smithery.ai

go-best-practices

Use when reading or writing Go files (.go, go.mod).

First seen Mar 14, 2026

Installation

$ npx skills add https://smithery.ai

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Skill metadata

Parsed from SKILL.md frontmatter.

Declared agents claude-code

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 2,685 B
  • docs SUMMARY.md 186 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 31 installs

SKILL.md

Go Best Practices

Follows type-first, functional, and error handling patterns from CLAUDE.md. This skill covers language-specific idioms only.

Make Illegal States Unrepresentable

Use Go's type system to prevent invalid states at compile time.

Custom types for domain primitives:

// Distinct types prevent mixing up IDs
type UserID string
type OrderID string

func GetUser(id UserID) (*User, error) {
    // Compiler prevents passing OrderID here
}

// Methods attach behavior to the type
func (id UserID) String() string {
    return string(id)
}

Interfaces for behavior contracts:

// Define what you need, not what you have
type UserRepository interface {
    GetByID(ctx context.Context, id UserID) (*User, error)
    Save(ctx context.Context, user *User) error
}

// Accept interfaces, return structs
func ProcessInput(r io.Reader) ([]byte, error) {
    return io.ReadAll(r)
}

Enums with iota and exhaustive switch:

type Status int

const (
    StatusActive Status = iota + 1
    StatusInactive
    StatusPending
)

func ProcessStatus(s Status) (string, error) {
    switch s {
    case StatusActive:
        return "processing", nil
    case StatusInactive:
        return "skipped", nil
    case StatusPending:
        return "waiting", nil
    default:
        return "", fmt.Errorf("unhandled status: %v", s)
    }
}

Functional options for flexible construction:

type ServerOption func(*Server)

func WithPort(port int) ServerOption {
    return func(s *Server) { s.port = port }
}

func NewServer(opts ...ServerOption) *Server {
    s := &Server{port: 8080, timeout: 30 * time.Second}
    for _, opt := range opts {
        opt(s)
    }
    return s
}
// Usage: NewServer(WithPort(3000), WithTimeout(time.Minute))

Embed for composition:

type Timestamps struct {
    CreatedAt time.Time
    UpdatedAt time.Time
}

type User struct {
    Timestamps  // User gains CreatedAt, UpdatedAt
    ID    UserID
    Email string
}

Go-Specific Error Handling

Wrap errors with %w to preserve the chain for errors.Is / errors.As:

out, err := client.Do(ctx, req)
if err != nil {
    return nil, fmt.Errorf("fetch widget failed: %w", err)
}

Structured Logging

Use log/slog with structured key-value pairs:

import "log/slog"

var log = slog.With("component", "widgets")

func createWidget(name string) (*Widget, error) {
    log.Debug("creating widget", "name", name)
    widget := &Widget{Name: name}
    log.Debug("created widget", "id", widget.ID)
    return widget, nil
}