Diplomacy system work for civ-game (foreign economy/development/military simulation, treaties, alliances/organizations, relations like colony or subject, diplomatic actions, and diplomacy UI or events).
Diplomacy system work for civ-game (foreign economy/development/military simulation, treaties, alliances/organizations, relations like colony or subject, diplomatic actions, and diplomacy UI or events).
Use when implementing or modifying diplomacy logic, diplomatic AI, treaties or agreements, nation relations/organization systems, foreign market calculations, or DiplomacyTab UX in this repo.
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Related neighbors and high-traction skills in the same topics — useful to compare before installing.
Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.
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Package contents
Files included with this skill beyond the listing page.
skill mdSKILL.md2,502 B
docsSUMMARY.md417 B
History
First recorded snapshot · 0 installs
SKILL.md
Diplomacy Skill
Overview
Implement and extend the game's diplomacy system: nation relations, treaties, alliances or organizations, foreign economy development and military simulation, plus diplomacy UI and events.
Workflow
Clarify the feature scope: treaties, relations, organizations, foreign market simulation, or AI behavior.
Review existing diplomacy logic and configs; load references/diplomacy-files.md.
Define or adjust the data model for relations, treaties, organizations, and foreign markets.
Implement logic in src/logic/diplomacy and related economy or military modules.
Update configs, events, and UI to surface new actions and effects.
Ensure exports are wired through src/logic/index.js or src/components/index.js when needed.