smithery/plurigrid

osm-topology

OSM Topology Skill

Installation

$ npx skills add smithery/plurigrid --skill osm-topology

Similar popular skills

Related neighbors and high-traction skills in the same topics — useful to compare before installing.

Also in this package

Other skills from smithery/plurigrid · top by installs.

npx skills add smithery/plurigrid

Browse all from smithery/plurigrid

More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Skill metadata

Parsed from SKILL.md frontmatter.

Version1.0.0

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 8,354 B
  • docs SUMMARY.md 38 B

History

  1. First recorded snapshot · 0 installs

SKILL.md

OSM Topology Skill

OpenStreetMap graph analysis: road networks, routing, and topological structure with GF(3) coloring.

Trigger

  • OpenStreetMap data processing
  • Road network analysis, routing
  • Graph-based geographic queries
  • Street network topology

GF(3) Trit: -1 (Validator)

Validates topological consistency of geographic networks.

OSM Data Model

OSM uses three primitives:

  • Nodes: Points with lat/lon
  • Ways: Ordered lists of nodes (roads, boundaries)
  • Relations: Groups of nodes/ways (routes, multipolygons)

DuckDB OSM Integration

-- Read OSM PBF files (requires osm extension)
-- Install from: https://github.com/duckdb/duckdb_osm

-- Alternative: Use pre-processed Parquet
CREATE TABLE osm_nodes AS 
SELECT * FROM read_parquet('osm_nodes.parquet');

CREATE TABLE osm_ways AS
SELECT * FROM read_parquet('osm_ways.parquet');

-- Schema for colored OSM data
CREATE TABLE osm_network (
    way_id BIGINT,
    name VARCHAR,
    highway_type VARCHAR,
    geometry GEOMETRY,
    node_ids BIGINT[],
    -- Topology
    start_node BIGINT,
    end_node BIGINT,
    length_m DOUBLE,
    -- GF(3) coloring
    seed BIGINT,
    gay_color VARCHAR,
    gf3_trit INTEGER
);

Graph Extraction

import duckdb
import networkx as nx

def extract_road_graph(osm_parquet_path):
    """Extract road network as colored graph."""
    conn = duckdb.connect()
    conn.execute("INSTALL spatial; LOAD spatial;")
    
    # Load ways with road tags
    conn.execute(f"""
        CREATE TABLE roads AS
        SELECT 
            way_id,
            tags->>'name' as name,
            tags->>'highway' as highway,
            nodes,
            ST_Length_Spheroid(ST_MakeLine(
                LIST_TRANSFORM(nodes, n -> ST_Point(n.lon, n.lat))
            )) as length_m
        FROM read_parquet('{osm_parquet_path}')
        WHERE tags->>'highway' IS NOT NULL
    """)
    
    # Build graph
    G = nx.DiGraph()
    
    roads = conn.execute("""
        SELECT way_id, nodes, length_m, highway FROM roads
    """).fetchall()
    
    for way_id, nodes, length, highway in roads:
        for i in range(len(nodes) - 1):
            n1, n2 = nodes[i], nodes[i+1]
            
            # Color edge from way_id
            seed = way_id & 0x7FFFFFFFFFFFFFFF
            hue = seed % 360
            trit = 1 if (hue < 60 or hue >= 300) else (0 if hue < 180 else -1)
            
            G.add_edge(n1['id'], n2['id'], 
                      way_id=way_id,
                      length=length / (len(nodes) - 1),
                      highway=highway,
                      trit=trit)
            
            # Add reverse for bidirectional roads
            if highway not in ('motorway', 'motorway_link'):
                G.add_edge(n2['id'], n1['id'],
                          way_id=way_id,
                          length=length / (len(nodes) - 1),
                          highway=highway,
                          trit=trit)
    
    return G

Topological Validation

def validate_network_topology(G):
    """
    Validate OSM network topology.
    Returns list of issues with GF(3) classification.
    """
    issues = []
    
    # Check connectivity
    if not nx.is_weakly_connected(G):
        components = list(nx.weakly_connected_components(G))
        issues.append({
            'type': 'disconnected',
            'count': len(components),
            'trit': -1,  # Validation failure
            'severity': 'high'
        })
    
    # Check for dead ends
    dead_ends = [n for n in G.nodes() if G.degree(n) == 1]
    if dead_ends:
        issues.append({
            'type': 'dead_ends',
            'count': len(dead_ends),
            'nodes': dead_ends[:10],
            'trit': 0,  # Ergodic (may be intentional)
            'severity': 'low'
        })
    
    # Check for self-loops
    self_loops = list(nx.selfloop_edges(G))
    if self_loops:
        issues.append({
            'type': 'self_loops',
            'count': len(self_loops),
            'trit': -1,  # Validation failure
            'severity': 'medium'
        })
    
    # Check for duplicate edges
    multi_edges = [(u, v) for u, v in G.edges() if G.number_of_edges(u, v) > 1]
    if multi_edges:
        issues.append({
            'type': 'multi_edges',
            'count': len(multi_edges),
            'trit': -1,
            'severity': 'medium'
        })
    
    return issues

def gf3_balance_check(G):
    """Check if edge trits are GF(3) balanced per node."""
    imbalanced = []
    
    for node in G.nodes():
        edges = list(G.edges(node, data=True))
        trit_sum = sum(e[2].get('trit', 0) for e in edges)
        
        if trit_sum % 3 != 0:
            imbalanced.append({
                'node': node,
                'trit_sum': trit_sum,
                'edge_count': len(edges)
            })
    
    return {
        'total_nodes': G.number_of_nodes(),
        'imbalanced_count': len(imbalanced),
        'balance_ratio': 1 - len(imbalanced) / G.number_of_nodes(),
        'sample_imbalanced': imbalanced[:5]
    }

Routing with Color

def colored_route(G, start, end, weight='length'):
    """Find shortest path with GF(3) coloring."""
    try:
        path = nx.shortest_path(G, start, end, weight=weight)
        edges = []
        total_length = 0
        trit_sum = 0
        
        for i in range(len(path) - 1):
            edge_data = G.edges[path[i], path[i+1]]
            edges.append({
                'from': path[i],
                'to': path[i+1],
                'length': edge_data['length'],
                'highway': edge_data['highway'],
                'trit': edge_data['trit']
            })
            total_length += edge_data['length']
            trit_sum += edge_data['trit']
        
        return {
            'path': path,
            'edges': edges,
            'total_length_m': total_length,
            'hop_count': len(path) - 1,
            'gf3_sum': trit_sum,
            'gf3_mod3': trit_sum % 3,
            'balanced': trit_sum % 3 == 0
        }
    
    except nx.NetworkXNoPath:
        return {'error': 'No path found', 'trit': -1}

Overpass API Integration

import requests

def query_osm_overpass(bbox, highway_types=['primary', 'secondary', 'tertiary']):
    """Query OSM via Overpass API."""
    
    highway_filter = '|'.join(highway_types)
    query = f"""
    [out:json][timeout:60];
    (
      way["highway"~"{highway_filter}"]({bbox});
    );
    out body;
    >;
    out skel qt;
    """
    
    response = requests.post(
        'https://overpass-api.de/api/interpreter',
        data={'data': query}
    )
    
    return response.json()

def osm_to_colored_graph(osm_json, seed=42):
    """Convert Overpass response to colored graph."""
    import hashlib
    
    G = nx.DiGraph()
    nodes = {e['id']: e for e in osm_json['elements'] if e['type'] == 'node'}
    
    for element in osm_json['elements']:
        if element['type'] == 'way':
            way_id = element['id']
            node_refs = element.get('nodes', [])
            
            # Color from way ID
            seed_val = int(hashlib.sha256(str(way_id).encode()).hexdigest()[:16], 16)
            hue = seed_val % 360
            trit = 1 if (hue < 60 or hue >= 300) else (0 if hue < 180 else -1)
            
            for i in range(len(node_refs) - 1):
                n1, n2 = node_refs[i], node_refs[i+1]
                if n1 in nodes and n2 in nodes:
                    G.add_edge(n1, n2,
                              way_id=way_id,
                              tags=element.get('tags', {}),
                              trit=trit)
    
    # Add node coordinates
    for node_id, node_data in nodes.items():
        if node_id in G:
            G.nodes[node_id]['lat'] = node_data['lat']
            G.nodes[node_id]['lon'] = node_data['lon']
    
    return G

Triads

osm-topology (-1) ⊗ duckdb-spatial (0) ⊗ map-projection (+1) = 0 ✓
osm-topology (-1) ⊗ geodesic-manifold (0) ⊗ geohash-coloring (+1) = 0 ✓
osm-topology (-1) ⊗ acsets (0) ⊗ gay-mcp (+1) = 0 ✓

References

  • OpenStreetMap Wiki
  • OSMnx library (Geoff Boeing)
  • NetworkX documentation