sylphxai/skills

game-soft-launch

Assess a game soft launch — bounded real-player exposure, reversible spend, and market transfer. Use when the user asks to review a soft launch, regional test, or limited release plan. Do not use to plan or run the launch.

First seen Aug 22, 2026

Installation

$ npx skills add sylphxai/skills --skill game-soft-launch

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

Stars 1
License LICENSE
Default branch main
Open issues 0
Status Active

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 704 B
  • docs SUMMARY.md 248 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 3 installs

SKILL.md

Review Game Soft Launch

Bounded real-player exposure to learn whether the declared game works. Keep the complete product target intact while spend and exposure remain reversible. Transfer to other markets is a hypothesis until observed there. A soft launch that cannot be turned off is a launch.

Open [game soft-launch patterns](references/game-soft-launch-patterns.md) for cohort design, economy controls, and market transfer.