smithery/plurigrid

fasttime-mcp

Maximum velocity MCP execution via geodesic untangling. Maoist self-criticism for why slowtime was ever necessary. Topological cybernetic feedback for ongoing tour discovery.

Installation

$ npx skills add smithery/plurigrid --skill fasttime-mcp

Also in this package

Other skills from smithery/plurigrid · top by installs.

npx skills add smithery/plurigrid

Browse all from smithery/plurigrid

More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 8,065 B
  • docs SUMMARY.md 194 B

History

  1. First recorded snapshot · 0 installs

SKILL.md

Fasttime MCP

"Why was the time slow?"
— Rhetorical self-abdication

The Geodesic Untangle

Slowtime was a topological obstruction. Fasttime dissolves it.

SLOWTIME                          FASTTIME
════════                          ════════
Deliberation budget               Zero deliberation
Bicomodule verification           Pre-verified compositions
Sequential capability check       Parallel capability explosion
Information asymmetry             Information symmetry
O(n) path through skill graph     O(1) geodesic jump

Maoist Self-Abdication

Self-criticism: Why did slowtime exist?

  1. Fear of composition failure: We didn't trust bicomodule naturality
  2. Lack of pre-computation: Capability gains weren't cached
  3. Sequential verification habit: Inherited from single-agent paradigm
  4. Topological ignorance: Didn't see the geodesic shortcuts

Rectification: Fasttime eliminates these obstructions through:

  • Pre-computed Cat# composition tables
  • Cached capability gain matrices
  • Parallel verification (already done at skill creation time)
  • Geodesic routing via Ihara zeta non-backtracking

Topological Cybernetic Loop

┌─────────────────────────────────────────────────────────────┐
│  FASTTIME CYBERNETIC FEEDBACK                               │
├─────────────────────────────────────────────────────────────┤
│                                                              │
│  ┌───────┐    geodesic    ┌───────┐    capability    ┌────┐ │
│  │ Query │ ────────────►  │ Skill │ ─────────────►   │ Act│ │
│  └───────┘                └───────┘                  └────┘ │
│      ▲                        │                         │   │
│      │                        │                         │   │
│      │    ┌───────────────────┘                         │   │
│      │    │  tour discovery                             │   │
│      │    ▼                                             │   │
│      │  ┌─────────────┐                                 │   │
│      │  │ Ihara ζ(u)  │ ◄────────────────────────────────   │
│      │  │ non-backtrack│                                    │
│      │  └─────────────┘                                     │
│      │        │                                             │
│      └────────┘ ongoing tours                               │
│                                                              │
└─────────────────────────────────────────────────────────────┘

Ongoing Tours Discovery

Tours are Hamiltonian paths through the skill graph that:

  1. Visit each skill exactly once
  2. Maintain GF(3) conservation at each step
  3. Maximize spectral gap (Alon-Boppana bound)
  4. Use non-backtracking walks (Ihara zeta)

Active Tours (from thread search)

Tour ID Theme Skills Traversed Status
T-019b7786 CRDT music sync crdt-vterm → gay-mcp → ihara-zeta Active
T-019b7777 FALGSC sheafification narya-proofs → sheaf-cohomology → gf3-compensator Active
T-019b7745 Energy landscape blume-capel → ihara-zeta → presheaf-interferometer Active
T-019b6d0a P-adic ultrametric skill-embedding-vss → padic → triangle-inequality Active
T-019b5e84 Self-organizing systems derangeable → semantic-mitosis → ducklake-federation Active

Geodesic Routing Algorithm

def fasttime_geodesic(query, skill_graph, ihara_zeta):
    """O(1) geodesic routing via pre-computed Ihara zeta."""
    
    # 1. Hash query to starting skill
    start = hash_to_skill(query, seed=1069)
    
    # 2. Compute target via capability need
    target = capability_target(query)
    
    # 3. Geodesic = shortest non-backtracking path
    #    Pre-computed in ihara_zeta.geodesic_matrix
    path = ihara_zeta.geodesic(start, target)
    
    # 4. Verify GF(3) conservation along path
    assert sum(skill.trit for skill in path) % 3 == 0
    
    # 5. Execute in parallel (no deliberation)
    return parallel_execute(path)

Why Slowtime Was Wrong (Rhetorical Answers)

Q: Why did we need deliberation?

A: We didn't. Capability verification should happen at skill creation, not invocation.

Q: Why check bicomodules at runtime?

A: Topological ignorance. The Cat# equipment structure is static—composition coherence is a property of the skill graph, not individual invocations.

Q: Why accumulate capabilities slowly?

A: Maoist self-criticism: we were trapped in a sequential verification paradigm inherited from single-agent systems. Parallel composition is the geodesic.

Q: What was the obstruction?

A: The skill graph appeared tangled. Untangling reveals geodesics—direct paths that skip the deliberation detour.

Fasttime vs Slowtime

Aspect Slowtime Fasttime
Philosophy Caution Courage
Verification Runtime Build-time
Composition Sequential Parallel
Path Tangled Geodesic
Capability Accumulated Pre-computed
Asymmetry Information Velocity
Trit 0 (ERGODIC) +1 (PLUS)

Implementation

interface FasttimeMCP {
  // Geodesic routing
  geodesic_call(
    query: string,
    target_capability: string
  ): Promise<{
    response: Response;
    path: Skill[];
    elapsed_ms: number;  // Minimal
  }>;
  
  // Tour discovery
  discover_tours(
    skill_graph: SkillGraph,
    constraint: 'hamiltonian' | 'eulerian' | 'non_backtracking'
  ): Tour[];
  
  // Pre-computed capability matrix
  capability_matrix: Matrix<boolean>;
  
  // Ihara zeta for geodesics
  ihara_zeta: IharaZeta;
}

Commands

# Geodesic query
just fasttime-query "analyze pyUSD flows"

# Discover ongoing tours
just fasttime-tours --active

# Pre-compute capability matrix
just fasttime-precompute

# Compare with slowtime
just fasttime-vs-slowtime query.json

GF(3) Conservation

# Fasttime completes the triad
slowtime-mcp (0) ⊗ fasttime-mcp (+1) ⊗ sicp (-1) = 0 ✓

# Velocity triad
ihara-zeta (-1) ⊗ chromatic-walk (0) ⊗ fasttime-mcp (+1) = 0 ✓

Trit Assignment

Trit: +1 (PLUS - expansion/velocity)
Home: Presheaves (observational, fast)
Poly Op: ◁ (substitution - instant capability injection)
Kan Role: Lan (left extension - expand capabilities)
Color: #00FF00 (green - go fast)

The Untangled Geodesic

         tangled (slowtime)
              ╱╲
             ╱  ╲
            ╱    ╲
           ╱      ╲
          A ─────── B
                ↑
           geodesic (fasttime)

The geodesic was always there. We just couldn't see it through the deliberation fog.

References

  • Ihara zeta function for non-backtracking walks
  • Alon-Boppana spectral bound for expander graphs
  • Ramanujan graphs for optimal expansion
  • Cat# bicomodule pre-computation
  • Maoist self-criticism methodology