modelscope.cn

unreal-gameplayframework

用于 Unreal Engine Gameplay Framework 的框架设计、代码撰写与 code review。适用于规划模块边界、生命周期、接口约定、性能与可测试性建议时调用。

Installation

$ npx skills add https://modelscope.cn

Also in this package

Other skills from modelscope.cn · top by installs.

npx skills add https://modelscope.cn

Browse all from modelscope.cn

More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 1,398 B

History

  1. First recorded snapshot · 0 installs

SKILL.md

Unreal Gameplay Framework Skill

Skill 定位

提供 Gameplay Framework 的架构设计指导、实现建议与评审清单,帮助统一模块拆分、职责边界与接口风格。

适用场景

  • 架构设计:系统分层、模块依赖与生命周期规划
  • 代码撰写:基于 UE 玩法框架的实现建议与最佳实践
  • Code Review:检查职责边界、性能、可维护性与一致性

输出预期

  • 结构化设计建议(责任边界、依赖方向、生命周期)
  • 实现要点与示例约束(命名、接口组织、线程/性能注意)
  • Code Review 检查项(可维护性、扩展性、错误处理)

References

  • FName GetOptions filter: [references/FName.md](references/FName.md)
  • Gameplay Tag category filter: [references/GameplayTags.md](references/GameplayTags.md)
  • Inline allocators: [references/InlineAllocators.md](references/InlineAllocators.md)
  • ParallelFor optimization: [references/ParallelFor.md](references/ParallelFor.md)
  • Deferred execution (ONSCOPEEXIT): [references/DeferredExecution.md](references/DeferredExecution.md)
  • Algo namespace: [references/Algo.md](references/Algo.md)