults.md) and [modes, actions, and bundles](references/modes-actions-bundles.md) for the selected action. Open [character consistency](references/character-consistency.md) for recurring identity. Open [animation loop QC](references/animation-loop-qc.md) for motion. See [script source](references/source.md) for license.

Use produce-game-2d-map-assets for tiles and maps. Use produce-product-assets for store and campaign art.