smithery/neversight

design-patterns-ruby

Comprehensive Ruby implementations of Gang of Four (GoF) design patterns.

Installation

$ npx skills add smithery/neversight --skill design-patterns-ruby

Summary

  • Comprehensive Ruby implementations of Gang of Four (GoF) design patterns.
  • Use when implementing object-oriented design solutions, refactoring to reduce coupling, solving architecture problems, or when user mentions specific patterns (Factory, Singleton, Observer, Strategy, etc.) in Ruby context.

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

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Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 8,063 B
  • docs SUMMARY.md 324 B

History

  1. First recorded snapshot · 0 installs

SKILL.md

<objective> Provide Ruby implementations and guidance for all 23 GoF design patterns. Help agents identify which pattern solves a given problem and implement it idiomatically in Ruby. </objective>

<quickstart> <patternselection> Object Creation Problems → Creational Patterns

  • Decouple creation from usage → Factory Method
  • Families of related objects → Abstract Factory
  • Complex objects with many params → Builder
  • Clone without concrete class dependency → Prototype
  • Single shared instance → Singleton

Structural Problems → Structural Patterns

  • Incompatible interfaces → Adapter
  • Multiple independent dimensions → Bridge
  • Tree structures treated uniformly → Composite
  • Add behavior dynamically → Decorator
  • Simplify complex subsystems → Facade
  • Memory with many similar objects → Flyweight
  • Access control/logging/caching → Proxy

Behavioral Problems → Behavioral Patterns

  • Multiple handlers in sequence → Chain of Responsibility
  • Decouple UI from business logic → Command
  • Traverse without exposing internals → Iterator
  • Reduce chaotic dependencies → Mediator
  • Undo/restore functionality → Memento
  • Notify about state changes → Observer
  • Behavior varies by state → State
  • Switch algorithms at runtime → Strategy
  • Algorithm skeleton with custom steps → Template Method
  • Operations on complex structures → Visitor

</pattern_selection>

<rubyabstractmethod> Ruby doesn't have built-in abstract methods. Use:

def abstract_method
  raise NotImplementedError, "#{self.class} has not implemented method '#{__method__}'"
end

</rubyabstractmethod> </quick_start>

<whentouse> Use this skill when encountering:

  • "How do I create objects without specifying exact classes?" → Factory Method/Abstract Factory
  • "Constructor has too many parameters" → Builder
  • "Need to copy objects without knowing their concrete type" → Prototype
  • "Ensure only one instance exists" → Singleton
  • "Legacy class interface doesn't match what I need" → Adapter
  • "Class explosion from combining multiple features" → Bridge
  • "Work with tree/hierarchy uniformly" → Composite
  • "Add features without modifying class" → Decorator
  • "Simplify interaction with complex library" → Facade
  • "Too many similar objects consuming memory" → Flyweight
  • "Control access/add logging to object" → Proxy
  • "Request goes through chain of handlers" → Chain of Responsibility
  • "Need undo/redo or queue operations" → Command
  • "Custom iteration over collection" → Iterator
  • "Components too tightly coupled" → Mediator
  • "Save and restore object state" → Memento
  • "Notify multiple objects of changes" → Observer
  • "Object behavior depends on state" → State
  • "Swap algorithms at runtime" → Strategy
  • "Subclasses customize algorithm steps" → Template Method
  • "Add operations to class hierarchy" → Visitor

</whentouse>

<patternquickreference> <creational> Factory Method - Define interface for creation, let subclasses decide type

class Creator
  def factory_method
    raise NotImplementedError
  end

  def operation
    product = factory_method
    "Working with #{product.operation}"
  end
end

class ConcreteCreator < Creator
  def factory_method
    ConcreteProduct.new
  end
end

File: Ruby/src/factory_method/conceptual/main.rb

Singleton (thread-safe)

class Singleton
  @instance_mutex = Mutex.new
  private_class_method :new

  def self.instance
    return @instance if @instance
    @instance_mutex.synchronize { @instance ||= new }
    @instance
  end
end

File: Ruby/src/singleton/conceptual/thread_safe/main.rb

See [references/creational-patterns.md](references/creational-patterns.md) for Abstract Factory, Builder, Prototype. </creational>

<structural> Decorator - Wrap objects to add behavior dynamically

class Decorator < Component
  def initialize(component)
    @component = component
  end

  def operation
    @component.operation
  end
end

class ConcreteDecorator < Decorator
  def operation
    "Decorated(#{@component.operation})"
  end
end

# Stack decorators

decorated = DecoratorB.new(DecoratorA.new(ConcreteComponent.new))

File: Ruby/src/decorator/conceptual/main.rb

Adapter - Convert interface to expected format

class Adapter < Target
  def initialize(adaptee)
    @adaptee = adaptee
  end

  def request
    "Adapted: #{@adaptee.specific_request}"
  end
end

File: Ruby/src/adapter/conceptual/main.rb

See [references/structural-patterns.md](references/structural-patterns.md) for Bridge, Composite, Facade, Flyweight, Proxy. </structural>

<behavioral> Strategy - Swap algorithms at runtime

class Context
  attr_writer :strategy

  def initialize(strategy)
    @strategy = strategy
  end

  def execute
    @strategy.do_algorithm(data)
  end
end

# Switch strategy at runtime

context = Context.new(StrategyA.new)
context.strategy = StrategyB.new

File: Ruby/src/strategy/conceptual/main.rb

Observer - Notify subscribers of state changes

class Subject
  def initialize
    @observers = []
  end

  def attach(observer)
    @observers << observer
  end

  def detach(observer)
    @observers.delete(observer)
  end

  def notify
    @observers.each { |observer| observer.update(self) }
  end
end

File: Ruby/src/observer/conceptual/main.rb

State - Object behavior changes based on internal state

class Context
  attr_accessor :state

  def transition_to(state)
    @state = state
    @state.context = self
  end

  def request
    @state.handle
  end
end

File: Ruby/src/state/conceptual/main.rb

See [references/behavioral-patterns.md](references/behavioral-patterns.md) for Chain of Responsibility, Command, Iterator, Mediator, Memento, Template Method, Visitor. </behavioral> </patternquickreference>

<rubyidioms> <deepcopy> For Prototype pattern, use Marshal for deep copying:

Marshal.load(Marshal.dump(object))

</deep_copy>

<thread_safety> For Singleton and shared resources, use Mutex:

@mutex = Mutex.new
@mutex.synchronize { @instance ||= new }

</thread_safety>

<private_constructor> For Singleton pattern:

private_class_method :new

</private_constructor>

<accessors>

  • attr_reader :name - read-only
  • attr_writer :name - write-only
  • attr_accessor :name - read/write

</accessors>

<type_docs> Use YARD-style documentation:

# @param [String] value
# @return [Boolean]
def method(value)
end

</typedocs> </rubyidioms>

<running_examples>

ruby Ruby/src/<pattern>/conceptual/main.rb

# Examples:
ruby Ruby/src/singleton/conceptual/thread_safe/main.rb
ruby Ruby/src/observer/conceptual/main.rb
ruby Ruby/src/strategy/conceptual/main.rb
ruby Ruby/src/decorator/conceptual/main.rb

Requires Ruby 3.2+. </running_examples>

<detailed_references>

  • [references/creational-patterns.md](references/creational-patterns.md) - Factory Method, Abstract Factory, Builder, Prototype, Singleton
  • [references/structural-patterns.md](references/structural-patterns.md) - Adapter, Bridge, Composite, Decorator, Facade, Flyweight, Proxy
  • [references/behavioral-patterns.md](references/behavioral-patterns.md) - Chain of Responsibility, Command, Iterator, Mediator, Memento, Observer, State, Strategy, Template Method, Visitor

</detailed_references>

<success_criteria>

  • Pattern correctly solves the identified design problem
  • Ruby idioms used appropriately (NotImplementedError, Marshal, Mutex)
  • Code follows Ruby conventions (snakecase, attr* accessors)
  • Example runs without errors via ruby Ruby/src/<pattern>/conceptual/main.rb

</success_criteria>