smithery.ai

visual-verifier

Visual verification agent for ROM hacks. Compares emulator screenshots against "Golden Masters" to detect regressions, glitches, or UI errors.

First seen Mar 27, 2026

Installation

$ npx skills add https://smithery.ai

Similar popular skills

Related neighbors and high-traction skills in the same topics — useful to compare before installing.

Also in this package

Other skills from smithery.ai · top by installs.

npx skills add https://smithery.ai

Browse all from smithery.ai

More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 1,944 B
  • docs SUMMARY.md 165 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 1 installs

SKILL.md

Visual Verifier

Scope

  • Capture and manage "Golden Master" screenshots of game scenes.
  • Perform visual regression testing via image diffing.
  • Detect visual glitches (garbage tiles, palette errors).
  • Verify UI state (text boxes, menu rendering).

Core Capabilities

1. Screenshot Capture

Save the current emulator frame as a reference.

  • capture titlescreen: Saves assets/visualmasters/title_screen.png.

2. Regression Testing

Compare the current frame against a saved master.

  • verify title_screen: Reports similarity percentage (e.g., 99.5%).
  • Thresholds: Customizable (default 95%).

3. Glitch Detection (Experimental)

Analyze the frame for common SNES glitches.

  • Detection of "Garbage Tiles" (high-frequency noise).
  • Detection of "Black Screens" or "CPU Jam" visual signatures.

Workflow

  1. Initialize: capture room_0x1B (When you know the room is correct).
  2. Modify Code: Apply an ASM patch or change room data.
  3. Verify: verify room_0x1B.
  4. Result: "Similarity 85% - Red Area Detected (Check Door palette)."

Dependencies

  • Mesen2: Running with socket server.
  • Tool: ~/src/hobby/yaze/scripts/ai/visual_verifier.py.
  • Libs: opencv-python, Pillow.

Example Prompts

  • "Capture a master screenshot of the current room."
  • "Verify if the title screen still looks correct."
  • "Does the current scene match the 'dungeon_entrance' reference?"
  • "Check for any visual glitches on the screen."

Troubleshooting

  • Connection Error: Ensure Mesen2 is running.
  • Low Similarity: Check if animations (flicker, water) are causing noise. Capture master during a stable frame.
  • Resize Mismatch: Ensure emulator window hasn't been scaled or filtered unexpectedly.