smithery.ai

claude-collider

Use when live coding music with SuperCollider via ClaudeCollider MCP server.

First seen Apr 5, 2026

Installation

$ npx skills add https://smithery.ai

Also in this package

Other skills from smithery.ai · top by installs.

npx skills add https://smithery.ai

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 1,335 B
  • docs SUMMARY.md 99 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 1 installs

SKILL.md

SuperCollider Live Coding with ClaudeCollider

This skill enables live music synthesis using SuperCollider via the ClaudeCollider MCP server.

Related Skills

  • Always load /songwriting when composing or improving musical parts (bass lines, chords, melodies, drums). It contains music theory principles and genre conventions that produce better-sounding patterns.
  • Use /play-tape to play a tape file.
  • Use /record-tape to save a session as a replayable tape.
  • Use /arrange-tape to compose an arrangement for a tape.

Quick Reference

  1. Drums need \freq, 48 — without it, drums sound wrong
  2. Use Pdef for rhythms — patterns that repeat
  3. Use Ndef for continuous — pads, drones, textures
  4. Symbols not strings — \kick not "kick"
  5. Semicolons between statements — no trailing semicolon
  6. NEVER Synth() inside Ndef — causes infinite spawning

Reference Docs

  • [ClaudeCollider README](../../../ClaudeCollider/README.md) — Full ~cc API reference with usage examples
  • [synths.md](synths.md) — All prebuilt synths with type, description, and key params
  • [patterns.md](patterns.md) — CCMotif, CCPhrase, CCMelody, CCArrangement, CCBreakbeat