Assess a game soft launch — bounded real-player exposure, reversible spend, and market transfer. Use when the user asks to review a soft launch, regional test, or limited release plan. Do not use to plan or run the launch.
Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.
Claude CodeNot declared
CursorNot declared
CodexNot declared
GitHub CopilotNot declared
WindsurfNot declared
Gemini CLINot declared
ClineNot declared
OpenCodeNot declared
Repository health
Stars1
LicenseLICENSE
Default branchmain
Open issues0
Status
Active
Package contents
Files included with this skill beyond the listing page.
skill mdSKILL.md704 B
docsSUMMARY.md248 B
History
First seen on skills.sh
First recorded snapshot · 3 installs
SKILL.md
Review Game Soft Launch
Bounded real-player exposure to learn whether the declared game works. Keep the complete product target intact while spend and exposure remain reversible. Transfer to other markets is a hypothesis until observed there. A soft launch that cannot be turned off is a launch.
Open [game soft-launch patterns](references/game-soft-launch-patterns.md) for cohort design, economy controls, and market transfer.