smithery.ai

build-eval

Write rigorous evals for LLM agents, multi-agent systems, skills, MCP servers, and prompts.

First seen Apr 22, 2026

Installation

$ npx skills add https://smithery.ai

Summary

  • Write rigorous evals for LLM agents, multi-agent systems, skills, MCP servers, and prompts.
  • Use when: building test suites, measuring agent effectiveness, evaluating coordination, or choosing eval frameworks.
  • Covers: DeepEval, Braintrust, RAGAS, precision/recall, F1, task completion, pass@k, iterative metrics, multi-agent coordination.

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
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Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 10,475 B
  • docs SUMMARY.md 355 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 1 installs

SKILL.md

Eval-1337

Write evals that measure what matters. Not vanity metrics.

The key to success is measuring performance and iterating (Anthropic 2026).

The Core Problem

# This tells you NOTHING
activation_rate = 100%  # Activates on every prompt = useless

Single metrics lie. You need to measure BOTH failure modes.

Three Grader Types

Type Examples Use When
Code-based String match, regex, test suites, outcome verification Deterministic checks (speed, objectivity)
Model-based LLM rubric scoring, pairwise comparison, multi-judge Open-ended tasks (flexibility, nuance)
Human Expert review, crowdsourced judgment, spot-check Gold standard (expensive, slow)

Code-based first: Prefer deterministic graders; use model-based for flexibility; apply partial credit for multi-component tasks. "Grade what the agent produced, not the path it took" (Anthropic 2026).

Match Eval to Agent Type

Agent Type Primary Grader Key Metrics Benchmark
Coding Code (test suites) Tests pass, no regressions SWE-bench Verified
Conversational Multi (state + transcript + rubric) Resolution, turn limits, tone τ2-Bench
Research Model (groundedness, coverage) Claim support, source quality Custom
Computer Use Code (screenshot, state inspection) GUI state, file system WebArena, OSWorld
Skills Code (activation) + Model (methodology) F1 + adherence rubric Custom
Multi-Agent Multi (milestones + coordination) Task score, handoff success MultiAgentBench
Pipeline Per-stage + handoffs + end-to-end Stage success, bottleneck Custom

Non-Determinism Metrics

LLMs are stochastic. Run 5+ trials per task.

Metric Formula Use When
pass@k P(≥1 success in k trials) One success is enough
pass^k P(all k trials succeed) Reliability-critical

Example: 75% per-trial success → pass@3 ≈ 98%, pass^3 ≈ 42%.

Use pass@k for exploration; pass^k for production reliability.

Iterative Metrics (Ralph Pattern)

Traditional pass@k treats trials as independent. Iterative eval uses failures as feedback:

Metric Formula Question
pass@k (iterative) Success within k retries with feedback Can it recover?
iterationstopass Retries until success Learning speed
recovery_rate (pass@k - pass@1) / (1 - pass@1) % failures that recover
feedback_sensitivity Δscore per iteration Does guidance help?

Use case: Agent has 60% pass@1. Is that its ceiling, or can it do better with feedback?

Iterative eval result:
├── pass@1: 60%         (baseline)
├── pass@3: 91%         (with retry + feedback)
└── recovery_rate: 78%  → Deploy with retry loop, not better prompts

Multi-Agent Metrics

Single-agent metrics miss coordination failures:

Metric Formula Measures
Task Score Σ(milestone × weight) Goal achievement
Handoff Success Completed / expected Task transfers work?
Comm Efficiency Useful messages / total Signal vs noise
Role Adherence On-role actions / total Staying specialized?
ToM Score Passed scenarios / total Theory of mind

Match Metric to Target

Target What to Measure Metric Framework
Agents Task completion pass@k / accuracy DeepEval
Agents Tool usage ToolCorrectnessMetric DeepEval
Skills Activation (L1) Precision/Recall/F1 Custom
Skills Methodology (L2) LLM rubric DeepEval GEval
MCP Servers Tool calls ToolCallAccuracy RAGAS
MCP Servers Reliability MCPGauge 4-dim Custom
Prompts Output quality LLM-as-judge Braintrust
Any Traces Span analysis Phoenix (local)
Any Behavioral Bloom scenarios Anthropic Bloom

Building Evals: The Roadmap

From Anthropic's agent evaluation guide (2026):

Step 0: Start early with 20-50 tasks from actual failures
Step 1: Write unambiguous tasks (pass expert test)
Step 2: Build balanced problem sets (positive AND negative)
Step 3: Robust harness with clean environments per trial
Step 4: Thoughtful grader design (deterministic preferred)
Step 5: Read transcripts (verify graders, understand failures)
Step 6: Monitor saturation (100% → only tracks regressions)
Step 7: Maintain as living artifact (dedicated ownership)

Common Pitfalls

Trap Fix
Single test run 5+ runs - stochastic outputs
One-sided test set Balance positive/negative - prevents overfitting
Measuring recall only Add precision - high recall + low precision = noise
"Forced eval" inflation Realistic conditions - forced mode inflates scores
No ground truth Label expectations - musttrigger, shouldnot
Grader too rigid Accept valid variations - grade outcome, not path
Shared state between runs Isolate environments - leftover files cause correlation
Bypass vulnerabilities Design to require solving - agents exploit loopholes
Eval saturation Expand difficulty - high pass rates mask improvements

Classification Metrics (F1)

Use when you have TWO failure modes:

                      ACTUAL
                      Yes         No
                  +-----------+-----------+
EXPECTED    Yes   |    TP     |    FN     |
                  |  Correct  |  Missed   |
                  +-----------+-----------+
            No    |    FP     |    TN     |
                  |   Noise   |  Correct  |
                  +-----------+-----------+

Precision = TP / (TP + FP)   "when it fires, is it right?"
Recall    = TP / (TP + FN)   "when it should fire, does it?"
F1        = 2×(P×R)/(P+R)    "balanced score"

Labeled Test Cases

{"input": "What crate for CLI args?", "expectation": "must_trigger"}
{"input": "Write a haiku", "expectation": "should_not_trigger"}
{"input": "Explain ownership", "expectation": "acceptable"}
Label Meaning Measures
must_trigger Should definitely fire Recall (misses)
shouldnottrigger Must not fire Precision (noise)
acceptable Either outcome fine Excluded

Defense in Depth (Swiss Cheese)

No single eval method catches everything. Layer them:

Method Speed Coverage Best For
Automated evals Fast Narrow Regression prevention
Production monitoring Real-time Broad Real behavior
A/B testing Days/weeks Statistical Outcome measurement
Manual transcript review Slow Deep Building intuition
Human studies Very slow Gold-standard Subjective quality

Use multiple methods; each layer catches what others miss.

Framework Decision

Situation Use Why
Python agent evals DeepEval TaskCompletionMetric, ToolCorrectness
TypeScript/Node Braintrust Identical Python/TS API
RAG pipelines RAGAS ToolCallF1, context metrics
Skill activation Custom Precision/recall with labeled expectations
Behavioral evals Bloom Automated scenario generation
Infrastructure Harbor, Promptfoo Containerized, YAML-based

Quick Reference

AGENTS
  Coding: Test suites (SWE-bench pattern)
  Conversational: Multi-grader (state + transcript + rubric)
  Research: LLM groundedness + coverage
  Metrics: pass@k (exploration), pass^k (reliability)

MULTI-AGENT
  Task: Milestone-weighted task score
  Coordination: Handoff success, comm efficiency
  Roles: Role adherence, work duplication
  Advanced: Theory of Mind (ToM) scenarios

PIPELINE (Sequential A → B → C)
  Level 1: Single-agent metrics per stage
  Level 2: Handoff quality between stages
  Level 3: End-to-end pipeline metrics
  Key: Find bottleneck stage, error propagation

ITERATIVE (Ralph Pattern)
  When: Deciding retry loop vs better prompts
  Metrics: iterations_to_pass, recovery_rate, feedback_sensitivity
  Key insight: pass@1 ≠ capability ceiling

SKILLS
  Level 1 (Activation): F1 with labeled expectations
  Level 2 (Methodology): GEval rubric (evidence, WHY, verification)
  Observable: skill_check, skill_match spans

MCP SERVERS
  RAGAS: ToolCallAccuracy, ToolCallF1
  MCPGauge: proactivity, compliance, effectiveness, overhead

BEHAVIORAL
  Bloom: Automated scenario generation for alignment properties
  Targets: sycophancy, self-preservation, sabotage

OBSERVABILITY
  ALL extensions should have OTel spans
  Skills: skill_check, skill_match
  Agents: agent_run, llm_call, tool_call
  MCP: mcp_server, mcp_call

Domain Routing

Detected Load
agent, task completion, pass@k [agents.md](references/agents.md)
multi-agent, coordination, handoff [multi-agent.md](references/multi-agent.md)
pipeline, sequential, stage, chain [multi-agent.md](references/multi-agent.md#pipeline-evaluation-chainsequential)
iterative, retry, recovery, ralph [iterative.md](references/iterative.md)
skill, activation, trigger [skills.md](references/skills.md)
methodology, behavioral, adherence [methodology.md](references/methodology.md)
MCP, tool call, server [mcp.md](references/mcp.md)
prompt, quality, judge [prompts.md](references/prompts.md)
trace, debug, analyze spans [observability.md](references/observability.md)
security, red team, adversarial [security.md](references/security.md)
benchmark, SWE-bench, WebArena [benchmarks.md](references/benchmarks.md)
dataset, labeling [datasets.md](references/datasets.md)
DeepEval, Braintrust, RAGAS [frameworks.md](references/frameworks.md)
Full citations [sources.md](references/sources.md)