outscal/video-generator

video-director

Reference bank for writing cinematic scene-by-scene video direction. Contains curated scene examples across 13 visual categories plus mandatory rules for UI mockups and maps.

First seen Jan 24, 2026

Installation

$ npx skills add outscal/video-generator --skill video-director

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

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Repository health

Stars 63
Default branch main
Open issues 1
Status Active

Skill metadata

Parsed from SKILL.md frontmatter.

More metadata
tags
video, direction, storytelling, scenes, reference

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 4,495 B
  • docs SUMMARY.md 196 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 93 installs

SKILL.md

When to use

Load this skill whenever you are writing or reviewing scene-by-scene video direction JSON. Use the example files to calibrate the expected level of phased detail, physical metaphor, and visual richness for each scene.

How to use

Contextual examples (read 0-N based on the script)

Analyze the script first, then read ONLY the example files whose category matches the visual patterns your scenes will need. Most scripts match 2-4 categories. Do NOT read every file.

Category Read when the script involves... File
Hook scenes (ALWAYS for Scene 0) Every video has a hook [references/examples/hook-scenes.md](references/examples/hook-scenes.md)
UI Mockups Apps, websites, dashboards, phone screens, checkout forms, product pages, game interfaces [references/examples/ui-mockup-scenes.md](references/examples/ui-mockup-scenes.md)
Data & Statistics Charts, gauges, bar graphs, line graphs, data panels with axes and labels [references/examples/data-stats-scenes.md](references/examples/data-stats-scenes.md)
Process & Flow Step-by-step processes, "how X works", pipelines, circular tracks, node-to-node traversals [references/examples/process-flow-scenes.md](references/examples/process-flow-scenes.md)
Comparisons "vs", "compared to", before/after, side-by-side, contrasting two alternatives [references/examples/comparison-scenes.md](references/examples/comparison-scenes.md)
Metaphor & Physics Abstract concepts shown through physical metaphors -- weight, gravity, orbits, growth, pressure [references/examples/metaphor-physics-scenes.md](references/examples/metaphor-physics-scenes.md)
Cinematic & Atmospheric Dramatic reveals, science phenomena, nature events, cosmic events, large-scale transformations [references/examples/cinematic-atmospheric-scenes.md](references/examples/cinematic-atmospheric-scenes.md)
Text & Typography Text-dominant scenes, kinetic typography, word-by-word reveals, editorial corrections [references/examples/text-typography-scenes.md](references/examples/text-typography-scenes.md)
Multi-Element Layouts Grids, radial arrangements, many items needing spatial organization without overlap [references/examples/multi-element-layout-scenes.md](references/examples/multi-element-layout-scenes.md)
Simple Statements Short punchy text, bridge transitions, emotional asides, big number reveals, outros [references/examples/simple-statement-scenes.md](references/examples/simple-statement-scenes.md)
Object Interaction Physical objects moving, morphing, emitting signals, connecting, mechanical interaction [references/examples/object-interaction-scenes.md](references/examples/object-interaction-scenes.md)
Screen Fill & Reveal Many identical elements flooding the screen then a dramatic peel/sweep/clearing effect [references/examples/screen-fill-reveal-scenes.md](references/examples/screen-fill-reveal-scenes.md)
Narrative & Story Mini-stories within a scene -- setup, event, outcome. A visual narrative arc [references/examples/narrative-story-scenes.md](references/examples/narrative-story-scenes.md)

Mandatory rule files (read on demand)

  • [references/ui-mockups.md](references/ui-mockups.md) -- MUST read before writing ANY scene that depicts an app screen, website, dashboard, phone screen, checkout, or game interface.
  • [references/maps.md](references/maps.md) -- MUST read before writing ANY scene that involves a world map, country map, geographic distribution, travel route, or location highlight.

Script-to-category matching examples

  • "How payment processing works" -> Process & Flow, UI Mockups, Data & Statistics
  • "Why most startups fail" -> Metaphor & Physics, Simple Statements, Multi-Element Layouts
  • "The speed of light explained" -> Cinematic & Atmospheric, Comparisons, Metaphor & Physics
  • "Best mobile app designs of 2025" -> UI Mockups, Multi-Element Layouts, Comparisons
  • "How trains changed the world" -> Object Interaction, Narrative & Story, Process & Flow
  • "The water cycle explained" -> Process & Flow, Cinematic & Atmospheric, Screen Fill & Reveal