podo/design-agent-skills

shader-dev

GLSL shader development: ray marching, fluid simulation, particle systems, and procedural generation. Official MiniMax skill for creating real-time visual effects in WebGL and creative coding contexts.

First seen May 23, 2026

Installation

$ npx skills add podo/design-agent-skills --skill shader-dev

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Also in this package

Other skills from podo/design-agent-skills · top by installs.

npx skills add podo/design-agent-skills

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

Stars 8
License LICENSE
Default branch main
Open issues 1
Status Active

Skill metadata

Parsed from SKILL.md frontmatter.

Declared agents claude-code

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 2,140 B
  • docs SUMMARY.md 219 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 92 installs

SKILL.md

shader-dev

Catalogue stub — full skill: MiniMax-AI/skills

Decision tree

  1. Is the full skill already installed?

Check whether the skill at this location still has a das: block: - Global: grep -q "^das:" ~/.agents/skills/shader-dev/SKILL.md 2>/dev/null && echo "pointer" || echo "installed" - Project: grep -q "^das:" .agents/skills/shader-dev/SKILL.md 2>/dev/null && echo "pointer" || echo "installed" - No das: block → full skill installed, invoke it and proceed - das: block present → go to step 2

  1. Detect scope, then install:

To detect scope: ``bash [ -e ~/.agents/skills/shader-dev ] && echo "global" || echo "project" ``

Global (installed with -g): ``bash npx skills add MiniMax-AI/skills --skill shader-dev -g -y ``

Project (installed without -g): ``bash npx skills add MiniMax-AI/skills --skill shader-dev -y ` > Claude Code: send either command as a chat message starting with !` to run it without leaving the conversation.

Invoke after install

  • Skill name: shader-dev
  • Trigger phrases: "shader", "GLSL", "ray marching", "fluid simulation", "WebGL shader"

What it does

Official MiniMax GLSL shader skill covering the full real-time graphics toolbox: ray marching for 3D SDFs, fluid dynamics simulation, particle systems, and procedural pattern generation. Produces working WebGL fragment/vertex shaders with correct uniforms, time-based animation, and noise functions.