smithery/monedales

study-plan-generator

Generate structured study plans for 42 projects with clear phases, tasks, and learning goals. Use when planning project work, breaking down complex assignments, or organizing learning.

Installation

$ npx skills add smithery/monedales --skill study-plan-generator

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Package contents

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  • skill md SKILL.md 8,653 B
  • docs SUMMARY.md 212 B

History

  1. First recorded snapshot · 0 installs

SKILL.md

Study Plan Generator

Create comprehensive, actionable study plans for 42 School projects.

Purpose

Help students break down complex projects into manageable phases with:

  • Clear learning objectives
  • Progressive task breakdown
  • Time estimates
  • Checkpoints and milestones
  • Resource references

Study Plan Structure

1. Project Overview

# [Project Name] - Study Plan

**Estimated Time:** [X days/weeks]  
**Difficulty:** [Beginner/Intermediate/Advanced]  
**Key Concepts:** [List main concepts]

## Project Goals
- [Goal 1]
- [Goal 2]
- [Goal 3]

2. Prerequisites Check

## Prerequisites ✅

Before starting, you should know:
- [ ] Concept 1 (e.g., C basics)
- [ ] Concept 2 (e.g., Makefiles)
- [ ] Concept 3 (e.g., Memory management)

**Missing knowledge?** Study these first:
- [Resource for concept 1]
- [Resource for concept 2]

3. Phase Breakdown

Standard phases for most 42 projects:

Phase 0: Understanding (10-20% of time)

  • Read subject thoroughly
  • Research core concepts
  • Understand requirements
  • Check forbidden/allowed functions

Phase 1: Research & Planning (15-25% of time)

  • Study theoretical concepts
  • Analyze similar implementations
  • Design data structures
  • Plan architecture

Phase 2: Core Implementation (40-50% of time)

  • Set up project structure
  • Implement basic features
  • Handle mandatory part
  • Test continuously

Phase 3: Edge Cases & Bonus (15-20% of time)

  • Test edge cases
  • Fix bugs
  • Implement bonus features
  • Optimize if needed

Phase 4: Polish & Documentation (5-10% of time)

  • Clean code
  • Check norminette
  • Write documentation
  • Final testing

4. Day-by-Day Plan Template

## Day 1: [Phase Name]

### Morning Session (2-3 hours)
**Goal:** [Specific achievable goal]

**Tasks:**
- [ ] Task 1 (30 min)
- [ ] Task 2 (45 min)
- [ ] Task 3 (30 min)

**Deliverable:** [What you should have by end]

### Afternoon Session (2-3 hours)
**Goal:** [Specific achievable goal]

**Tasks:**
- [ ] Task 1
- [ ] Task 2

**Checkpoint:** [How to verify progress]

### Learning Resources:
- [Link 1]
- [Link 2]

5. Checkpoints & Milestones

## Checkpoints 🎯

### Checkpoint 1: [Name] (Day X)
**Verify:**
- [ ] Feature X works
- [ ] No compilation errors
- [ ] Basic test passes

**Tests:**

./program testcase1 ./program testcase2


**If stuck:** [Troubleshooting tip or resource]

6. Study Techniques Section

## Study Techniques 📚

### Active Learning
- Don't just read - code along
- Explain concepts out loud
- Draw diagrams
- Test immediately after learning

### For Focus Issues (TDAH/ADHD)
- Use Pomodoro: 25 min work + 5 min break
- Set clear micro-goals per session
- Physical movement between sessions
- Visual timers
- Reward system after checkpoints

### Practice Strategies
- Code without looking at references
- Implement twice (throw away first attempt)
- Peer review/pair programming
- Explain to rubber duck

Project-Specific Templates

For Algorithm Projects (push_swap, philosophers, etc.)

## Phase Breakdown

### Week 1: Theory & Algorithm
**Days 1-2:** Understand the problem
- [ ] Read subject 3x
- [ ] Understand constraints
- [ ] Research algorithm types

**Days 3-4:** Design solution
- [ ] Pseudocode algorithm
- [ ] Test on paper examples
- [ ] Calculate complexity

**Day 5:** Start implementation
- [ ] Basic structure
- [ ] Input parsing
- [ ] Basic algorithm skeleton

### Week 2: Implementation
[Continue with detailed tasks...]

For System Programming (minitalk, pipex, minishell)

## Phase Breakdown

### Week 1: System Concepts
**Days 1-2:** Study system calls
- [ ] Read man pages for required functions
- [ ] Test each syscall individually
- [ ] Understand error handling

**Days 3-5:** Design architecture
- [ ] Process flow diagram
- [ ] Error handling strategy
- [ ] Test plan

For Graphics Projects (so_long, cub3d, fdf)

## Phase Breakdown

### Week 1: Library & Basics
**Days 1-2:** Learn graphics library
- [ ] MLX/miniLibX documentation
- [ ] Basic window creation
- [ ] Event handling

**Days 3-5:** Parse input
- [ ] File format understanding
- [ ] Parsing implementation
- [ ] Validation

Time Management Guidelines

Project Size Estimation

  • Small projects (2-3 weeks): libft, getnextline, ft_printf
  • Medium projects (3-4 weeks): push_swap, philosophers, minitalk
  • Large projects (4-6 weeks): minishell, cub3d, webserv

Daily Time Blocks

  • Deep Work: 4-6 hours of focused coding
  • Research: 1-2 hours reading/learning
  • Testing: 1 hour debugging/testing
  • Review: 30 min code review/refactor

Buffer Time

Always add 20-30% buffer for:

  • Unexpected bugs
  • Concept re-learning
  • Evaluation prep
  • Documentation

Task Breakdown Formula

For each major feature:

  1. Understand (10%)

- Read about it - Find examples - Understand why needed

  1. Plan (15%)

- Pseudocode - Data structures - Edge cases

  1. Implement (50%)

- Basic version - Handle errors - Test basic cases

  1. Test & Debug (20%)

- Edge cases - Memory leaks - Stress tests

  1. Refactor (5%)

- Clean code - Norminette - Comments

Progress Tracking

## Progress Tracker

### Week 1
- [x] Day 1: Understanding phase ✅
- [x] Day 2: Core concepts ✅
- [ ] Day 3: Data structures
- [ ] Day 4: Basic implementation
- [ ] Day 5: Testing

### Completed Checkpoints
- [x] ✅ Checkpoint 1: Project compiles
- [x] ✅ Checkpoint 2: Basic functionality works
- [ ] Checkpoint 3: Handles edge cases
- [ ] Checkpoint 4: Norminette pass

### Blockers
- Issue: [Description]
- Solution attempted: [What you tried]
- Status: [Resolved/Pending]

Learning Resources Template

## Resources by Topic

### [Topic 1: e.g., Threading]
**Essential:**
- [Resource 1 with description]
- [Resource 2 with description]

**Advanced:**
- [Resource 3]

**Practice:**
- [Exercise or example]

### [Topic 2]
[Same structure...]

Study Session Template

For daily sessions:

## Session [Date] - [Time]

**Duration:** 25 minutes  
**Goal:** [One specific goal]

### Before Starting
- [ ] Timer set
- [ ] Distractions removed
- [ ] Goal is clear

### Tasks
1. [ ] [Specific task - 10 min]
2. [ ] [Specific task - 10 min]
3. [ ] [Review/test - 5 min]

### After Session
**Completed:** [What worked]  
**Learned:** [New knowledge]  
**Next:** [What's next session]  
**Blockers:** [Any issues]

Anti-Patterns to Avoid

❌ Don't:

  • Start coding before understanding
  • Skip planning phase
  • Work on everything at once
  • Ignore testing until the end
  • Copy-paste without understanding
  • Work 10 hours straight

✅ Do:

  • Break into small, testable pieces
  • Test after each feature
  • Take regular breaks
  • Ask for help when stuck 2+ hours
  • Review code before moving forward
  • Maintain consistent daily progress

Example: Mini Study Plan

# philosophers - 5 Day Intensive Plan

## Day 1: Theory (4 hours)
- [ ] Morning: Read subject + understand problem (2h)
- [ ] Afternoon: Study threads & mutexes basics (2h)
- **Checkpoint:** Can explain problem to someone

## Day 2: Setup (6 hours)
- [ ] Morning: Project structure + parsing (3h)
- [ ] Afternoon: Data structures + init (3h)
- **Checkpoint:** Program compiles and validates input

## Day 3: Core Logic (8 hours)
- [ ] Morning: Thread creation + routine (4h)
- [ ] Afternoon: Eat/sleep/think actions (4h)
- **Checkpoint:** One philosopher works

## Day 4: Synchronization (8 hours)
- [ ] Morning: Multiple philos + fork handling (4h)
- [ ] Afternoon: Death detection + monitor (4h)
- **Checkpoint:** 5 philos run without dying

## Day 5: Polish (6 hours)
- [ ] Morning: Edge cases + testing (3h)
- [ ] Afternoon: Norminette + cleanup (3h)
- **Checkpoint:** Ready for evaluation

Adaptation Tips

For ADHD/Focus Issues:

  • Reduce session length to 15-20 min
  • More frequent rewards
  • Physical activity between sessions
  • Visual progress trackers
  • Accountability partner

For Fast Learners:

  • Combine phases
  • Add bonus challenges
  • Explore optimization
  • Help peers (teaching reinforces)

For Struggling Students:

  • Extend timeframes
  • More checkpoints
  • Pair programming
  • Seek help earlier
  • Focus on understanding over speed