smithery.ai

mech

Use mech to browse HyperMap resources, navigate controls, fill forms, and achieve goals. Invoke when the user wants to interact with HyperMap URLs or asks to use mech.

First seen Mar 19, 2026

Installation

$ npx skills add https://smithery.ai

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Related neighbors and high-traction skills in the same topics — useful to compare before installing.

Also in this package

Other skills from smithery.ai · top by installs.

npx skills add https://smithery.ai

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 1,299 B
  • docs SUMMARY.md 179 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 1 installs

SKILL.md

Mech CLI Skill

Run mech --help for syntax reference and man mech for full command reference.

Agent Workflow

  1. Start daemon (once at the beginning): mech start
  2. Open and explore — mech open <URL> -n <name>, then mech show <TAB> to understand the structure
  3. Navigate step by step — mech use <TAB:PATH> on a control, then mech show <TAB> again to see the result
  4. Interact with forms — mech set <TAB:PATH> <VALUE> for individual fields, or mech use <TAB:PATH> key=value ... to pass form data inline
  5. Fork before risky changes — mech fork <TAB> to preserve state
  6. Clean up when done: mech close <TAB>, then mech stop

Tips

  • Always run mech show <TAB> after mech use <TAB:PATH> to see results
  • Add sleep 1-3 after use commands to allow page loads
  • Use -n with mech open to give tabs meaningful names, then reference by name
  • Controls are marked with @ in output — these are the interactive elements
  • If stuck, explore adjacent paths or mech fork <TAB> and try alternatives