mystenlabs/skills

sui-move

Sui Move smart contract development. Use when writing, reviewing, or debugging Move code on Sui. Covers Move abilities (key, store, copy, drop), TxContext, init functions, One-Time Witness, package publishing and upgrades, resource safety, events, and coins. Also use when the user asks about struct abilities, UID, how to destroy objects, or how to create a fungible token. For object model and ownership, see the `object-model` skill. For programmable transaction blocks, see the `ptbs` skill. For…

First seen May 26, 2026

Installation

$ npx skills add mystenlabs/skills --skill sui-move

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More details

Agent compatibility

Declared targets from SKILL.md / docs. Unmarked agents are not listed — the skill may still install via the CLI.

Claude Code Not declared
Cursor Not declared
Codex Not declared
GitHub Copilot Not declared
Windsurf Not declared
Gemini CLI Not declared
Cline Not declared
OpenCode Not declared

Repository health

Stars 14
License LICENSE
Default branch main
Open issues 1
Status Active

Package contents

Files included with this skill beyond the listing page.

  • skill md SKILL.md 6,641 B
  • docs SUMMARY.md 640 B

History

  1. First seen on skills.sh
  2. First recorded snapshot · 251 installs

SKILL.md

Sui Move

MCP tool: When available in your environment, also query the Sui documentation MCP server (https://sui.mcp.kapa.ai) for up-to-date answers. Use it for verification and for details not covered by these reference files.

Source constraint: All information in this skill is sourced exclusively from docs.sui.io and move-book.com. When extending or updating this skill, only pull from these sources. Do not use third-party blogs, tutorials, or unofficial documentation.

Move is Sui's smart contract language, designed around resource safety and an object-centric data model. This skill covers the core Move language: the type system, abilities, resource safety, events, and coins.

This skill routes to focused reference files. Load only the ones relevant to the current task.


Reference files (this skill)

move — Move Language Fundamentals

Path: move.md Load when: writing Move code, working with abilities, TxContext, time/Clock, init functions, One-Time Witness, internal::Permit<T>, typename deprecations, packages, modules, structs, resource safety, access control patterns, admin rotation, deny lists, security review, or advanced design patterns (ability dosing, phantom events, shared-object concurrency, receiver syntax, error attributes, transfer::receive, field privacy, macros). Covers: the four abilities and common combinations, TxContext methods, Clock object, init functions, OTW pattern, internal::Permit<T> type-level authorization, typename deprecations, packages and upgrades, modules, structs, resource safety and object destruction, a worked Greeting example, admin rotation (two-step transfer), regulated coins and deny lists, security review checklist, advanced design patterns (ability dosing, phantom-type events, event denormalization, shared-object & vs &mut, receiver-syntax ordering, #[error] constants, transfer::receive privacy, field privacy, macro gotchas).

events-coins — Events and Coins

Path: events-coins.md Load when: emitting events, subscribing to events offchain, creating fungible tokens, or working with coin operations (mint, burn, split, join). Covers: event emission, event struct requirements, coin::create_currency, TreasuryCap, CoinMetadata, standard coin operations.


Related skills (load from separate skill directories)

Topic Skill Load when
Object model, ownership, dynamic fields, collections, Display, transfer patterns object-model/ Designing data models, choosing ownership types, using dynamic fields or collections, setting up Object Display
Programmable transaction blocks, commands, equivocation ptbs/ Building PTBs, composing transactions, sponsored transactions, troubleshooting transaction errors
Frontend dApp development, dApp Kit, wallet connection frontend-apps/ Building React/Vue frontends, wallet integration, querying onchain state from the browser
Project setup, Move.toml, dependencies, publishing sui-move-project/ Creating a Move project, configuring Move.toml, resolving build errors, publishing packages
Move 2024 syntax, method syntax, macros modern-move-syntax/ Using Move 2024 edition features like method syntax, vector literals, option/loop macros
Composable function design composable-move-functions/ Designing functions for PTB composability, parameter ordering, return patterns
Unit testing conventions move-unit-testing/ Writing Move unit tests, test patterns, expected_failure, cleanup
Naming conventions naming-conventions/ Naming errors, constants, capabilities, events, getters, dynamic field keys

Routing guide

Task Load
Writing a Move struct with abilities move
Using TxContext or the Clock object move
Writing an init function or OTW move
Using type_name functions move
Proving module authority with internal::Permit<T> move
Publishing or upgrading a package move
Destroying an object without drop move
Emitting or subscribing to events events-coins
Creating a fungible token move + events-coins
Designing an object data model object-model/ skill
Choosing shared vs owned objects object-model/ skill
Using dynamic fields or collections object-model/ skill
Setting up Object Display object-model/ skill
Building a PTB ptbs/ skill
Implementing sponsored transactions ptbs/ skill
Building a frontend frontend-apps/ skill
Setting up Move.toml sui-move-project/ skill
Writing a complete smart contract move + events-coins + object-model/ + naming-conventions/ + modern-move-syntax/
Code review move + events-coins + composable-move-functions/ + naming-conventions/ + modern-move-syntax/
Security review / access control audit move + object-model/ (patterns) + events-coins
Advanced design patterns / performance tuning move

Rules

  • Always use object::new(ctx) to create UIDs. There is no other way.
  • Use public_transfer (not transfer) when the object has store and the call originates outside the defining module.
  • Event structs must have copy and drop abilities.
  • No as casts on numeric types. Use from/into or tryfrom/tryinto.
  • To destroy an object without drop, unpack the struct and call object::delete(id) on the UID.

Common mistakes

  • Confusing transfer with public_transfer. The non-public variant only works within the defining module. Calling it from another module is a compile error.
  • Forgetting to delete the UID. When destroying an object, you must call object::delete(id) on the UID field.
  • Assuming ctx.epochtimestampms() is precise. It returns the epoch start time. Use the Clock object (0x6) for real-time timestamps.