smithery.ai

project-brain-codex-instructions

generate comprehensive project context and instructions. Trigger when onboarding a new agent, creating a README, or summarizing the project architecture.

First seen Mar 31, 2026

Installation

$ npx skills add https://smithery.ai

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Declared
GitHub Copilot Declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Skill metadata

Parsed from SKILL.md frontmatter.

Declared agents codex github-copilot

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 1,819 B
  • docs SUMMARY.md 292 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 1 installs

SKILL.md

Project Brain Codex

Synthesize the project's architecture, constraints, and workflows into a single instruction set.

Workflow

  1. Ingest Sources

Read key documentation files: - AGENTS.md (Primary rules). - package.json (Dependencies). - .github/copilot-instructions.md (Coding style).

  1. Synthesize Constraints

Extract non-negotiables: - Stack: React 19.2.8, Vite 8.2.2, Tailwind 4.3.3. - State: Immutable, Reducer-driven. - Style: Brutalist, CSS Variables.

  1. Map Architecture

Describe the folder structure and domain ownership. - src/scenes/ -> Game Loops. - src/data/ -> Static Content. - src/utils/ -> Logic Engines.

  1. Format Output

Create a Markdown document with clear sections: - Project Overview - Tech Stack - Core Rules - Architecture Map

Example

Input: "Create a summary for a new developer."

Output:

# NEUROTOXIC Project Codex

## Project Overview

Neurotoxic is a brutalist rhythm game...

## Tech Stack

- React 19.2.8 + Vite 8.2.2
- Tailwind 4 (Brutalist Design)
- Pixi.js 8 + Tone.js 15

## Core Rules

1. **State**: Never mutate `gameState` directly. Use reducers.
2. **Audio**: Init AudioContext only after user gesture.
3. **Assets**: Use `import.meta.glob` for dynamic assets.

## Architecture Map

- `src/scenes/`: Main game states (Overworld, Gig).
- `src/utils/audio/audioEngine.ts`: Central audio controller.

Skill sync: compatible with React 19.2.8 / Vite 8.2.2 / Tailwind 4.3.3 baseline as of 2026-05-20.