smithery/tomkrikorian
arkit-visionos-developer
Router for ARKit features on visionOS 27, including ARKitSession setup, authorization, provider selection, anchor processing, and RealityKit integration.
Use judgment
Installs
0
Stars
—
Security
No audit
Freshness
Unknown
Updated
—
Installation
Project
Global
Entire repo
Entire repo (global)
$
npx skills add smithery/tomkrikorian --skill arkit-visionos-developer
Copy
SKILL.md
ARKit visionOS Developer
Quick Start
If the task names a specific provider family, switch to the matching
provider-focused skill below.
If the task spans provider families, load the provider index plus shared
session and anchor references first.
Add only the usage strings, entitlements, and authorizations required by the
providers you actually use.
Keep anchor state in a model layer, and bridge into RealityKit only when you
have a rendering target.
If the issue is app launch, test flow, simulator behavior, or signing,
switch to build-run-debug or signing-entitlements.
Provider-Focused Skills
Skill
When to Use
$arkit-spatial-tracking-providers
World tracking, plane detection, scene reconstruction, room tracking, or shared coordinate spaces.
$arkit-hand-tracking-provider
Hand anchors, joint transforms, custom hand gestures, or hand visualizations.
$arkit-reference-tracking-providers
Known image tracking, object tracking, barcode detection, or accessory tracking.
$arkit-camera-access-providers
Camera frame streams or region-scoped camera content.
$arkit-rendering-context-providers
Environment lighting, stereo properties, device fit, or foveated field-of-view tuning.
Load Shared References When
Reference
When to Use
[references/provider-index.md](references/provider-index.md)
When you need the provider map and routing guidance.
[references/session-basics.md](references/session-basics.md)
When setting up ARKitSession, authorization, or shared lifecycle rules.
[references/anchor-processing.md](references/anchor-processing.md)
When reconciling anchorUpdates, IDs, and model-layer state.
[references/realitykit-bridge.md](references/realitykit-bridge.md)
When ARKit data needs to become visible RealityKit scene content.
Workflow
Choose the provider family or focused skill.
Load the shared session and lifecycle guidance first.
Add only the provider references that match the task.
Keep anchor reconciliation in a model layer.
Bridge into RealityKit only after the model layer has stable state.
Guardrails
Keep a strong reference to ARKitSession for the full lifetime of the
experience.
Request authorization before running providers that need it.
Do not block the main actor while awaiting provider updates.
Do not assume every provider has the same presentation, privacy, entitlement,
or provisioning requirements.
Route launch, build, simulator, and codesign problems out to the execution
skills instead of expanding this skill with run-loop detail.
Output Expectations
Provide:
the provider-focused skill or provider set chosen
which shared and provider references were used
the session and anchor-processing model
the RealityKit bridge plan if applicable
the next skill to use if the blocker is execution, signing, or scene work