smithery.ai

rpg-dm-content-pack-authoring

Author and update RPG content packs (cartridges lore/NPC/quests/locations) while keeping kernel protocols stable and avoiding plot-driven drift.

First seen Mar 18, 2026

Installation

$ npx skills add https://smithery.ai

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

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Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 2,019 B
  • docs SUMMARY.md 181 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 2 installs

SKILL.md

RPG Content Pack Authoring (Kernel/Content Separation)

Use this skill when the user asks to add/modify world content (NPCs, quests, locations, lore, random tables, session logs) and you must keep the kernel stable.

Classification (stable)

  • Kernel (stable API): input protocol, turn pipeline, HUD schema, save protocol, RAG rules, conflict policy.
  • Content packs (mutable data): NPCs, quests, locations, world state, random tables, session history, fiction.

Authoring rules

  • Put facts in content (cartridges/<id>/lore/, cartridges/<id>/characters/, cartridges/<id>/locations/, cartridges/<id>/quests/), not in kernel prompts.
  • Keep files small and indexed: add tags/anchors so RAG can fetch tiny snippets.
  • Maintain alias → stable ID through roster/index files (so players can type natural language).
  • Update dynamic state only via append/patch (ARCHIVE_DELTA style).

Minimal workflows

  • New NPC: add to cartridges/<id>/characters/NPCs/npcroster.md + create cartridges/<id>/characters/NPCs/npc*.md.
  • New location: add to cartridges/<id>/locations/LOCATIONINDEX.md + create cartridges/<id>/locations/loc*.md (if using per-location files).
  • New quest: add to cartridges/<id>/quests/QUEST_LOG.md; keep status + hooks short.
  • New lore: add under cartridges/<id>/lore/CANON/ (static) or cartridges/<id>/lore/MIST/ (discoverable); update cartridges/<id>/lore/INDEX.md.
  • Session logging: append decisions to latest campaigns/<id>/sessions/session*.md and keep campaigns/<id>/sessions/SESSIONINDEX.md updated.
  • New cartridge: copy GameCartridge/BlankCartidgetemplate/gamecn/cartridges/template/ → cartridges/<newid>/ and edit CARTRIDGE.md/aliases/invariants before spinning up a matching campaign.