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scottstts/threejs-awesome-graphics-agent-skills

24 skills · 1.1K combined installs

Skills from this source

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Skill
Source
8W Activity
Installs
1
threejs-procedural-vfx Author production real-time VFX in Three.js. Use for filmic HDR lens-flare compositors, highlight-derived ghosts, fie…
scottstts/threejs-awesome-graphics-agent-skills
50
2
threejs-skill-router Route ambitious Three.js graphics work to the smallest expert skill set. Use for new visual experiences, graphics rew…
scottstts/threejs-awesome-graphics-agent-skills
50
3
threejs-procedural-animation Build advanced procedural animation in Three.js. Use for launch kinematics, gravity turns, staging, spin docking, tar…
scottstts/threejs-awesome-graphics-agent-skills
48
4
threejs-procedural-geometry Build well-crafted production procedural meshes in Three.js. Use for complete hard-surface assemblies and humanoid ro…
scottstts/threejs-awesome-graphics-agent-skills
48
5
threejs-procedural-vegetation Generate authored procedural trees, grass, ivy, flowers, and vegetation in Three.js or raw WebGPU.
scottstts/threejs-awesome-graphics-agent-skills
48
6
threejs-exposure-color-grading Build a measured exposure and grading path in Three.js. Use for a 64x36 encoded luminance meter, asynchronous readbac…
scottstts/threejs-awesome-graphics-agent-skills
47
7
threejs-procedural-architecture Build authored procedural buildings and architectural kits in Three.js. Use for massing grammars, exposed-edge analys…
scottstts/threejs-awesome-graphics-agent-skills
47
8
threejs-procedural-materials Author production procedural materials in Three.js. Use for hybrid texture-backed PBR soil and moss with procedural d…
scottstts/threejs-awesome-graphics-agent-skills
47
9
threejs-raymarched-space-effects Build raymarched space phenomena in Three.js. Use for black-hole lensing, accretion disks, wormhole throat transits, …
scottstts/threejs-awesome-graphics-agent-skills
47
10
threejs-volumetric-clouds Implement volumetric cloud systems in Three.js. Use for weather-driven density, bounded raymarching, shape/detail ero…
scottstts/threejs-awesome-graphics-agent-skills
47
11
threejs-water-optics Build production analytic and bounded water in Three.js. Use for shared multi-wave displacement and normals, bounded …
scottstts/threejs-awesome-graphics-agent-skills
47
12
threejs-atmosphere-aerial-perspective Implement physically motivated sky and aerial-perspective systems in Three.js. Use for planetary atmospheres, ground-…
scottstts/threejs-awesome-graphics-agent-skills
46
13
threejs-camera-direction Direct advanced Three.js camera systems. Use for scale-aware chase rigs, thrust lag, side/orbit cameras, body-relativ…
scottstts/threejs-awesome-graphics-agent-skills
46
14
threejs-screen-space-ambient-occlusion Implement a production GTAO path in Three.js. Use for half-resolution horizon sampling, reversed-depth reconstruction…
scottstts/threejs-awesome-graphics-agent-skills
46
15
threejs-shadow-systems Implement stable, scalable directional-shadow systems for Three.js. Use for large procedural worlds, city scenes, ter…
scottstts/threejs-awesome-graphics-agent-skills
46
16
threejs-temporal-surfaces Build view-aligned and screen-space surface effects in Three.js. Use for touch-history frost and thaw, ping-pong accu…
scottstts/threejs-awesome-graphics-agent-skills
46
17
threejs-bloom Implement production bloom in advanced Three.js scenes. Use for HDR signal ordering, bloom-node controls, dual select…
scottstts/threejs-awesome-graphics-agent-skills
45
18
threejs-visual-validation Validate advanced Three.js graphics as authored systems rather than subjective screenshots. Use for fixed-view visual…
scottstts/threejs-awesome-graphics-agent-skills
45
19
threejs-image-pipeline Build a deliberate final-image pipeline for advanced Three.js scenes. Use for depth, normal, albedo, and history owne…
scottstts/threejs-awesome-graphics-agent-skills
44
20
threejs-procedural-fields Build coherent procedural scalar and vector fields for Three.js materials and geometry. Use for terrain, planets, wea…
scottstts/threejs-awesome-graphics-agent-skills
44
21
threejs-procedural-planets Author procedural planetary bodies in Three.js. Use for spherical terrain, continents, ridges, craters, biome masks, …
scottstts/threejs-awesome-graphics-agent-skills
44
22
threejs-precipitation-surfaces Build coupled precipitation and affected surfaces in Three.js. Use for falling snow, snow accumulation, model snow ca…
scottstts/threejs-awesome-graphics-agent-skills
43
23
threejs-spectral-ocean Build large procedural oceans and coast transitions in Three.js. Use for WebGPU/TSL FFT oceans, multi-cascade wavelen…
scottstts/threejs-awesome-graphics-agent-skills
43
24
threejs-parallax-occlusion-mapping Build silhouette-aware parallax occlusion mapping in Three.js WebGPU and TSL. Use for height-field ray marching, reli…
scottstts/threejs-awesome-graphics-agent-skills
42