saurabhkumar8112/cyclomatic-complexity-skill · Archived

cyclomatic-complexity

Refactor code to reduce cyclomatic complexity so it stays readable, maintainable, and aligned with the long-term vision of the codebase, not just optimized for AI comprehension.

Installation

$ npx skills add saurabhkumar8112/cyclomatic-complexity-skill --skill cyclomatic-complexity

Summary

  • Refactor code to reduce cyclomatic complexity so it stays readable, maintainable, and aligned with the long-term vision of the codebase, not just optimized for AI comprehension.
  • Use whenever the user asks to refactor, simplify, clean up, or review code quality; mentions complexity, maintainability, readability, spaghetti code, deeply nested logic, or god functions; or asks to check AI-generated code before merging.
  • Also use proactively after writing any nontrivial function with heavy branching.
More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
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GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

Stars 376
License LICENSE
Default branch master
Open issues 0
Status Archived

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 3,044 B
  • docs SUMMARY.md 528 B

History

  1. First recorded snapshot · 55 installs

SKILL.md

Cyclomatic Complexity

Purpose: AI-written code often works but branches like a jungle. This skill: measure complexity, refactor hotspots, keep code human-maintainable.

Measure first

CC = decision points + 1. Decision points: if, else if, case, loops, catch, ternary, &&, || in conditions.

Project linter config wins. If eslintrc, radon config, sonar config, or similar sets a complexity threshold, use that. No config: use defaults below.

Thresholds:

  • 1-5: fine, leave alone
  • 6-10: watch, refactor if touching anyway
  • 11-15: refactor now
  • 15+: must split, no debate

Prefer real tools over eyeballing when environment allows:

  • Python: radon cc -s -a <path>
  • JS/TS: eslint complexity rule
  • Go: gocyclo
  • Polyglot: lizard <path>

No tool available: count manually, per function, show the count.

Refactor tactics, in order of preference

  1. Guard clauses. Invert conditions, return early, kill nesting.
  2. Extract function. Each extracted piece gets a name that says what, not how. Names are documentation.
  3. Lookup table / map instead of if-else or switch chains.
  4. Named predicates. if (isEligibleForRefund(order)) beats a 4-clause boolean soup.
  5. Polymorphism / strategy for switch-on-type. Only when the switch appears in 2+ places.
  6. Flatten loops. Extract loop body, use continue instead of nested if.

Hard rules

  • Preserve behavior. Run tests before and after. No tests: say so, suggest adding, refactor conservatively.
  • Don't game the metric. A dense one-liner hiding 6 branches is worse than the honest if-chain it replaced. Complexity should move into well-named units, not disappear into cleverness.
  • Don't break public APIs or exported signatures without asking.
  • Small functions with clear names > few functions with comments explaining sections.
  • One responsibility per function. If the name needs "and", split.

Workflow

  1. Measure all touched functions, rank by CC descending.
  2. Report hotspots with numbers before touching anything.
  3. Refactor worst first, one function at a time.
  4. Re-measure. Show before/after table: function, CC before, CC after.
  5. Verify: tests pass, behavior unchanged, diff reviewable.

Output format

End every refactor with:

## Complexity report
| Function | Before | After |
|----------|--------|-------|
| parseOrder | 14 | 4 |

Extracted: validateHeader, resolveDiscount
Behavior verified: <how>

Keep prose minimal. Numbers and diffs do the talking.