smithery/samhvw8
mobile-development
Cross-platform and native mobile development. Frameworks: React Native, Flutter, Swift/SwiftUI, Kotlin/Jetpack Compose. Capabilities: mobile UI, offline-first architecture, push notifications, deep linking, biometrics, app store deployment. Actions: build, create, implement, optimize, test, deploy mobile apps. Keywords: iOS, Android, React Native, Flutter, Swift, Kotlin, mobile app, offline sync, push notification, deep link, biometric auth, App Store, Play Store, iOS HIG, Material Design, batt…
Design & UI
Testing
React
Mobile
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0
Stars
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Security
No audit
Freshness
Unknown
Updated
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SKILL.md
Mobile Development Skill
Production-ready mobile development with modern frameworks, best practices, and mobile-first thinking patterns.
When to Use
Building mobile applications (iOS, Android, or cross-platform)
Implementing mobile-first design and UX patterns
Optimizing for mobile constraints (battery, memory, network, small screens)
Making native vs cross-platform technology decisions
Implementing offline-first architecture and data sync
Following platform-specific guidelines (iOS HIG, Material Design)
Optimizing mobile app performance and user experience
Implementing mobile security and authentication
Testing mobile applications (unit, integration, E2E)
Deploying to App Store and Google Play
Technology Selection Guide
Cross-Platform Frameworks:
React Native : JavaScript expertise, web code sharing, mature ecosystem (121K stars, 67% familiarity)
Flutter : Performance-critical apps, complex animations, fastest-growing (170K stars, 46% adoption)
Native Development:
iOS (Swift/SwiftUI) : Maximum iOS performance, latest features, Apple ecosystem integration
Android (Kotlin/Jetpack Compose) : Maximum Android performance, Material Design 3, platform optimization
See: references/mobile-frameworks.md for detailed framework comparisons
Mobile Development Mindset
The 10 Commandments of Mobile Development:
Performance is Foundation, Not Feature - 70% abandon apps >3s load time
Every Kilobyte, Every Millisecond Matters - Mobile constraints are real
Offline-First by Default - Network is unreliable, design for it
User Context > Developer Environment - Think real-world usage scenarios
Platform Awareness Without Platform Lock-In - Respect platform conventions
Iterate, Don't Perfect - Ship, measure, improve cycle is survival
Security and Accessibility by Design - Not afterthoughts
Test on Real Devices - Simulators lie about performance
Architecture Scales with Complexity - Don't over-engineer simple apps
Continuous Learning is Survival - Mobile landscape evolves rapidly
See: references/mobile-mindset.md for thinking patterns and decision frameworks
Reference Navigation
Core Technologies:
mobile-frameworks.md - React Native, Flutter, Swift, Kotlin, framework comparison matrices, when to use each
mobile-ios.md - Swift 6, SwiftUI, iOS architecture patterns, HIG, App Store requirements, platform capabilities
mobile-android.md - Kotlin, Jetpack Compose, Material Design 3, Play Store, Android-specific features
Best Practices & Development Mindset:
mobile-best-practices.md - Mobile-first design, performance optimization, offline-first architecture, security, testing, accessibility, deployment, analytics
mobile-debugging.md - Debugging tools, performance profiling, crash analysis, network debugging, platform-specific debugging
mobile-mindset.md - Thinking patterns, decision frameworks, platform-specific thinking, common pitfalls, debugging strategies
Key Best Practices (2024-2025)
Performance Targets:
App launch: <2 seconds (70% abandon if >3s)
Memory usage: <100MB for typical screens
Network requests: Batch and cache aggressively
Battery impact: Respect Doze Mode and background restrictions
Animation: 60 FPS (16.67ms per frame)
Architecture:
MVVM for small-medium apps (clean separation, testable)
MVVM + Clean Architecture for large enterprise apps
Offline-first with hybrid sync (push + pull)
State management: Zustand (React Native), Riverpod 3 (Flutter), StateFlow (Android)
Security (OWASP Mobile Top 10):
OAuth 2.0 + JWT + Biometrics for authentication
Keychain (iOS) / KeyStore (Android) for sensitive data
Certificate pinning for network security
Never hardcode credentials or API keys
Implement proper session management
Testing Strategy:
Unit tests: 70%+ coverage for business logic
Integration tests: Critical user flows
E2E tests: Detox (React Native), Appium (cross-platform), XCUITest (iOS), Espresso (Android)
Real device testing mandatory before release
Deployment:
Fastlane for automation across platforms
Staged rollouts: Internal → Closed → Open → Production
Mandatory: iOS 17 SDK (2024), Android 15 API 35 (Aug 2025)
CI/CD saves 20% development time
Quick Decision Matrix
Need
Choose
JavaScript team, web code sharing
React Native
Performance-critical, complex animations
Flutter
Maximum iOS performance, latest features
Swift/SwiftUI native
Maximum Android performance, Material 3
Kotlin/Compose native
Rapid prototyping
React Native + Expo
Desktop + mobile
Flutter
Enterprise with JavaScript skills
React Native
Startup with limited resources
Flutter or React Native
Gaming or heavy graphics
Native (Swift/Kotlin) or Unity
Framework Quick Comparison (2024-2025)
Criterion
React Native
Flutter
Swift/SwiftUI
Kotlin/Compose
Stars
121K
170K
N/A
N/A
Adoption
35%
46%
iOS only
Android only
Performance
80-90% native
85-95% native
100% native
100% native
Dev Speed
Fast (hot reload)
Very fast (hot reload)
Fast (Xcode Previews)
Fast (Live Edit)
Learning Curve
Easy (JavaScript)
Medium (Dart)
Medium (Swift)
Medium (Kotlin)
UI Paradigm
Component-based
Widget-based
Declarative
Declarative
Community
Huge (npm)
Growing
Apple ecosystem
Android ecosystem
Best For
JS teams, web sharing
Performance, animations
iOS-only apps
Android-only apps
Implementation Checklist
Project Setup:
Choose framework → Initialize project → Configure dev environment → Setup version control → Configure CI/CD → Team standards
Architecture:
Choose pattern (MVVM/Clean) → Setup folders → State management → Navigation → API layer → Error handling → Logging
Core Features:
Authentication → Data persistence → API integration → Offline sync → Push notifications → Deep linking → Analytics
UI/UX:
Design system → Platform guidelines → Accessibility → Responsive layouts → Dark mode → Localization → Animations
Performance:
Image optimization → Lazy loading → Memory profiling → Network optimization → Battery testing → Launch time optimization
Quality:
Unit tests (70%+) → Integration tests → E2E tests → Accessibility testing → Performance testing → Security audit
Security:
Secure storage → Authentication flow → Network security → Input validation → Session management → Encryption
Deployment:
App icons/splash → Screenshots → Store listings → Privacy policy → TestFlight/Internal testing → Staged rollout → Monitoring
Platform-Specific Guidelines
iOS (Human Interface Guidelines):
Native navigation patterns (tab bar, navigation bar)
iOS design patterns (pull to refresh, swipe actions)
San Francisco font, iOS color system
Haptic feedback, 3D Touch/Haptic Touch
Respect safe areas and notch
Android (Material Design 3):
Material navigation (bottom nav, navigation drawer)
Floating action buttons, material components
Roboto font, Material You dynamic colors
Touch feedback (ripple effects)
Respect system bars and gestures
Common Pitfalls to Avoid
Testing only on simulators - Real devices show true performance
Ignoring platform conventions - Users expect platform-specific patterns
No offline handling - Network failures will happen
Poor memory management - Leads to crashes and poor UX
Hardcoded credentials - Security vulnerability
No accessibility - Excludes 15%+ of users
Premature optimization - Optimize based on metrics, not assumptions
Over-engineering - Start simple, scale as needed
Skipping real device testing - Simulators don't show battery/network issues
Not respecting battery - Background processing must be justified
Performance Budgets
Recommended Targets:
App size : <50MB initial download, <200MB total
Launch time : <2 seconds to interactive
Screen load : <1 second for cached data
Network request : <3 seconds for API calls
Memory : <100MB for typical screens, <200MB peak
Battery : <5% drain per hour of active use
Frame rate : 60 FPS (16.67ms per frame)
Resources
Official Documentation:
Tools & Testing:
Community: