SKILL.md
Svelte 5 Runes
Quick Start
Which rune? Props: $props() | Bindable: $bindable() | Computed: $derived() | Side effect: $effect() | State: $state()
Key rules: Runes are top-level only. $derived can be overridden (use const for read-only). Don't mix Svelte 4/5 syntax. Objects/arrays are deeply reactive by default.
Example
<script>
let count = $state(0); // Mutable state
const doubled = $derived(count * 2); // Computed (const = read-only)
$effect(() => {
console.log(`Count is ${count}`); // Side effect
});
</script>
<button onclick={() => count++}>
{count} (doubled: {doubled})
</button>
Reference Files
Before suggesting code, check these:
- [references/reactivity-patterns.md](references/reactivity-patterns.md) -
When to use each rune
- [references/migration-gotchas.md](references/migration-gotchas.md) -
Svelte 4 → 5 translation
- [references/component-api.md](references/component-api.md) -
$props, $bindable patterns
- [references/snippets-vs-slots.md](references/snippets-vs-slots.md) -
New snippet syntax
- [references/common-mistakes.md](references/common-mistakes.md) -
Anti-patterns with fixes
Notes
- Event handlers: Use
onclicknoton:clickin Svelte 5 - Children: Use
{@render children()}in layouts - Check Svelte version before suggesting syntax
- Svelte 5.25+ breaking change:
$derivedcan now be reassigned
(use const for read-only)
- Last verified: 2025-01-11
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