raintree-technology/hig-doctor

hig-foundations

>- Apple Human Interface Guidelines design foundations. Use this skill when the user asks about "HIG color", "Apple typography", "SF Symbols", "dark mode guidelines", "accessible design", "Apple design foundations", "app icon", "layout guidelines", "materials", "motion", "privacy", "right to left", "RTL", "inclusive design", branding, images, spatial layout, or writing style. Also use when the user says "my colors look wrong in dark mode", "what font should I use", "is my app accessible enough"…

Trending #9827 Hot #2419 First seen Feb 15, 2026

Installation

$ npx skills add raintree-technology/hig-doctor --skill hig-foundations

Similar popular skills

Related neighbors and high-traction skills in the same topics — useful to compare before installing.

Also in this package

Other skills from raintree-technology/hig-doctor · top by installs.

npx skills add raintree-technology/hig-doctor

Browse all from raintree-technology/hig-doctor

More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

Stars 122
License LICENSE
Default branch main
Open issues 2
Status Active

Skill metadata

Parsed from SKILL.md frontmatter.

Version1.0.0
Declared agents claude-code

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 7,022 B
  • docs SUMMARY.md 849 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 538 installs

SKILL.md

Apple HIG: Design Foundations

Check for .claude/apple-design-context.md before asking questions. Use existing context and only ask for information not already covered.

Key Principles

  1. Prioritize content over chrome. Reduce visual clutter. Use system-provided materials and subtle separators rather than heavy borders and backgrounds.
  1. Build in accessibility from the start. Design for VoiceOver, Dynamic Type, Reduce Motion, Increase Contrast, and Switch Control from day one. Every interactive element needs an accessible label.
  1. Use system colors and materials. System colors adapt to light/dark mode, increased contrast, and vibrancy. Prefer semantic colors (label, secondaryLabel, systemBackground) over hard-coded values.
  1. Use platform fonts and icons. SF Pro, SF Compact, SF Mono by default. New York for serif. Follow the type hierarchy at recommended sizes. Use SF Symbols for iconography.
  1. Match platform conventions. Align look and behavior with system standards. Provide direct, responsive manipulation and clear feedback for every action.
  1. Respect privacy. Request permissions only when needed, explain why clearly, provide value before asking for data. Design for minimal data collection.
  1. Support internationalization. Accommodate text expansion, right-to-left scripts, and varying date/number formats. Use Auto Layout for dynamic content sizing.
  1. Use motion purposefully. Animation should communicate meaning and spatial relationships. Honor Reduce Motion by providing crossfade alternatives.

Reference Index

Reference Topic Key content
[accessibility.md](references/accessibility.md) Accessibility VoiceOver, Dynamic Type, color contrast, motor accessibility, Switch Control, audio descriptions
[app-icons.md](references/app-icons.md) App Icons Icon grid, platform-specific sizes, single focal point, no transparency
[branding.md](references/branding.md) Branding Integrating brand identity within Apple's design language, subtle branding, custom tints
[color.md](references/color.md) Color System colors, Dynamic Colors, semantic colors, custom palettes, contrast ratios
[dark-mode.md](references/dark-mode.md) Dark Mode Elevated surfaces, semantic colors, adapted palettes, vibrancy, testing in both modes
[icons.md](references/icons.md) Icons Glyph icons, SF Symbols integration, custom icon design, icon weights, optical alignment
[images.md](references/images.md) Images Image resolution, @2x/@3x assets, vector assets, image accessibility
[immersive-experiences.md](references/immersive-experiences.md) Immersive Experiences AR/VR design, spatial immersion, comfort zones, progressive immersion levels
[inclusion.md](references/inclusion.md) Inclusion Diverse representation, non-gendered language, cultural sensitivity, inclusive defaults
[layout.md](references/layout.md) Layout Margins, spacing, alignment, safe areas, adaptive layouts, readable content guides
[materials.md](references/materials.md) Materials Vibrancy, blur, translucency, system materials, material thickness
[motion.md](references/motion.md) Motion Animation curves, transitions, continuity, Reduce Motion support, physics-based motion
[privacy.md](references/privacy.md) Privacy Permission requests, usage descriptions, privacy nutrition labels, minimal data collection
[right-to-left.md](references/right-to-left.md) Right-to-Left RTL layout mirroring, bidirectional text, icons that flip, exceptions
[sf-symbols.md](references/sf-symbols.md) SF Symbols Symbol categories, rendering modes, variable color, custom symbols, weight matching
[spatial-layout.md](references/spatial-layout.md) Spatial Layout visionOS window placement, depth, ergonomic zones, Z-axis design
[typography.md](references/typography.md) Typography SF Pro, Dynamic Type sizes, text styles, custom fonts, font weight hierarchy, line spacing
[writing.md](references/writing.md) Writing UI copy guidelines, tone, capitalization rules, error messages, button labels, conciseness

Applying Foundations Together

Consider how principles interact:

  1. Color + Dark Mode + Accessibility -- Custom palettes must work in both modes while maintaining WCAG contrast ratios. Start with system semantic colors.
  1. Typography + Accessibility + Layout -- Dynamic Type must scale without breaking layouts. Use text styles and Auto Layout for the full range of type sizes.
  1. Icons + Branding + SF Symbols -- Custom icons should match SF Symbols weight and optical sizing. Brand elements should integrate without overriding system conventions.
  1. Motion + Accessibility + Feedback -- Every animation must have a Reduce Motion alternative. Motion should reinforce spatial relationships, not decorate.
  1. Privacy + Writing + Onboarding -- Permission requests need clear, specific usage descriptions. Time them to when the user will understand the benefit.

Output Format

  1. Cite the specific HIG foundation with file and section.
  2. Note platform differences for the user's target platforms.
  3. Provide concrete code patterns (SwiftUI/UIKit/AppKit).
  4. Explain accessibility impact (contrast ratios, Dynamic Type scaling, VoiceOver behavior).

Questions to Ask

  1. Which platforms are you targeting?
  2. Do you have existing brand guidelines?
  3. What accessibility level are you targeting? (WCAG AA, AAA, Apple baseline?)
  4. System colors or custom?

Related Skills

  • hig-platforms -- How foundations apply per platform (e.g., type scale differences on watchOS vs macOS)
  • hig-patterns -- Interaction patterns where foundations like writing and accessibility are critical
  • hig-components-layout -- Structural components implementing layout principles
  • hig-components-content -- Content display using color, typography, and images

Built by Raintree Technology · More developer tools